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| author | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-25 18:32:36 (GMT) |
|---|---|---|
| committer | Simon Robertshaw <simon@hardwired.org.uk> | 2012-07-25 18:32:36 (GMT) |
| commit | f8766201a688598633e41166225d5e77275a2d5a (patch) | |
| tree | e90eaf8bf33373596fc39d1eee08fe8ee708be5e /src/simulation | |
| parent | 76070f99e0e9e4817f17dc55489756276b7b58c3 (diff) | |
| download | powder-f8766201a688598633e41166225d5e77275a2d5a.zip powder-f8766201a688598633e41166225d5e77275a2d5a.tar.gz | |
TPT: Optimization for GoL, Added brush size and mouse wheel to lua! e7035233fd
Diffstat (limited to 'src/simulation')
| -rw-r--r-- | src/simulation/Simulation.cpp | 24 | ||||
| -rw-r--r-- | src/simulation/Simulation.h | 4 | ||||
| -rw-r--r-- | src/simulation/elements/PLNT.cpp | 2 | ||||
| -rw-r--r-- | src/simulation/elements/STKM.cpp | 6 |
4 files changed, 18 insertions, 18 deletions
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp index 9cac3cf..b5d07bc 100644 --- a/src/simulation/Simulation.cpp +++ b/src/simulation/Simulation.cpp @@ -3174,14 +3174,14 @@ void Simulation::update_particles_i(int start, int inc) int createdsomething = 0; CGOL=0; ISGOL=0; - for (nx=CELL; nx<XRES-CELL; nx++) + for (ny=CELL; ny<YRES-CELL; ny++) {//go through every particle and set neighbor map - for (ny=CELL; ny<YRES-CELL; ny++) + for (nx=CELL; nx<XRES-CELL; nx++) { r = pmap[ny][nx]; if (!r) { - gol[nx][ny] = 0; + gol[ny][nx] = 0; continue; } else @@ -3196,7 +3196,7 @@ void Simulation::update_particles_i(int start, int inc) continue; } if (parts[r>>8].tmp == grule[golnum][9]-1) { - gol[nx][ny] = golnum; + gol[ny][nx] = golnum; for ( nnx=-1; nnx<2; nnx++) { for ( nny=-1; nny<2; nny++)//it will count itself as its own neighbor, which is needed, but will have 1 extra for delete check @@ -3204,8 +3204,8 @@ void Simulation::update_particles_i(int start, int inc) rt = pmap[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL]; if (!rt || (rt&0xFF)==PT_LIFE) { - gol2[((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][golnum] ++; - gol2[((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][0] ++; + gol2[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][golnum] ++; + gol2[((ny+nny+YRES-3*CELL)%(YRES-2*CELL))+CELL][((nx+nnx+XRES-3*CELL)%(XRES-2*CELL))+CELL][0] ++; } } } @@ -3219,23 +3219,23 @@ void Simulation::update_particles_i(int start, int inc) } } } - for (nx=CELL; nx<XRES-CELL; nx++) + for (ny=CELL; ny<YRES-CELL; ny++) { //go through every particle again, but check neighbor map, then update particles - for (ny=CELL; ny<YRES-CELL; ny++) + for (nx=CELL; nx<XRES-CELL; nx++) { r = pmap[ny][nx]; - neighbors = gol2[nx][ny][0]; + neighbors = gol2[ny][nx][0]; if (neighbors==0 || !((r&0xFF)==PT_LIFE || !(r&0xFF))) continue; for ( golnum = 1; golnum<=NGOL; golnum++) { goldelete = neighbors; - if (gol[nx][ny]==0&&grule[golnum][goldelete]>=2&&gol2[nx][ny][golnum]>=(goldelete%2)+goldelete/2) + if (gol[ny][nx]==0&&grule[golnum][goldelete]>=2&&gol2[ny][nx][golnum]>=(goldelete%2)+goldelete/2) { if (create_part(-1, nx, ny, PT_LIFE|((golnum-1)<<8))) createdsomething = 1; } - else if (gol[nx][ny]==golnum&&(grule[golnum][goldelete-1]==0||grule[golnum][goldelete-1]==2))//subtract 1 because it counted itself + else if (gol[ny][nx]==golnum&&(grule[golnum][goldelete-1]==0||grule[golnum][goldelete-1]==2))//subtract 1 because it counted itself { if (parts[r>>8].tmp==grule[golnum][9]-1) parts[r>>8].tmp --; @@ -3244,7 +3244,7 @@ void Simulation::update_particles_i(int start, int inc) parts[r>>8].type = PT_NONE;//using kill_part makes it not work } for ( z = 0; z<=NGOL; z++) - gol2[nx][ny][z] = 0;//this improves performance A LOT compared to the memset, i was getting ~23 more fps with this. + gol2[ny][nx][z] = 0;//this improves performance A LOT compared to the memset, i was getting ~23 more fps with this. } } //memset(gol2, 0, sizeof(gol2)); diff --git a/src/simulation/Simulation.h b/src/simulation/Simulation.h index 60a010c..7095c66 100644 --- a/src/simulation/Simulation.h +++ b/src/simulation/Simulation.h @@ -77,8 +77,8 @@ public: int CGOL; int ISGOL; int GSPEED; - unsigned char gol[XRES][YRES]; - unsigned char gol2[XRES][YRES][NGOL+1]; + unsigned char gol[YRES][XRES]; + unsigned char gol2[YRES][XRES][NGOL+1]; //Air sim float (*vx)[XRES/CELL]; float (*vy)[XRES/CELL]; diff --git a/src/simulation/elements/PLNT.cpp b/src/simulation/elements/PLNT.cpp index 92a4fdf..9c87e22 100644 --- a/src/simulation/elements/PLNT.cpp +++ b/src/simulation/elements/PLNT.cpp @@ -73,7 +73,7 @@ int Element_PLNT::update(UPDATE_FUNC_ARGS) sim->kill_part(r>>8); parts[i].life = rand()%60 + 60; } - else if (surround_space && ((r&0xFF)==PT_WOOD) && (1>rand()%20) && (abs(rx+ry)<=2) && (VINE_MODE || parts[i].tmp==1) ) + else if (surround_space && ((r&0xFF)==PT_WOOD) && (1>rand()%20) && (abs(rx+ry)<=2) && (sim->VINE_MODE || parts[i].tmp==1) ) { int nnx = rand()%3 -1; int nny = rand()%3 -1; diff --git a/src/simulation/elements/STKM.cpp b/src/simulation/elements/STKM.cpp index fb0ade0..ee35105 100644 --- a/src/simulation/elements/STKM.cpp +++ b/src/simulation/elements/STKM.cpp @@ -510,15 +510,15 @@ void Element_STKM::STKM_interact(Simulation * sim, playerst* playerp, int i, int break; } } - if (((r&0xFF)==PT_BHOL || (r&0xFF)==PT_NBHL) && parts[i].type) + if (((r&0xFF)==PT_BHOL || (r&0xFF)==PT_NBHL) && sim->parts[i].type) { if (!sim->legacy_enable) { - parts[r>>8].temp = restrict_flt(parts[r>>8].temp+parts[i].temp/2, MIN_TEMP, MAX_TEMP); + sim->parts[r>>8].temp = restrict_flt(sim->parts[r>>8].temp+sim->parts[i].temp/2, MIN_TEMP, MAX_TEMP); } sim->kill_part(i); } - if (((r&0xFF)==PT_VOID || ((r&0xFF)==PT_PVOD && parts[r>>8].life==10)) && (!parts[r>>8].ctype || (parts[r>>8].ctype==parts[i].type)!=(parts[r>>8].tmp&1)) && parts[i].type) + if (((r&0xFF)==PT_VOID || ((r&0xFF)==PT_PVOD && sim->parts[r>>8].life==10)) && (!sim->parts[r>>8].ctype || (sim->parts[r>>8].ctype==sim->parts[i].type)!=(sim->parts[r>>8].tmp&1)) && sim->parts[i].type) { sim->kill_part(i); } |
