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authorjacob1 <jfu614@gmail.com>2013-05-20 15:26:51 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-20 15:26:51 (GMT)
commit826b966668fe37d836de91cf29a6db0d1afee1f4 (patch)
treef617c944418a227769408b75b075d334df93417c /src/simulation/elements/PLNT.cpp
parent77bf649fb4482c86ac1fd9b3233f062b53226007 (diff)
downloadpowder-826b966668fe37d836de91cf29a6db0d1afee1f4.zip
powder-826b966668fe37d836de91cf29a6db0d1afee1f4.tar.gz
reduce rand() chances to 5x the old values in elements that were changed to 3x3 loop checks instead of 5x5. Also some other fixes I found when looking at what had been changed.
Diffstat (limited to 'src/simulation/elements/PLNT.cpp')
-rw-r--r--src/simulation/elements/PLNT.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/simulation/elements/PLNT.cpp b/src/simulation/elements/PLNT.cpp
index da03a4a..61218d5 100644
--- a/src/simulation/elements/PLNT.cpp
+++ b/src/simulation/elements/PLNT.cpp
@@ -58,7 +58,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS)
switch (r&0xFF)
{
case PT_WATR:
- if (!(rand()%83))
+ if (!(rand()%50))
{
np = sim->create_part(r>>8,x+rx,y+ry,PT_PLNT);
if (np<0) continue;
@@ -66,7 +66,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS)
}
break;
case PT_LAVA:
- if (!(rand()%83))
+ if (!(rand()%50))
{
sim->part_change_type(i,x,y,PT_FIRE);
parts[i].life = 4;
@@ -74,14 +74,14 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS)
break;
case PT_SMKE:
case PT_CO2:
- if (!(rand()%83))
+ if (!(rand()%50))
{
sim->kill_part(r>>8);
parts[i].life = rand()%60 + 60;
}
break;
case PT_WOOD:
- if (surround_space && !(rand()%7) && (abs(rx+ry)<=2) && (sim->VINE_MODE || parts[i].tmp==1))
+ if (surround_space && !(rand()%4) && (abs(rx+ry)<=2) && (sim->VINE_MODE || parts[i].tmp==1))
{
int nnx = rand()%3 -1;
int nny = rand()%3 -1;