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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-05 13:03:54 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-08-05 13:03:54 (GMT) |
| commit | 351ce1525f570a52d571d1da720ae4f6a5815a22 (patch) | |
| tree | 8d368a20635c6ac5901acc8ad0d90adf2afacdbc /src/simulation/Simulation.h | |
| parent | 05024cc7870606ea9a2ca3840811a665748d52fb (diff) | |
| download | powder-351ce1525f570a52d571d1da720ae4f6a5815a22.zip powder-351ce1525f570a52d571d1da720ae4f6a5815a22.tar.gz | |
Update gravity walls, fixes issue #52
Diffstat (limited to 'src/simulation/Simulation.h')
| -rw-r--r-- | src/simulation/Simulation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h index 31a0a07..e4f4311 100644 --- a/src/simulation/Simulation.h +++ b/src/simulation/Simulation.h @@ -62,7 +62,7 @@ public: playerst fighters[256]; //255 is the maximum number of fighters unsigned char fighcount; //Contains the number of fighters int lighting_recreate; - int gravwl_timeout; + bool gravWallChanged; Particle portalp[CHANNELS][8][80]; Particle emptyparticle; int portal_rx[8]; |
