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authorjacksonmj <mj-pt@jacksonmj.co.uk>2013-08-29 16:19:07 (GMT)
committer jacksonmj <mj-pt@jacksonmj.co.uk>2013-08-29 16:19:07 (GMT)
commitbebe9bd8fd0e4b73fdeb9ea0218bda704e0a6fad (patch)
tree1761908c99d6848aede291df5de67fff5b32a425 /src/simulation/elements/THRM.cpp
parentc59b6d04660b1ac41d8f83f7b84218d13d9d29b8 (diff)
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Add a way for photons to set the colour of FILT (major version bump required)
Also add some new FILT modes, and make FILT modes affect BIZR and BRAY colour in the same way as they affect photon colour. Photons passing next to DTEC will set the colour of all FILT in a straight line starting from any FILT adjacent to the DTEC (a bit like an ARAY beam), and the exact colour of the photon will be used for FILT interactions instead of the colour based on temperature. FILT tmp=4: red shift, tmp=5: blue shift. Size of shift determined by FILT temperature. tmp=6: FILT has no effect on photon colour (possible before by using invalid tmp modes, but here's a supported method of doing it. Invalid tmp modes should be automatically replaced in existing saves). Also, FILT mode is now described in the HUD.
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