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authorSimon Robertshaw <simon@hardwired.org.uk>2012-06-13 00:21:33 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-06-13 00:21:33 (GMT)
commit2aebc294e8d3bb339ce36ada46edfe87872cfa05 (patch)
tree4767358826496aa42da5d1993b8585fbf0441120 /src/simulation/Simulation.h
parent7e0a3158806f73a028318bddf4c63b6ac505af0b (diff)
downloadpowder-2aebc294e8d3bb339ce36ada46edfe87872cfa05.zip
powder-2aebc294e8d3bb339ce36ada46edfe87872cfa05.tar.gz
TPT: Run stacking check less often
Diffstat (limited to 'src/simulation/Simulation.h')
-rw-r--r--src/simulation/Simulation.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h
index b4b2c93..8e25daa 100644
--- a/src/simulation/Simulation.h
+++ b/src/simulation/Simulation.h
@@ -71,6 +71,7 @@ public:
int NUM_PARTS;
int elementCount[PT_NUM];
int ISWIRE;
+ int force_stacking_check;
//Gol sim
int CGOL;
int ISGOL;
@@ -96,6 +97,7 @@ public:
Particle parts[NPART];
int pmap[YRES][XRES];
int photons[YRES][XRES];
+ int pmap_count[YRES][XRES];
//
int gravityMode;
//int airMode;