summaryrefslogtreecommitdiff
path: root/src/simulation/elements/PLNT.cpp
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2012-11-17 04:35:34 (GMT)
committer jacob1 <jfu614@gmail.com>2012-11-17 04:35:34 (GMT)
commit7a21ae192fe19868539956f3fe28e62b2c7c4429 (patch)
treead303f091f9a08b209b91eb34a9fcad996a3de69 /src/simulation/elements/PLNT.cpp
parent9e72a619ab7a4b0aee928811923e675c19d1a569 (diff)
downloadpowder-7a21ae192fe19868539956f3fe28e62b2c7c4429.zip
powder-7a21ae192fe19868539956f3fe28e62b2c7c4429.tar.gz
VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT
Diffstat (limited to 'src/simulation/elements/PLNT.cpp')
-rw-r--r--src/simulation/elements/PLNT.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/elements/PLNT.cpp b/src/simulation/elements/PLNT.cpp
index e7439d1..6e8202c 100644
--- a/src/simulation/elements/PLNT.cpp
+++ b/src/simulation/elements/PLNT.cpp
@@ -99,7 +99,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS)
}
parts[i].life = 0;
}
- if (parts[i].temp > 400 && parts[i].temp > parts[i].tmp2)
+ if (parts[i].temp > 350 && parts[i].temp > parts[i].tmp2)
parts[i].tmp2 = (int)parts[i].temp;
return 0;
}