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| author | jacob1 <jfu614@gmail.com> | 2013-05-20 15:26:51 (GMT) |
|---|---|---|
| committer | jacob1 <jfu614@gmail.com> | 2013-05-20 15:26:51 (GMT) |
| commit | 826b966668fe37d836de91cf29a6db0d1afee1f4 (patch) | |
| tree | f617c944418a227769408b75b075d334df93417c /src/simulation/elements/PLNT.cpp | |
| parent | 77bf649fb4482c86ac1fd9b3233f062b53226007 (diff) | |
| download | powder-826b966668fe37d836de91cf29a6db0d1afee1f4.zip powder-826b966668fe37d836de91cf29a6db0d1afee1f4.tar.gz | |
reduce rand() chances to 5x the old values in elements that were changed to 3x3 loop checks instead of 5x5. Also some other fixes I found when looking at what had been changed.
Diffstat (limited to 'src/simulation/elements/PLNT.cpp')
| -rw-r--r-- | src/simulation/elements/PLNT.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/simulation/elements/PLNT.cpp b/src/simulation/elements/PLNT.cpp index da03a4a..61218d5 100644 --- a/src/simulation/elements/PLNT.cpp +++ b/src/simulation/elements/PLNT.cpp @@ -58,7 +58,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS) switch (r&0xFF) { case PT_WATR: - if (!(rand()%83)) + if (!(rand()%50)) { np = sim->create_part(r>>8,x+rx,y+ry,PT_PLNT); if (np<0) continue; @@ -66,7 +66,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS) } break; case PT_LAVA: - if (!(rand()%83)) + if (!(rand()%50)) { sim->part_change_type(i,x,y,PT_FIRE); parts[i].life = 4; @@ -74,14 +74,14 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS) break; case PT_SMKE: case PT_CO2: - if (!(rand()%83)) + if (!(rand()%50)) { sim->kill_part(r>>8); parts[i].life = rand()%60 + 60; } break; case PT_WOOD: - if (surround_space && !(rand()%7) && (abs(rx+ry)<=2) && (sim->VINE_MODE || parts[i].tmp==1)) + if (surround_space && !(rand()%4) && (abs(rx+ry)<=2) && (sim->VINE_MODE || parts[i].tmp==1)) { int nnx = rand()%3 -1; int nny = rand()%3 -1; |
