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| author | jacob1 <jfu614@gmail.com> | 2012-09-04 00:09:53 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-09-06 23:52:56 (GMT) |
| commit | f8f70a3f770b6cbc1e9c182572317c0968af718b (patch) | |
| tree | 03e94654817ce2c944bcc75f484313331e2daf9d /src/simulation/tools/GravTool.cpp | |
| parent | 58fa3dd539ad0ee7ebb44ec68515bdc22956c095 (diff) | |
| download | powder-f8f70a3f770b6cbc1e9c182572317c0968af718b.zip powder-f8f70a3f770b6cbc1e9c182572317c0968af718b.tar.gz | |
Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
Diffstat (limited to 'src/simulation/tools/GravTool.cpp')
| -rw-r--r-- | src/simulation/tools/GravTool.cpp | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/src/simulation/tools/GravTool.cpp b/src/simulation/tools/GravTool.cpp new file mode 100644 index 0000000..630ba12 --- /dev/null +++ b/src/simulation/tools/GravTool.cpp @@ -0,0 +1,18 @@ +#include "simulation/Tools.h" +#include "simulation/Simulation.h" +//#TPT-Directive ToolClass Tool_Grav TOOL_GRAV 4 +Tool_Grav::Tool_Grav() +{ + Identifier = "DEFAULT_TOOL_GRAV"; + Name = "GRAV"; + Colour = PIXPACK(0xCCCCFF); + Description = "Creates a short-lasting gravity well"; +} + +int Tool_Grav::Perform(Simulation * sim, Particle * cpart, int x, int y, float strength) +{ + sim->gravmap[((y/CELL)*(XRES/CELL))+(x/CELL)] += 0.03f*strength; + return 1; +} + +Tool_Grav::~Tool_Grav() {}
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