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authorSimon Robertshaw <simon@hardwired.org.uk>2012-07-25 18:42:53 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-07-25 18:42:53 (GMT)
commita033fe7e496cfb5c6f4ec78e607408418858e765 (patch)
treea94e07b4cad1b0e81809682c5b48eee88c075e7e /src/simulation/Simulation.cpp
parenta5d6c56f8cb5eab1d0c9823142c61de97230ee94 (diff)
downloadpowder-a033fe7e496cfb5c6f4ec78e607408418858e765.zip
powder-a033fe7e496cfb5c6f4ec78e607408418858e765.tar.gz
TPT: Add ptypes.enabled checks to a few more places 61f39f5464
Diffstat (limited to 'src/simulation/Simulation.cpp')
-rw-r--r--src/simulation/Simulation.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index b5d07bc..88457c3 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -167,7 +167,8 @@ GameSave * Simulation::Save(int fullX, int fullY, int fullX2, int fullY2)
Particle tempPart = parts[i];
tempPart.x -= fullX;
tempPart.y -= fullY;
- *newSave << tempPart;
+ if(elements[tempPart.type].Enabled)
+ *newSave << tempPart;
}
}