summaryrefslogtreecommitdiff
path: root/src/simulation/elements/RIME.cpp
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2013-07-20 01:21:30 (GMT)
committer jacob1 <jfu614@gmail.com>2013-07-20 01:22:26 (GMT)
commit468e678cd6361f9f3224c3511a2a464ccc6c79d9 (patch)
tree559339030d1d8184e4814bb513844583bd300323 /src/simulation/elements/RIME.cpp
parentda7d107f60f2e07ac6d859dbc562473ddaf321fe (diff)
downloadpowder-468e678cd6361f9f3224c3511a2a464ccc6c79d9.zip
powder-468e678cd6361f9f3224c3511a2a464ccc6c79d9.tar.gz
unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, would make the menu less scrolly)
Diffstat (limited to 'src/simulation/elements/RIME.cpp')
-rw-r--r--src/simulation/elements/RIME.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/simulation/elements/RIME.cpp b/src/simulation/elements/RIME.cpp
index c735866..deef4c2 100644
--- a/src/simulation/elements/RIME.cpp
+++ b/src/simulation/elements/RIME.cpp
@@ -6,7 +6,7 @@ Element_RIME::Element_RIME()
Name = "RIME";
Colour = PIXPACK(0xCCCCCC);
MenuVisible = 1;
- MenuSection = SC_CRACKER2;
+ MenuSection = SC_SOLIDS;
Enabled = 1;
Advection = 0.00f;