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| author | jacob1 <jfu614@gmail.com> | 2013-06-21 00:29:20 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-06-21 00:29:20 (GMT) |
| commit | 3aac957e501a2fc5fde868f1fe973c523968357e (patch) | |
| tree | 08653e5d4338f8b1b444eaa6081bcc2ed45f9427 /src/simulation/Simulation.h | |
| parent | fcff2ecc7fdaf93c39086fa52ae6608982fd509c (diff) | |
| download | powder-3aac957e501a2fc5fde868f1fe973c523968357e.zip powder-3aac957e501a2fc5fde868f1fe973c523968357e.tar.gz | |
HUD displays the correct name of LIFE particles in the HUD, show mouse position in HUD on the edges of the screen
Diffstat (limited to 'src/simulation/Simulation.h')
| -rw-r--r-- | src/simulation/Simulation.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h index bc728b4..67f297e 100644 --- a/src/simulation/Simulation.h +++ b/src/simulation/Simulation.h @@ -120,7 +120,7 @@ public: int Load(int x, int y, GameSave * save); GameSave * Save(); GameSave * Save(int x1, int y1, int x2, int y2); - SimulationSample Get(int x, int y); + SimulationSample GetSample(int x, int y); Snapshot * CreateSnapshot(); void Restore(const Snapshot & snap); |
