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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-04-18 13:57:29 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-04-18 13:57:29 (GMT) |
| commit | eeff570f89ff5519df26dc4c85739a49f7b9d1a0 (patch) | |
| tree | 25d448ac6df06d7de1f38f66ad6c5a77645f94b5 /src/simulation/Simulation.cpp | |
| parent | f84dc03c23452af62c5772509b1b5732f22f1ca8 (diff) | |
| download | powder-eeff570f89ff5519df26dc4c85739a49f7b9d1a0.zip powder-eeff570f89ff5519df26dc4c85739a49f7b9d1a0.tar.gz | |
TPT: Fixed the bug with fighters running away from stick mans, but now boundary check is worser so fighters won't usually notice holes on their way 2b4d0442b5
Diffstat (limited to 'src/simulation/Simulation.cpp')
0 files changed, 0 insertions, 0 deletions
