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| author | cracker64 <cracker642@gmail.com> | 2013-02-26 23:59:37 (GMT) |
|---|---|---|
| committer | cracker64 <cracker642@gmail.com> | 2013-02-26 23:59:37 (GMT) |
| commit | 8250515e97db5ace3e87c612d855f09235b73969 (patch) | |
| tree | ddbc36591a9043334b2fc684722ffd334894da83 /src/simulation/elements/BANG.cpp | |
| parent | e700ff29883fcc3479ad8d9fce9805fbb0d31dfa (diff) | |
| download | powder-8250515e97db5ace3e87c612d855f09235b73969.zip powder-8250515e97db5ace3e87c612d855f09235b73969.tar.gz | |
Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
Diffstat (limited to 'src/simulation/elements/BANG.cpp')
| -rw-r--r-- | src/simulation/elements/BANG.cpp | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/src/simulation/elements/BANG.cpp b/src/simulation/elements/BANG.cpp index 8922e0e..9d9bfbb 100644 --- a/src/simulation/elements/BANG.cpp +++ b/src/simulation/elements/BANG.cpp @@ -62,11 +62,7 @@ int Element_BANG::update(UPDATE_FUNC_ARGS) r = pmap[y+ry][x+rx]; if (!r) continue; - if ((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM) - { - parts[i].tmp = 1; - } - else if ((r&0xFF)==PT_SPRK || (r&0xFF)==PT_LIGH) + if ((r&0xFF)==PT_FIRE || (r&0xFF)==PT_PLSM || (r&0xFF)==PT_SPRK || (r&0xFF)==PT_LIGH) { parts[i].tmp = 1; } @@ -86,9 +82,9 @@ int Element_BANG::update(UPDATE_FUNC_ARGS) { parts[i].tmp = 3; } - else if(parts[i].tmp>=3) + else { - float otemp = parts[i].temp-275.13f; + float otemp = parts[i].temp-273.15f; //Explode!! sim->pv[y/CELL][x/CELL] += 0.5f; parts[i].tmp = 0; @@ -97,14 +93,13 @@ int Element_BANG::update(UPDATE_FUNC_ARGS) if(!(rand()%2)) { sim->create_part(i, x, y, PT_FIRE); - parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP); } else { sim->create_part(i, x, y, PT_SMKE); parts[i].life = rand()%50+500; - parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP); } + parts[i].temp = restrict_flt((MAX_TEMP/4)+otemp, MIN_TEMP, MAX_TEMP); } else { |
