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authorcracker64 <cracker642@gmail.com>2013-03-11 21:34:49 (GMT)
committer cracker64 <cracker642@gmail.com>2013-03-11 21:34:49 (GMT)
commit319ffb7e77bfce648f085a1ecc8275dee57ece05 (patch)
tree7ed55a9fc73996e2c512b82e308ff825a4d9cbbc /src/simulation/elements/PLUT.cpp
parentf2823b0ee8f3497e17194c35beb351a6be64eaa8 (diff)
downloadpowder-319ffb7e77bfce648f085a1ecc8275dee57ece05.zip
powder-319ffb7e77bfce648f085a1ecc8275dee57ece05.tar.gz
Change some old NEUTPENETRATE to NEUTPASS, NEUT should only displace GOO, WOOD, and PLNT.
Diffstat (limited to 'src/simulation/elements/PLUT.cpp')
-rw-r--r--src/simulation/elements/PLUT.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/elements/PLUT.cpp b/src/simulation/elements/PLUT.cpp
index 9f5f806..282de46 100644
--- a/src/simulation/elements/PLUT.cpp
+++ b/src/simulation/elements/PLUT.cpp
@@ -31,7 +31,7 @@ Element_PLUT::Element_PLUT()
Description = "Heavy particles. Fissile. Generates neutrons under pressure.";
State = ST_SOLID;
- Properties = TYPE_PART|PROP_NEUTPENETRATE|PROP_RADIOACTIVE;
+ Properties = TYPE_PART|PROP_NEUTPASS|PROP_RADIOACTIVE;
LowPressure = IPL;
LowPressureTransition = NT;