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| author | jacob1 <jfu614@gmail.com> | 2013-07-20 01:21:30 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-07-20 01:22:26 (GMT) |
| commit | 468e678cd6361f9f3224c3511a2a464ccc6c79d9 (patch) | |
| tree | 559339030d1d8184e4814bb513844583bd300323 /src/simulation/elements/FOG.cpp | |
| parent | da7d107f60f2e07ac6d859dbc562473ddaf321fe (diff) | |
| download | powder-468e678cd6361f9f3224c3511a2a464ccc6c79d9.zip powder-468e678cd6361f9f3224c3511a2a464ccc6c79d9.tar.gz | |
unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, would make the menu less scrolly)
Diffstat (limited to 'src/simulation/elements/FOG.cpp')
| -rw-r--r-- | src/simulation/elements/FOG.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/elements/FOG.cpp b/src/simulation/elements/FOG.cpp index 6971e0e..21b5307 100644 --- a/src/simulation/elements/FOG.cpp +++ b/src/simulation/elements/FOG.cpp @@ -6,7 +6,7 @@ Element_FOG::Element_FOG() Name = "FOG"; Colour = PIXPACK(0xAAAAAA); MenuVisible = 1; - MenuSection = SC_CRACKER2; + MenuSection = SC_GAS; Enabled = 1; Advection = 0.8f; |
