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authorSimon Robertshaw <simon@hardwired.org.uk>2012-11-17 19:44:09 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-11-17 19:44:09 (GMT)
commit058a2edd75debbd0297f92572316daa704bd379f (patch)
treead303f091f9a08b209b91eb34a9fcad996a3de69 /src/simulation/WallType.h
parente3594aba9e05c6865d396418c028049cda92c2f3 (diff)
parent7a21ae192fe19868539956f3fe28e62b2c7c4429 (diff)
downloadpowder-058a2edd75debbd0297f92572316daa704bd379f.zip
powder-058a2edd75debbd0297f92572316daa704bd379f.tar.gz
Merge branch 'master' of github.com:FacialTurd/PowderToypp
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diff --git a/src/simulation/WallType.h b/src/simulation/WallType.h
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+//
+// WallType.h
+// The Powder Toy
+//
+// Created by Simon Robertshaw on 04/06/2012.
+// Copyright (c) 2012 __MyCompanyName__. All rights reserved.
+//
+
+#ifndef The_Powder_Toy_WallType_h
+#define The_Powder_Toy_WallType_h
+
+#include "graphics/Graphics.h"
+class VideoBuffer;
+
+struct wall_type
+{
+ pixel colour;
+ pixel eglow; // if emap set, add this to fire glow
+ int drawstyle;
+ VideoBuffer * (*textureGen)(int, int, int);
+ const char *name;
+ const char *descs;
+};
+
+#endif