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authorSimon Robertshaw <simon@hardwired.org.uk>2012-05-07 16:59:50 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-05-07 16:59:50 (GMT)
commit51b17badf4c72270bb762ea795d05d51c8b355e3 (patch)
treeb66671e0496b68114c6e91eedb58bf783d5343c0 /src/simulation/elements/SMKE.cpp
parentfb111f42d00dd8a2041bae970c0913e096ac5101 (diff)
downloadpowder-51b17badf4c72270bb762ea795d05d51c8b355e3.zip
powder-51b17badf4c72270bb762ea795d05d51c8b355e3.tar.gz
A bit of refactoring (elements)
Diffstat (limited to 'src/simulation/elements/SMKE.cpp')
-rw-r--r--src/simulation/elements/SMKE.cpp68
1 files changed, 68 insertions, 0 deletions
diff --git a/src/simulation/elements/SMKE.cpp b/src/simulation/elements/SMKE.cpp
new file mode 100644
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--- /dev/null
+++ b/src/simulation/elements/SMKE.cpp
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+#include "simulation/Elements.h"
+//#TPT-Directive ElementClass Element_SMKE PT_SMKE 57
+Element_SMKE::Element_SMKE()
+{
+ Identifier = "DEFAULT_PT_SMKE";
+ Name = "SMKE";
+ Colour = PIXPACK(0x222222);
+ MenuVisible = 1;
+ MenuSection = SC_GAS;
+ Enabled = 1;
+
+ Advection = 0.9f;
+ AirDrag = 0.04f * CFDS;
+ AirLoss = 0.97f;
+ Loss = 0.20f;
+ Collision = 0.0f;
+ Gravity = -0.1f;
+ Diffusion = 0.00f;
+ HotAir = 0.001f * CFDS;
+ Falldown = 1;
+
+ Flammable = 0;
+ Explosive = 0;
+ Meltable = 0;
+ Hardness = 1;
+
+ Weight = 1;
+
+ Temperature = R_TEMP+320.0f+273.15f;
+ HeatConduct = 88;
+ Description = "Smoke";
+
+ State = ST_SOLID;
+ Properties = TYPE_GAS|PROP_LIFE_DEC|PROP_LIFE_KILL_DEC;
+
+ LowPressure = IPL;
+ LowPressureTransition = NT;
+ HighPressure = IPH;
+ HighPressureTransition = NT;
+ LowTemperature = ITL;
+ LowTemperatureTransition = NT;
+ HighTemperature = 625.0f;
+ HighTemperatureTransition = PT_FIRE;
+
+ Update = NULL;
+ Graphics = &Element_SMKE::graphics;
+}
+
+//#TPT-Directive ElementHeader Element_SMKE static int graphics(GRAPHICS_FUNC_ARGS)
+int Element_SMKE::graphics(GRAPHICS_FUNC_ARGS)
+
+{
+ *colr = 55;
+ *colg = 55;
+ *colb = 55;
+
+ *firea = 75;
+ *firer = 55;
+ *fireg = 55;
+ *fireb = 55;
+
+ *pixel_mode = PMODE_NONE; //Clear default, don't draw pixel
+ *pixel_mode |= FIRE_BLEND;
+ //Returning 1 means static, cache as we please
+ return 1;
+}
+
+Element_SMKE::~Element_SMKE() {} \ No newline at end of file