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authorjacob1 <jfu614@gmail.com>2012-12-18 02:11:33 (GMT)
committer jacob1 <jfu614@gmail.com>2012-12-18 02:11:33 (GMT)
commitb5de23433d6da22552a7927b5f70d2555af3ad38 (patch)
tree3d38f437df87678bdcc61625828390c6b6472497 /src/simulation/Simulation.h
parentf68cded2d2bd35989c5d81e710293ca2c96be36e (diff)
downloadpowder-b5de23433d6da22552a7927b5f70d2555af3ad38.zip
powder-b5de23433d6da22552a7927b5f70d2555af3ad38.tar.gz
fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
Diffstat (limited to 'src/simulation/Simulation.h')
-rw-r--r--src/simulation/Simulation.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h
index d0accad..e9a1504 100644
--- a/src/simulation/Simulation.h
+++ b/src/simulation/Simulation.h
@@ -118,10 +118,6 @@ public:
int pretty_powder;
int sandcolour;
int sandcolour_frame;
- bool ISLOVE;
- int love[XRES/9][YRES/9];
- bool ISLOLZ;
- int lolz[XRES/9][YRES/9];
int Load(GameSave * save);
int Load(int x, int y, GameSave * save);