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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-19 13:44:59 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-01-19 13:44:59 (GMT) |
| commit | 44639a6423c03552a3c0faafab27ef8f395f73a6 (patch) | |
| tree | 1a4fc49a56060759fcbec6f18e9159cf126e8606 /src/simulation/Air.cpp | |
| parent | 4a60b97c700c2f1843b7e99313554cb89fb5da4e (diff) | |
| download | powder-44639a6423c03552a3c0faafab27ef8f395f73a6.zip powder-44639a6423c03552a3c0faafab27ef8f395f73a6.tar.gz | |
Some folder changes, started search and client
Diffstat (limited to 'src/simulation/Air.cpp')
| -rw-r--r-- | src/simulation/Air.cpp | 301 |
1 files changed, 301 insertions, 0 deletions
diff --git a/src/simulation/Air.cpp b/src/simulation/Air.cpp new file mode 100644 index 0000000..2d8d1b5 --- /dev/null +++ b/src/simulation/Air.cpp @@ -0,0 +1,301 @@ +#include <math.h> +#include "Config.h" +#include "Air.h" +//#include <powder.h> +//#include <defines.h> +#include "gravity.h" + +/*float kernel[9]; + +float vx[YRES/CELL][XRES/CELL], ovx[YRES/CELL][XRES/CELL]; +float vy[YRES/CELL][XRES/CELL], ovy[YRES/CELL][XRES/CELL]; +float pv[YRES/CELL][XRES/CELL], opv[YRES/CELL][XRES/CELL]; +unsigned char bmap_blockair[YRES/CELL][XRES/CELL]; + +float cb_vx[YRES/CELL][XRES/CELL]; +float cb_vy[YRES/CELL][XRES/CELL]; +float cb_pv[YRES/CELL][XRES/CELL]; +float cb_hv[YRES/CELL][XRES/CELL]; + +float fvx[YRES/CELL][XRES/CELL], fvy[YRES/CELL][XRES/CELL]; + +float hv[YRES/CELL][XRES/CELL], ohv[YRES/CELL][XRES/CELL]; // For Ambient Heat */ + +void Air::make_kernel(void) //used for velocity +{ + int i, j; + float s = 0.0f; + for (j=-1; j<2; j++) + for (i=-1; i<2; i++) + { + kernel[(i+1)+3*(j+1)] = expf(-2.0f*(i*i+j*j)); + s += kernel[(i+1)+3*(j+1)]; + } + s = 1.0f / s; + for (j=-1; j<2; j++) + for (i=-1; i<2; i++) + kernel[(i+1)+3*(j+1)] *= s; +} +void Air::update_airh(void) +{ + int x, y, i, j; + float dh, dx, dy, f, tx, ty; + for (i=0; i<YRES/CELL; i++) //reduces pressure/velocity on the edges every frame + { + hv[i][0] = 295.15f; + hv[i][1] = 295.15f; + hv[i][XRES/CELL-3] = 295.15f; + hv[i][XRES/CELL-2] = 295.15f; + hv[i][XRES/CELL-1] = 295.15f; + } + for (i=0; i<XRES/CELL; i++) //reduces pressure/velocity on the edges every frame + { + hv[0][i] = 295.15f; + hv[1][i] = 295.15f; + hv[YRES/CELL-3][i] = 295.15f; + hv[YRES/CELL-2][i] = 295.15f; + hv[YRES/CELL-1][i] = 295.15f; + } + for (y=0; y<YRES/CELL; y++) //update velocity and pressure + { + for (x=0; x<XRES/CELL; x++) + { + dh = 0.0f; + dx = 0.0f; + dy = 0.0f; + for (j=-1; j<2; j++) + { + for (i=-1; i<2; i++) + { + if (y+j>0 && y+j<YRES/CELL-2 && + x+i>0 && x+i<XRES/CELL-2 && + bmap[y+j][x+i]!=WL_WALL && + bmap[y+j][x+i]!=WL_WALLELEC && + bmap[y+j][x+i]!=WL_GRAV && + (bmap[y+j][x+i]!=WL_EWALL || emap[y+j][x+i])) + { + f = kernel[i+1+(j+1)*3]; + dh += hv[y+j][x+i]*f; + dx += vx[y+j][x+i]*f; + dy += vy[y+j][x+i]*f; + } + else + { + f = kernel[i+1+(j+1)*3]; + dh += hv[y][x]*f; + dx += vx[y][x]*f; + dy += vy[y][x]*f; + } + } + } + tx = x - dx*0.7f; + ty = y - dy*0.7f; + i = (int)tx; + j = (int)ty; + tx -= i; + ty -= j; + if (i>=2 && i<XRES/CELL-3 && j>=2 && j<YRES/CELL-3) + { + dh *= 1.0f - AIR_VADV; + dh += AIR_VADV*(1.0f-tx)*(1.0f-ty)*hv[j][i]; + dh += AIR_VADV*tx*(1.0f-ty)*hv[j][i+1]; + dh += AIR_VADV*(1.0f-tx)*ty*hv[j+1][i]; + dh += AIR_VADV*tx*ty*hv[j+1][i+1]; + } + //if(!gravityMode) TODO: GET REAL VALUE + { //Vertical gravity only for the time being + float airdiff = dh-hv[y][x]; + pv[y][x] += airdiff/5000.0f; + if(airdiff>0) + vy[y][x] -= airdiff/5000.0f; + } + ohv[y][x] = dh; + } + } + memcpy(hv, ohv, sizeof(hv)); +} + +void Air::update_air(void) +{ + int x, y, i, j; + float dp, dx, dy, f, tx, ty; + + for (y=0; y<YRES/CELL; y++) + for (x=0; x<XRES/CELL; x++) + { + bmap_blockair[y][x] = (bmap[y][x]==WL_WALL || bmap[y][x]==WL_WALLELEC || (bmap[y][x]==WL_EWALL && !emap[y][x])); + } + if (airMode != 4) { //airMode 4 is no air/pressure update + + for (i=0; i<YRES/CELL; i++) //reduces pressure/velocity on the edges every frame + { + pv[i][0] = pv[i][0]*0.8f; + pv[i][1] = pv[i][1]*0.8f; + pv[i][2] = pv[i][2]*0.8f; + pv[i][XRES/CELL-2] = pv[i][XRES/CELL-2]*0.8f; + pv[i][XRES/CELL-1] = pv[i][XRES/CELL-1]*0.8f; + vx[i][0] = vx[i][1]*0.9f; + vx[i][1] = vx[i][2]*0.9f; + vx[i][XRES/CELL-2] = vx[i][XRES/CELL-3]*0.9f; + vx[i][XRES/CELL-1] = vx[i][XRES/CELL-2]*0.9f; + vy[i][0] = vy[i][1]*0.9f; + vy[i][1] = vy[i][2]*0.9f; + vy[i][XRES/CELL-2] = vy[i][XRES/CELL-3]*0.9f; + vy[i][XRES/CELL-1] = vy[i][XRES/CELL-2]*0.9f; + } + for (i=0; i<XRES/CELL; i++) //reduces pressure/velocity on the edges every frame + { + pv[0][i] = pv[0][i]*0.8f; + pv[1][i] = pv[1][i]*0.8f; + pv[2][i] = pv[2][i]*0.8f; + pv[YRES/CELL-2][i] = pv[YRES/CELL-2][i]*0.8f; + pv[YRES/CELL-1][i] = pv[YRES/CELL-1][i]*0.8f; + vx[0][i] = vx[1][i]*0.9f; + vx[1][i] = vx[2][i]*0.9f; + vx[YRES/CELL-2][i] = vx[YRES/CELL-3][i]*0.9f; + vx[YRES/CELL-1][i] = vx[YRES/CELL-2][i]*0.9f; + vy[0][i] = vy[1][i]*0.9f; + vy[1][i] = vy[2][i]*0.9f; + vy[YRES/CELL-2][i] = vy[YRES/CELL-3][i]*0.9f; + vy[YRES/CELL-1][i] = vy[YRES/CELL-2][i]*0.9f; + } + + for (j=1; j<YRES/CELL; j++) //clear some velocities near walls + { + for (i=1; i<XRES/CELL; i++) + { + if (bmap_blockair[j][i]) + { + vx[j][i] = 0.0f; + vx[j][i-1] = 0.0f; + vy[j][i] = 0.0f; + vy[j-1][i] = 0.0f; + } + } + } + + for (y=1; y<YRES/CELL; y++) //pressure adjustments from velocity + for (x=1; x<XRES/CELL; x++) + { + dp = 0.0f; + dp += vx[y][x-1] - vx[y][x]; + dp += vy[y-1][x] - vy[y][x]; + pv[y][x] *= AIR_PLOSS; + pv[y][x] += dp*AIR_TSTEPP; + } + + for (y=0; y<YRES/CELL-1; y++) //velocity adjustments from pressure + for (x=0; x<XRES/CELL-1; x++) + { + dx = dy = 0.0f; + dx += pv[y][x] - pv[y][x+1]; + dy += pv[y][x] - pv[y+1][x]; + vx[y][x] *= AIR_VLOSS; + vy[y][x] *= AIR_VLOSS; + vx[y][x] += dx*AIR_TSTEPV; + vy[y][x] += dy*AIR_TSTEPV; + if (bmap_blockair[y][x] || bmap_blockair[y][x+1]) + vx[y][x] = 0; + if (bmap_blockair[y][x] || bmap_blockair[y+1][x]) + vy[y][x] = 0; + } + + for (y=0; y<YRES/CELL; y++) //update velocity and pressure + for (x=0; x<XRES/CELL; x++) + { + dx = 0.0f; + dy = 0.0f; + dp = 0.0f; + for (j=-1; j<2; j++) + for (i=-1; i<2; i++) + if (y+j>0 && y+j<YRES/CELL-1 && + x+i>0 && x+i<XRES/CELL-1 && + !bmap_blockair[y+j][x+i]) + { + f = kernel[i+1+(j+1)*3]; + dx += vx[y+j][x+i]*f; + dy += vy[y+j][x+i]*f; + dp += pv[y+j][x+i]*f; + } + else + { + f = kernel[i+1+(j+1)*3]; + dx += vx[y][x]*f; + dy += vy[y][x]*f; + dp += pv[y][x]*f; + } + + tx = x - dx*0.7f; + ty = y - dy*0.7f; + i = (int)tx; + j = (int)ty; + tx -= i; + ty -= j; + if (i>=2 && i<XRES/CELL-3 && + j>=2 && j<YRES/CELL-3) + { + dx *= 1.0f - AIR_VADV; + dy *= 1.0f - AIR_VADV; + + dx += AIR_VADV*(1.0f-tx)*(1.0f-ty)*vx[j][i]; + dy += AIR_VADV*(1.0f-tx)*(1.0f-ty)*vy[j][i]; + + dx += AIR_VADV*tx*(1.0f-ty)*vx[j][i+1]; + dy += AIR_VADV*tx*(1.0f-ty)*vy[j][i+1]; + + dx += AIR_VADV*(1.0f-tx)*ty*vx[j+1][i]; + dy += AIR_VADV*(1.0f-tx)*ty*vy[j+1][i]; + + dx += AIR_VADV*tx*ty*vx[j+1][i+1]; + dy += AIR_VADV*tx*ty*vy[j+1][i+1]; + } + + if (bmap[y][x] == WL_FAN) + { + dx += fvx[y][x]; + dy += fvy[y][x]; + } + // pressure/velocity caps + if (dp > 256.0f) dp = 256.0f; + if (dp < -256.0f) dp = -256.0f; + if (dx > 256.0f) dx = 256.0f; + if (dx < -256.0f) dx = -256.0f; + if (dy > 256.0f) dy = 256.0f; + if (dy < -256.0f) dy = -256.0f; + + + switch (airMode) + { + default: + case 0: //Default + break; + case 1: //0 Pressure + dp = 0.0f; + break; + case 2: //0 Velocity + dx = 0.0f; + dy = 0.0f; + break; + case 3: //0 Air + dx = 0.0f; + dy = 0.0f; + dp = 0.0f; + break; + case 4: //No Update + break; + } + + ovx[y][x] = dx; + ovy[y][x] = dy; + opv[y][x] = dp; + } + memcpy(vx, ovx, sizeof(vx)); + memcpy(vy, ovy, sizeof(vy)); + memcpy(pv, opv, sizeof(pv)); + } +} +Air::Air() +{ + //Simulation should do this. + make_kernel(); +} |
