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authorSimon Robertshaw <simon@hardwired.org.uk>2012-10-01 11:32:56 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-10-01 11:32:56 (GMT)
commit98faf2b19217e86600bdc979be69df15a52d7cc7 (patch)
tree4ab3bc35d41f936a71dff2e0525c111365b724f0 /src/simulation
parent39afea3945c8c88d583d3381e48ba529b2d81452 (diff)
downloadpowder-98faf2b19217e86600bdc979be69df15a52d7cc7.zip
powder-98faf2b19217e86600bdc979be69df15a52d7cc7.tar.gz
Don't reset tick counter when loading saves, fixes issue with LIGH tool
Diffstat (limited to 'src/simulation')
-rw-r--r--src/simulation/Simulation.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index 004a914..682d3e0 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -1884,7 +1884,6 @@ void Simulation::clear_sim(void)
int i, x, y;
emp_decor = 0;
signs.clear();
- currentTick = 0;
memset(bmap, 0, sizeof(bmap));
memset(emap, 0, sizeof(emap));
memset(parts, 0, sizeof(Particle)*NPART);