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authorjacob1 <jfu614@gmail.com>2013-05-16 04:20:07 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-16 04:20:07 (GMT)
commit81876a93a30ad71018009a60aed9ede0b43533ab (patch)
treeadd327177f1ce77a6f2752d34a13f312062e8962 /src/simulation/elements/STKM.cpp
parent5ad819efbd4dd745d315d6a238fd0aa11af7be31 (diff)
downloadpowder-81876a93a30ad71018009a60aed9ede0b43533ab.zip
powder-81876a93a30ad71018009a60aed9ede0b43533ab.tar.gz
redo some brush drawing stuff to remove useless checks, and to allow for replace mode in the future
Diffstat (limited to 'src/simulation/elements/STKM.cpp')
-rw-r--r--src/simulation/elements/STKM.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/simulation/elements/STKM.cpp b/src/simulation/elements/STKM.cpp
index 65fe189..93d5158 100644
--- a/src/simulation/elements/STKM.cpp
+++ b/src/simulation/elements/STKM.cpp
@@ -421,7 +421,11 @@ int Element_STKM::run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
{
int np = -1;
if (playerp->elem == SPC_AIR)
- sim->CreateParts(rx + 3*((((int)playerp->pcomm)&0x02) == 0x02) - 3*((((int)playerp->pcomm)&0x01) == 0x01), ry, 4, 4, SPC_AIR, 0);
+ {
+ for(int j = -4; j < 5; j++)
+ for (int k = -4; k < 5; k++)
+ sim->create_part(-2, rx + 3*((((int)playerp->pcomm)&0x02) == 0x02) - 3*((((int)playerp->pcomm)&0x01) == 0x01)+j, ry+k, SPC_AIR);
+ }
else if (playerp->elem==PT_LIGH && playerp->frames<30)//limit lightning creation rate
np = -1;
else