diff options
| author | jacob1 <jfu614@gmail.com> | 2012-09-21 01:37:36 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-09-25 19:09:43 (GMT) |
| commit | b57d956ca84061974efe1be882b08b77633f26d2 (patch) | |
| tree | f5c1cb2c83b333dec3bc1aeff04171e6190e8b08 /src/render/RenderView.cpp | |
| parent | 187a5189d597786e51a89221b16393e4ccc37256 (diff) | |
| download | powder-b57d956ca84061974efe1be882b08b77633f26d2.zip powder-b57d956ca84061974efe1be882b08b77633f26d2.tar.gz | |
Icons and tooltips for everything in renderview. (Empty space not filled yet)
Diffstat (limited to 'src/render/RenderView.cpp')
| -rw-r--r-- | src/render/RenderView.cpp | 72 |
1 files changed, 47 insertions, 25 deletions
diff --git a/src/render/RenderView.cpp b/src/render/RenderView.cpp index d29b426..087b20b 100644 --- a/src/render/RenderView.cpp +++ b/src/render/RenderView.cpp @@ -75,93 +75,115 @@ RenderView::RenderView(): { ui::Checkbox * tCheckbox; - tCheckbox = new ui::Checkbox(ui::Point(1, YRES+4), ui::Point(55, 16), "Effects", ""); + tCheckbox = new ui::Checkbox(ui::Point(1, YRES+4), ui::Point(55, 16), "Effects", "Adds Special flare effects to some elements"); renderModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconEffect); tCheckbox->SetActionCallback(new RenderModeAction(this, RENDER_EFFE)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(1, YRES+4+18), ui::Point(55, 16), "Fire", ""); + tCheckbox = new ui::Checkbox(ui::Point(1, YRES+4+18), ui::Point(55, 16), "Fire", "Fire effect for gasses"); renderModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconFire); tCheckbox->SetActionCallback(new RenderModeAction(this, RENDER_FIRE)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(61, YRES+4), ui::Point(55, 16), "Glow", ""); + tCheckbox = new ui::Checkbox(ui::Point(41, YRES+4), ui::Point(55, 16), "Glow", "Glow effect on some elements"); renderModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconGlow); tCheckbox->SetActionCallback(new RenderModeAction(this, RENDER_GLOW)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(61, YRES+4+18), ui::Point(55, 16), "Blur", ""); + tCheckbox = new ui::Checkbox(ui::Point(41, YRES+4+18), ui::Point(55, 16), "Blur", "Blur effect for liquids"); renderModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconBlur); tCheckbox->SetActionCallback(new RenderModeAction(this, RENDER_BLUR)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(121, YRES+4), ui::Point(55, 16), "Blob", ""); + tCheckbox = new ui::Checkbox(ui::Point(81, YRES+4), ui::Point(55, 16), "Blob", "Makes everything be drawn like a blob"); renderModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconBlob); tCheckbox->SetActionCallback(new RenderModeAction(this, RENDER_BLOB)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(121, YRES+4+18), ui::Point(55, 16), "Point", ""); + tCheckbox = new ui::Checkbox(ui::Point(81, YRES+4+18), ui::Point(55, 16), "Point", "Basic rendering, without this, most things will be invisible"); renderModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconBasic); tCheckbox->SetActionCallback(new RenderModeAction(this, RENDER_BASC)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(186, YRES+4), ui::Point(70, 16), "Alt. Air", ""); + tCheckbox = new ui::Checkbox(ui::Point(136, YRES+4), ui::Point(70, 16), "Alt. Air", "Displays pressure as red and blue, and velocity as white"); displayModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconAltAir); tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_AIRC)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(186, YRES+4+18), ui::Point(70, 16), "Pressure", ""); + tCheckbox = new ui::Checkbox(ui::Point(136, YRES+4+18), ui::Point(70, 16), "Pressure", "Displays pressure, red is positive and blue is negative"); displayModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconPressure); tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_AIRP)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(261, YRES+4), ui::Point(70, 16), "Velocity", ""); + tCheckbox = new ui::Checkbox(ui::Point(176, YRES+4), ui::Point(70, 16), "Velocity", "Displays velocity and positive pressure: up/down adds blue, right/left adds red, still pressure adds green"); displayModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconVelocity); tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_AIRV)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(261, YRES+4+18), ui::Point(70, 16), "Air-heat", ""); + tCheckbox = new ui::Checkbox(ui::Point(176, YRES+4+18), ui::Point(70, 16), "Air-heat", "Displays the temperature of the air like heat display does"); displayModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconHeat); tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_AIRH)); AddComponent(tCheckbox); - /*tCheckbox = new ui::Checkbox(ui::Point(336, YRES+4), ui::Point(70, 16), "Air", ""); + /*tCheckbox = new ui::Checkbox(ui::Point(216, YRES+4), ui::Point(70, 16), "Air", ""); displayModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconAltAir); tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_AIR)); AddComponent(tCheckbox);*/ - tCheckbox = new ui::Checkbox(ui::Point(336, YRES+4+18), ui::Point(70, 16), "Warp", ""); + tCheckbox = new ui::Checkbox(ui::Point(221, YRES+4+18), ui::Point(70, 16), "Warp", "Gravity lensing, Newtonian Gravity bends light with this on"); displayModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconWarp); tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_WARP)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(411, YRES+4), ui::Point(70, 16), "Persistent", ""); +#ifdef OGLR + tCheckbox = new ui::Checkbox(ui::Point(221, YRES+4), ui::Point(70, 16), "Effect", "I don't know what this does...") //I would remove the whole checkbox, but then there's a large empty space +#else + tCheckbox = new ui::Checkbox(ui::Point(221, YRES+4), ui::Point(70, 16), "Effect", "Does nothing"); +#endif displayModes.push_back(tCheckbox); - tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_PERS)); + tCheckbox->SetIcon(IconEffect); + tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_EFFE)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(336, YRES+4), ui::Point(70, 16), "Effect", ""); + tCheckbox = new ui::Checkbox(ui::Point(261, YRES+4), ui::Point(70, 16), "Persistent", "Element paths persist on the screen for a while"); displayModes.push_back(tCheckbox); - tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_EFFE)); + tCheckbox->SetIcon(IconPersistant); + tCheckbox->SetActionCallback(new DisplayModeAction(this, DISPLAY_PERS)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(486, YRES+4), ui::Point(50, 16), "Heat", ""); + tCheckbox = new ui::Checkbox(ui::Point(306, YRES+4), ui::Point(50, 16), "Heat", "Displays temperatures of the elements, dark blue is coldest, pink is hotest"); colourModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconHeat); tCheckbox->SetActionCallback(new ColourModeAction(this, COLOUR_HEAT)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(486, YRES+4+18), ui::Point(50, 16), "Life", ""); + tCheckbox = new ui::Checkbox(ui::Point(306, YRES+4+18), ui::Point(50, 16), "Life", "Displays the life value of elements in greyscale gradients"); colourModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconLife); tCheckbox->SetActionCallback(new ColourModeAction(this, COLOUR_LIFE)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(536, YRES+4+18), ui::Point(50, 16), "H-Gradient", ""); + tCheckbox = new ui::Checkbox(ui::Point(346, YRES+4+18), ui::Point(50, 16), "H-Gradient", "Changes colors of elements slightly to show heat diffusing through them"); colourModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconGradient); tCheckbox->SetActionCallback(new ColourModeAction(this, COLOUR_GRAD)); AddComponent(tCheckbox); - tCheckbox = new ui::Checkbox(ui::Point(536, YRES+4), ui::Point(50, 16), "Basic", ""); + tCheckbox = new ui::Checkbox(ui::Point(346, YRES+4), ui::Point(50, 16), "Basic", "No special effects at all for anything, overrides all other options and deco"); colourModes.push_back(tCheckbox); + tCheckbox->SetIcon(IconBasic); tCheckbox->SetActionCallback(new ColourModeAction(this, COLOUR_BASC)); AddComponent(tCheckbox); } @@ -246,13 +268,13 @@ void RenderView::OnDraw() ren->RenderEnd(); } g->draw_line(0, YRES, XRES-1, YRES, 200, 200, 200, 255); - g->draw_line(180, YRES, 180, YRES+MENUSIZE, 200, 200, 200, 255); - g->draw_line(330, YRES, 330, YRES+MENUSIZE, 200, 200, 200, 255); - g->draw_line(480, YRES, 480, YRES+MENUSIZE, 200, 200, 200, 255); + g->draw_line(130, YRES, 130, YRES+MENUSIZE, 200, 200, 200, 255); + g->draw_line(215, YRES, 215, YRES+MENUSIZE, 200, 200, 200, 255); + g->draw_line(300, YRES, 300, YRES+MENUSIZE, 200, 200, 200, 255); g->draw_line(XRES, 0, XRES, YRES+MENUSIZE, 255, 255, 255, 255); if(toolTipPresence && toolTip.length()) { - g->drawtext(6, Size.Y-MENUSIZE-10, (char*)toolTip.c_str(), 255, 255, 255, toolTipPresence>51?255:toolTipPresence*5); + g->drawtext(6, Size.Y-MENUSIZE-12, (char*)toolTip.c_str(), 255, 255, 255, toolTipPresence>51?255:toolTipPresence*5); } } @@ -269,7 +291,7 @@ void RenderView::OnTick(float dt) void RenderView::ToolTip(ui::Component * sender, ui::Point mousePosition, std::string toolTip) { this->toolTip = toolTip; - toolTipPresence = 160; + toolTipPresence = 500; } RenderView::~RenderView() { |
