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authorSimon Robertshaw <simon@hardwired.org.uk>2012-06-12 16:25:06 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-06-12 16:25:06 (GMT)
commit50a587813e534eefe3741a534e95696bf2855cb1 (patch)
tree4b6a0d5abd0db4898b52cc01219f5d5b435282e2 /src/simulation/Elements.h
parent318499350d80697be0563e2a43c2fc2df059c412 (diff)
downloadpowder-50a587813e534eefe3741a534e95696bf2855cb1.zip
powder-50a587813e534eefe3741a534e95696bf2855cb1.tar.gz
TPT: Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat… 8397b6e51a
Diffstat (limited to 'src/simulation/Elements.h')
-rw-r--r--src/simulation/Elements.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/simulation/Elements.h b/src/simulation/Elements.h
index cfea1af..781a8f8 100644
--- a/src/simulation/Elements.h
+++ b/src/simulation/Elements.h
@@ -35,6 +35,7 @@
#define PROP_LIFE_KILL 0x08000 //2^15 Kill when life value is <= zero
#define PROP_LIFE_KILL_DEC 0x10000 //2^16 Kill when life value is decremented to <= zero
#define PROP_SPARKSETTLE 0x20000 //2^17 Allow Sparks/Embers to settle
+#define PROP_NOAMBHEAT 0x40000 //2^18 Don't transfer or receive heat from ambient heat.
#define FLAG_STAGNANT 1
#define FLAG_SKIPMOVE 0x2 // skip movement for one frame, only implemented for PHOT