summaryrefslogtreecommitdiff
path: root/src/simulation/Simulation.h
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2013-06-21 00:29:20 (GMT)
committer jacob1 <jfu614@gmail.com>2013-06-21 00:29:20 (GMT)
commit3aac957e501a2fc5fde868f1fe973c523968357e (patch)
tree08653e5d4338f8b1b444eaa6081bcc2ed45f9427 /src/simulation/Simulation.h
parentfcff2ecc7fdaf93c39086fa52ae6608982fd509c (diff)
downloadpowder-3aac957e501a2fc5fde868f1fe973c523968357e.zip
powder-3aac957e501a2fc5fde868f1fe973c523968357e.tar.gz
HUD displays the correct name of LIFE particles in the HUD, show mouse position in HUD on the edges of the screen
Diffstat (limited to 'src/simulation/Simulation.h')
-rw-r--r--src/simulation/Simulation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h
index bc728b4..67f297e 100644
--- a/src/simulation/Simulation.h
+++ b/src/simulation/Simulation.h
@@ -120,7 +120,7 @@ public:
int Load(int x, int y, GameSave * save);
GameSave * Save();
GameSave * Save(int x1, int y1, int x2, int y2);
- SimulationSample Get(int x, int y);
+ SimulationSample GetSample(int x, int y);
Snapshot * CreateSnapshot();
void Restore(const Snapshot & snap);