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authorjacob1 <jfu614@gmail.com>2013-05-20 15:26:51 (GMT)
committer jacob1 <jfu614@gmail.com>2013-05-20 15:26:51 (GMT)
commit826b966668fe37d836de91cf29a6db0d1afee1f4 (patch)
treef617c944418a227769408b75b075d334df93417c /src/simulation/elements/WATR.cpp
parent77bf649fb4482c86ac1fd9b3233f062b53226007 (diff)
downloadpowder-826b966668fe37d836de91cf29a6db0d1afee1f4.zip
powder-826b966668fe37d836de91cf29a6db0d1afee1f4.tar.gz
reduce rand() chances to 5x the old values in elements that were changed to 3x3 loop checks instead of 5x5. Also some other fixes I found when looking at what had been changed.
Diffstat (limited to 'src/simulation/elements/WATR.cpp')
-rw-r--r--src/simulation/elements/WATR.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/simulation/elements/WATR.cpp b/src/simulation/elements/WATR.cpp
index ab5b814..17289e0 100644
--- a/src/simulation/elements/WATR.cpp
+++ b/src/simulation/elements/WATR.cpp
@@ -57,14 +57,14 @@ int Element_WATR::update(UPDATE_FUNC_ARGS)
r = pmap[y+ry][x+rx];
if (!r)
continue;
- if ((r&0xFF)==PT_SALT && !(rand()%83))
+ if ((r&0xFF)==PT_SALT && !(rand()%50))
{
sim->part_change_type(i,x,y,PT_SLTW);
// on average, convert 3 WATR to SLTW before SALT turns into SLTW
if (!(rand()%3))
sim->part_change_type(r>>8,x+rx,y+ry,PT_SLTW);
}
- else if (((r&0xFF)==PT_RBDM||(r&0xFF)==PT_LRBD) && (sim->legacy_enable||parts[i].temp>(273.15f+12.0f)) && !(rand()%166))
+ else if (((r&0xFF)==PT_RBDM||(r&0xFF)==PT_LRBD) && (sim->legacy_enable||parts[i].temp>(273.15f+12.0f)) && !(rand()%100))
{
sim->part_change_type(i,x,y,PT_FIRE);
parts[i].life = 4;
@@ -72,12 +72,16 @@ int Element_WATR::update(UPDATE_FUNC_ARGS)
}
else if ((r&0xFF)==PT_FIRE && parts[r>>8].ctype!=PT_WATR){
sim->kill_part(r>>8);
- if(!(rand()%50)){
+ if(!(rand()%30)){
sim->kill_part(i);
return 1;
}
}
- /*if ((r&0xFF)==PT_CNCT && 1>(rand()%500)) Concrete+Water to paste, not very popular
+ else if ((r&0xFF)==PT_SLTW && !(rand()%2000))
+ {
+ sim->part_change_type(i,x,y,PT_SLTW);
+ }
+ /*if ((r&0xFF)==PT_CNCT && !(rand()%100)) Concrete+Water to paste, not very popular
{
part_change_type(i,x,y,PT_PSTE);
sim.kill_part(r>>8);