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authorSimon Robertshaw <simon@hardwired.org.uk>2012-04-17 16:32:06 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-04-17 16:32:06 (GMT)
commitfd09db2345b21632a658d1e7fad6694578ef8274 (patch)
tree91142918a8f1af515d23cf9392183609d8d02407 /src/simulation/Air.cpp
parente68d14a5bf2177495ceb071dfa85d3d2e63b93eb (diff)
downloadpowder-fd09db2345b21632a658d1e7fad6694578ef8274.zip
powder-fd09db2345b21632a658d1e7fad6694578ef8274.tar.gz
TPT: Prevent ambient heat going through walls ccb88b6b3b
Diffstat (limited to 'src/simulation/Air.cpp')
-rw-r--r--src/simulation/Air.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/simulation/Air.cpp b/src/simulation/Air.cpp
index 3c88e91..ff61bac 100644
--- a/src/simulation/Air.cpp
+++ b/src/simulation/Air.cpp
@@ -39,7 +39,12 @@ void Air::make_kernel(void) //used for velocity
void Air::update_airh(void)
{
int x, y, i, j;
- float dh, dx, dy, f, tx, ty;
+ float odh, dh, dx, dy, f, tx, ty;
+ for (y=0; y<YRES/CELL; y++)
+ for (x=0; x<XRES/CELL; x++)
+ {
+ bmap_blockairh[y][x] = (bmap[y][x]==WL_WALL || bmap[y][x]==WL_WALLELEC || bmap[y][x]==WL_GRAV || (bmap[y][x]==WL_EWALL && !emap[y][x]));
+ }
for (i=0; i<YRES/CELL; i++) //reduces pressure/velocity on the edges every frame
{
hv[i][0] = 295.15f;
@@ -69,10 +74,7 @@ void Air::update_airh(void)
{
if (y+j>0 && y+j<YRES/CELL-2 &&
x+i>0 && x+i<XRES/CELL-2 &&
- bmap[y+j][x+i]!=WL_WALL &&
- bmap[y+j][x+i]!=WL_WALLELEC &&
- bmap[y+j][x+i]!=WL_GRAV &&
- (bmap[y+j][x+i]!=WL_EWALL || emap[y+j][x+i]))
+ !bmap_blockairh[y+j][x+i])
{
f = kernel[i+1+(j+1)*3];
dh += hv[y+j][x+i]*f;
@@ -96,11 +98,12 @@ void Air::update_airh(void)
ty -= j;
if (i>=2 && i<XRES/CELL-3 && j>=2 && j<YRES/CELL-3)
{
+ odh = dh;
dh *= 1.0f - AIR_VADV;
- dh += AIR_VADV*(1.0f-tx)*(1.0f-ty)*hv[j][i];
- dh += AIR_VADV*tx*(1.0f-ty)*hv[j][i+1];
- dh += AIR_VADV*(1.0f-tx)*ty*hv[j+1][i];
- dh += AIR_VADV*tx*ty*hv[j+1][i+1];
+ dh += AIR_VADV*(1.0f-tx)*(1.0f-ty)*(bmap_blockairh[j][i] ? odh : hv[j][i]);
+ dh += AIR_VADV*tx*(1.0f-ty)*(bmap_blockairh[j][i+1] ? odh : hv[j][i+1]);
+ dh += AIR_VADV*(1.0f-tx)*ty*(bmap_blockairh[j+1][i] ? odh : hv[j+1][i]);
+ dh += AIR_VADV*tx*ty*(bmap_blockairh[j+1][i+1] ? odh : hv[j+1][i+1]);
}
//if(!gravityMode) TODO: GET REAL VALUE
{ //Vertical gravity only for the time being