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authorSimon Robertshaw <simon@hardwired.org.uk>2012-04-07 23:11:21 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-04-07 23:11:21 (GMT)
commitc88079d084f2f3b7ec891da22f8c497cd2652853 (patch)
treeba24b70fb653b24a23e51c18a1d8d876233f71a5 /src/simulation/Simulation.cpp
parentbbfbb81086897d50b67bf1494ac150eb607add72 (diff)
downloadpowder-c88079d084f2f3b7ec891da22f8c497cd2652853.zip
powder-c88079d084f2f3b7ec891da22f8c497cd2652853.tar.gz
Element sampling HUD thingy (No very good with MVC)
Diffstat (limited to 'src/simulation/Simulation.cpp')
-rw-r--r--src/simulation/Simulation.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index 7b1dca8..b52907b 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -120,6 +120,15 @@ int Simulation::flood_prop(int x, int y, size_t propoffset, void * propvalue, in
return 0;
}
+Particle Simulation::Get(int x, int y)
+{
+ if(pmap[y][x])
+ return parts[pmap[y][x]>>8];
+ if(photons[y][x])
+ return parts[photons[y][x]>>8];
+ return Particle();
+}
+
int Simulation::flood_parts(int x, int y, int fullc, int cm, int bm, int flags)
{
int c = fullc&0xFF;