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authorSimon Robertshaw <simon@hardwired.org.uk>2012-05-15 17:13:17 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-05-15 17:13:17 (GMT)
commit136675b56a8a1862afb41ccee5c14e93e483b964 (patch)
tree8f679477c5e1c0984a5cb9c169e339c1ca0d6e0c /src
parent45563e97e813cfd21724ad1111e5de3e04679e1a (diff)
downloadpowder-136675b56a8a1862afb41ccee5c14e93e483b964.zip
powder-136675b56a8a1862afb41ccee5c14e93e483b964.tar.gz
Move style into Component
Diffstat (limited to 'src')
-rw-r--r--src/Graphics.cpp4
-rw-r--r--src/Misc.h10
-rw-r--r--src/Style.cpp2
-rw-r--r--src/Style.h2
-rw-r--r--src/client/Client.cpp2
-rw-r--r--src/console/ConsoleView.cpp9
-rw-r--r--src/dialogues/ConfirmPrompt.cpp16
-rw-r--r--src/dialogues/ErrorMessage.cpp11
-rw-r--r--src/dialogues/TextPrompt.cpp14
-rw-r--r--src/game/GameModel.cpp1
-rw-r--r--src/game/GameView.cpp21
-rw-r--r--src/game/PropertyTool.cpp8
-rw-r--r--src/game/SignTool.cpp8
-rw-r--r--src/game/ToolButton.cpp18
-rw-r--r--src/interface/Appearance.cpp32
-rw-r--r--src/interface/Appearance.h53
-rw-r--r--src/interface/Border.h64
-rw-r--r--src/interface/Button.cpp85
-rw-r--r--src/interface/Button.h21
-rw-r--r--src/interface/Component.cpp73
-rw-r--r--src/interface/Component.h21
-rw-r--r--src/interface/DropDown.cpp81
-rw-r--r--src/interface/DropDown.h7
-rw-r--r--src/interface/Label.cpp44
-rw-r--r--src/interface/Label.h9
-rw-r--r--src/interface/Textbox.cpp53
-rw-r--r--src/interface/Textbox.h6
-rw-r--r--src/login/LoginView.cpp64
-rw-r--r--src/login/LoginView.h2
-rw-r--r--src/options/OptionsView.cpp14
-rw-r--r--src/preview/PreviewView.cpp18
-rw-r--r--src/search/Save.cpp1
-rw-r--r--src/search/SearchView.cpp14
-rw-r--r--src/ssave/SSaveView.cpp4
-rw-r--r--src/stamps/StampsView.cpp4
-rw-r--r--src/tags/TagsView.cpp8
36 files changed, 443 insertions, 361 deletions
diff --git a/src/Graphics.cpp b/src/Graphics.cpp
index 2711237..c7d8ba2 100644
--- a/src/Graphics.cpp
+++ b/src/Graphics.cpp
@@ -570,11 +570,11 @@ void Graphics::textsize(const char * s, int & width, int & height)
if(!strlen(s))
{
width = 0;
- height = 0;
+ height = FONT_H;
return;
}
- int cHeight = FONT_H+2, cWidth = 0, lWidth = 0;
+ int cHeight = FONT_H, cWidth = 0, lWidth = 0;
for (; *s; s++)
{
if (*s == '\n')
diff --git a/src/Misc.h b/src/Misc.h
index 6aff3da..db391b0 100644
--- a/src/Misc.h
+++ b/src/Misc.h
@@ -4,16 +4,6 @@
#include <stdlib.h>
#include <string>
-enum HorizontalAlignment
-{
- AlignLeft, AlignCentre, AlignRight
-};
-
-enum VerticalAlignment
-{
- AlignTop, AlignMiddle, AlignBottom
-};
-
#if defined(WIN32) && !defined(__GNUC__)
#define x86_cpuid(func,af,bf,cf,df) \
do {\
diff --git a/src/Style.cpp b/src/Style.cpp
index 86388f9..afe5911 100644
--- a/src/Style.cpp
+++ b/src/Style.cpp
@@ -14,6 +14,8 @@ namespace style {
ui::Colour Colour::WarningTitle = ui::Colour(255, 255, 50);
ui::Colour Colour::ErrorTitle = ui::Colour(255, 20, 20);
+ ui::Colour Colour::ConfirmButton = ui::Colour(255, 255, 50);
+
ui::Colour Colour::ActiveBorder = ui::Colour(255, 255, 255);
ui::Colour Colour::InactiveBorder = ui::Colour(180, 180, 180);
diff --git a/src/Style.h b/src/Style.h
index 81d3a9e..75df1b3 100644
--- a/src/Style.h
+++ b/src/Style.h
@@ -18,6 +18,8 @@ namespace style
static ui::Colour WarningTitle;
static ui::Colour ErrorTitle;
+ static ui::Colour ConfirmButton;
+
static ui::Colour ActiveBorder;
static ui::Colour InactiveBorder;
diff --git a/src/client/Client.cpp b/src/client/Client.cpp
index 4e51600..c5e2925 100644
--- a/src/client/Client.cpp
+++ b/src/client/Client.cpp
@@ -370,7 +370,7 @@ unsigned char * Client::GetSaveData(int saveID, int saveDate, int & dataLength)
{
urlStream << "http://" << STATICSERVER << "/" << saveID << ".cps";
}
- std::cout << urlStream.str() << std::endl;
+
data = (unsigned char *)http_simple_get((char *)urlStream.str().c_str(), &dataStatus, &dataLength);
if(data && dataStatus == 200)
{
diff --git a/src/console/ConsoleView.cpp b/src/console/ConsoleView.cpp
index cda871e..504b28a 100644
--- a/src/console/ConsoleView.cpp
+++ b/src/console/ConsoleView.cpp
@@ -23,7 +23,8 @@ ConsoleView::ConsoleView():
}
};
commandField = new ui::Textbox(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), "");
- commandField->SetAlignment(AlignLeft, AlignBottom);
+ commandField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ commandField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
commandField->SetActionCallback(new CommandHighlighter(this));
AddComponent(commandField);
FocusComponent(commandField);
@@ -67,11 +68,13 @@ void ConsoleView::NotifyPreviousCommandsChanged(ConsoleModel * sender)
if(currentY <= 0)
break;
ui::Label * tempLabel = new ui::Label(ui::Point(Size.X/2, currentY), ui::Point(Size.X/2, 16), commands[i].ReturnValue);
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
commandList.push_back(tempLabel);
AddComponent(tempLabel);
tempLabel = new ui::Label(ui::Point(0, currentY), ui::Point(Size.X/2, 16), commands[i].Command);
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
commandList.push_back(tempLabel);
AddComponent(tempLabel);
currentY-=16;
diff --git a/src/dialogues/ConfirmPrompt.cpp b/src/dialogues/ConfirmPrompt.cpp
index e3c8e3a..a5f742d 100644
--- a/src/dialogues/ConfirmPrompt.cpp
+++ b/src/dialogues/ConfirmPrompt.cpp
@@ -15,11 +15,13 @@ ConfirmPrompt::ConfirmPrompt(std::string title, std::string message, ConfirmDial
{
ui::Label * titleLabel = new ui::Label(ui::Point(2, 1), ui::Point(Size.X-4, 16), title);
titleLabel->SetTextColour(ui::Colour(220, 220, 50));
- titleLabel->SetAlignment(AlignLeft, AlignBottom);
+ titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(titleLabel);
ui::Label * messageLabel = new ui::Label(ui::Point(4, 18), ui::Point(Size.X-8, 60), message);
- messageLabel->SetAlignment(AlignLeft, AlignTop);
+ messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
class CloseAction: public ui::ButtonAction
@@ -38,14 +40,16 @@ ConfirmPrompt::ConfirmPrompt(std::string title, std::string message, ConfirmDial
ui::Button * cancelButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X-50, 16), "Cancel");
- cancelButton->SetAlignment(AlignLeft, AlignBottom);
- cancelButton->SetBorderColour(ui::Colour(200, 200, 200));
+ cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ cancelButton->Appearance.BorderInactive = ui::Colour(200, 200, 200);
cancelButton->SetActionCallback(new CloseAction(this, ResultCancel));
AddComponent(cancelButton);
ui::Button * okayButton = new ui::Button(ui::Point(Size.X-50, Size.Y-16), ui::Point(50, 16), "Continue");
- okayButton->SetAlignment(AlignLeft, AlignBottom);
- okayButton->SetTextColour(ui::Colour(220, 220, 50));
+ okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ okayButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ okayButton->Appearance.TextInactive = ui::Colour(220, 220, 50);
okayButton->SetActionCallback(new CloseAction(this, ResultOkay));
AddComponent(okayButton);
diff --git a/src/dialogues/ErrorMessage.cpp b/src/dialogues/ErrorMessage.cpp
index 3b9fc18..5114fc7 100644
--- a/src/dialogues/ErrorMessage.cpp
+++ b/src/dialogues/ErrorMessage.cpp
@@ -14,11 +14,13 @@ ErrorMessage::ErrorMessage(std::string title, std::string message):
{
ui::Label * titleLabel = new ui::Label(ui::Point(2, 1), ui::Point(Size.X-4, 16), title);
titleLabel->SetTextColour(ui::Colour(200, 100, 50));
- titleLabel->SetAlignment(AlignLeft, AlignBottom);
+ titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(titleLabel);
ui::Label * messageLabel = new ui::Label(ui::Point(4, 18), ui::Point(Size.X-8, 60), message);
- messageLabel->SetAlignment(AlignLeft, AlignTop);
+ messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
class DismissAction: public ui::ButtonAction
@@ -34,8 +36,9 @@ ErrorMessage::ErrorMessage(std::string title, std::string message):
};
ui::Button * okayButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), "Dismiss");
- okayButton->SetAlignment(AlignRight, AlignBottom);
- okayButton->SetBorderColour(ui::Colour(200, 200, 200));
+ okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignRight;
+ okayButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ okayButton->Appearance.BorderInactive = ui::Colour(200, 200, 200);
okayButton->SetActionCallback(new DismissAction(this));
AddComponent(okayButton);
ui::Engine::Ref().ShowWindow(this);
diff --git a/src/dialogues/TextPrompt.cpp b/src/dialogues/TextPrompt.cpp
index 1f84e63..2625f24 100644
--- a/src/dialogues/TextPrompt.cpp
+++ b/src/dialogues/TextPrompt.cpp
@@ -30,27 +30,27 @@ TextPrompt::TextPrompt(std::string title, std::string message, bool multiline, T
{
ui::Label * titleLabel = new ui::Label(ui::Point(2, 1), ui::Point(Size.X-4, 16), title);
titleLabel->SetTextColour(ui::Colour(220, 220, 50));
- titleLabel->SetAlignment(AlignLeft, AlignBottom);
+ titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(titleLabel);
ui::Label * messageLabel = new ui::Label(ui::Point(4, 18), ui::Point(Size.X-8, 60), message);
- messageLabel->SetAlignment(AlignLeft, AlignTop);
+ messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
ui::Button * cancelButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X-50, 16), "Cancel");
- cancelButton->SetAlignment(AlignLeft, AlignBottom);
- cancelButton->SetBorderColour(ui::Colour(200, 200, 200));
+ cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ cancelButton->Appearance.BorderInactive = ui::Colour(200, 200, 200);
cancelButton->SetActionCallback(new CloseAction(this, ResultCancel));
AddComponent(cancelButton);
ui::Button * okayButton = new ui::Button(ui::Point(Size.X-50, Size.Y-16), ui::Point(50, 16), "Okay");
- okayButton->SetAlignment(AlignLeft, AlignBottom);
- okayButton->SetTextColour(ui::Colour(220, 220, 50));
+ okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; okayButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ okayButton->Appearance.TextInactive = ui::Colour(220, 220, 50);
okayButton->SetActionCallback(new CloseAction(this, ResultOkay));
AddComponent(okayButton);
textField = new ui::Textbox(ui::Point(4, 32), ui::Point(Size.X-8, 16), "");
- textField->SetAlignment(AlignLeft, AlignBottom);
+ textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; textField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(textField);
ui::Engine::Ref().ShowWindow(this);
diff --git a/src/game/GameModel.cpp b/src/game/GameModel.cpp
index 60e3c15..ae3b191 100644
--- a/src/game/GameModel.cpp
+++ b/src/game/GameModel.cpp
@@ -125,7 +125,6 @@ GameModel::GameModel():
toolList = menuList[SC_POWDERS]->GetToolList();
//Load last user
- std::cout << Client::Ref().GetAuthUser().Username << std::endl;
if(Client::Ref().GetAuthUser().ID)
{
currentUser = Client::Ref().GetAuthUser();
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index c05ca12..1e4ca76 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -79,6 +79,7 @@ GameView::GameView():
}
};
saveSimulationButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(150, 15));
+ saveSimulationButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
saveSimulationButton->SetIcon(IconSave);
currentX+=151;
saveSimulationButton->SetActionCallback(new SaveSimulationAction(this));
@@ -127,6 +128,7 @@ GameView::GameView():
}
};
tagSimulationButton = new ui::Button(ui::Point(currentX, Size.Y-16), ui::Point(250, 15));
+ tagSimulationButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
tagSimulationButton->SetIcon(IconTag);
currentX+=251;
tagSimulationButton->SetActionCallback(new TagSimulationAction(this));
@@ -158,6 +160,7 @@ GameView::GameView():
}
};
loginButton = new ui::Button(ui::Point(Size.X-141, Size.Y-16), ui::Point(92, 15), "Login");
+ loginButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
loginButton->SetIcon(IconLogin);
loginButton->SetActionCallback(new LoginAction(this));
AddComponent(loginButton);
@@ -276,6 +279,7 @@ void GameView::NotifyMenuListChanged(GameModel * sender)
std::string tempString = "";
tempString += menuList[i]->GetIcon();
ui::Button * tempButton = new ui::Button(ui::Point(XRES+BARSIZE-16, currentY), ui::Point(15, 15), tempString);
+ tempButton->Appearance.Margin = ui::Border(0, 2, 3, 2);
tempButton->SetTogglable(true);
tempButton->SetActionCallback(new MenuAction(this, menuList[i]));
currentY+=16;
@@ -349,7 +353,7 @@ void GameView::NotifyToolListChanged(GameModel * sender)
currentX -= 31;
tempButton->SetActionCallback(new ToolAction(this, toolList[i]));
- tempButton->SetBackgroundColour(ui::Colour(toolList[i]->colRed, toolList[i]->colGreen, toolList[i]->colBlue));
+ tempButton->Appearance.BackgroundInactive = ui::Colour(toolList[i]->colRed, toolList[i]->colGreen, toolList[i]->colBlue);
if(sender->GetActiveTool(0) == toolList[i])
{
@@ -364,7 +368,8 @@ void GameView::NotifyToolListChanged(GameModel * sender)
tempButton->SetSelectionState(2); //Tertiary
}
- tempButton->SetAlignment(AlignCentre, AlignMiddle);
+ tempButton->Appearance.HorizontalAlign = ui::Appearance::AlignCentre;
+ tempButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempButton);
toolButtons.push_back(tempButton);
}
@@ -439,14 +444,14 @@ void GameView::NotifySaveChanged(GameModel * sender)
reloadButton->Enabled = true;
upVoteButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==0);
if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==1)
- upVoteButton->SetBackgroundColour(ui::Colour(0, 200, 40));
+ upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 200, 40));
else
- upVoteButton->SetBackgroundColour(ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
downVoteButton->Enabled = upVoteButton->Enabled;
if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==-1)
- downVoteButton->SetBackgroundColour(ui::Colour(200, 40, 40));
+ downVoteButton->Appearance.BackgroundInactive = (ui::Colour(200, 40, 40));
else
- downVoteButton->SetBackgroundColour(ui::Colour(0, 0, 0));
+ downVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
tagSimulationButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID);
if(sender->GetSave()->GetID())
{
@@ -466,9 +471,9 @@ void GameView::NotifySaveChanged(GameModel * sender)
saveSimulationButton->SetText("");
reloadButton->Enabled = false;
upVoteButton->Enabled = false;
- upVoteButton->SetBackgroundColour(ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
downVoteButton->Enabled = false;
- upVoteButton->SetBackgroundColour(ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
tagSimulationButton->Enabled = false;
tagSimulationButton->SetText("");
}
diff --git a/src/game/PropertyTool.cpp b/src/game/PropertyTool.cpp
index ccc7a8d..bddce44 100644
--- a/src/game/PropertyTool.cpp
+++ b/src/game/PropertyTool.cpp
@@ -49,12 +49,12 @@ position(position_)
ui::Label * messageLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Edit property");
messageLabel->SetTextColour(style::Colour::InformationTitle);
- messageLabel->SetAlignment(AlignLeft, AlignTop);
+ messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
ui::Button * okayButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X, 17), "OK");
- okayButton->SetAlignment(AlignLeft, AlignBottom);
- okayButton->SetBorderColour(ui::Colour(200, 200, 200));
+ okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; okayButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ okayButton->Appearance.BorderInactive = ui::Colour(200, 200, 200);
okayButton->SetActionCallback(new OkayAction(this));
AddComponent(okayButton);
@@ -67,7 +67,7 @@ position(position_)
property->SetOption(0);
textField = new ui::Textbox(ui::Point(8, 46), ui::Point(Size.X-16, 16), "");
- textField->SetAlignment(AlignLeft, AlignBottom);
+ textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; textField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(textField);
ui::Engine::Ref().ShowWindow(this);
diff --git a/src/game/SignTool.cpp b/src/game/SignTool.cpp
index 2d7a6e5..a01ba77 100644
--- a/src/game/SignTool.cpp
+++ b/src/game/SignTool.cpp
@@ -50,12 +50,12 @@ SignWindow::SignWindow(SignTool * tool_, Simulation * sim_, int signID_, ui::Poi
{
ui::Label * messageLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "New sign");
messageLabel->SetTextColour(style::Colour::InformationTitle);
- messageLabel->SetAlignment(AlignLeft, AlignTop);
+ messageLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; messageLabel->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(messageLabel);
ui::Button * okayButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(Size.X, 16), "OK");
- okayButton->SetAlignment(AlignLeft, AlignBottom);
- okayButton->SetBorderColour(ui::Colour(200, 200, 200));
+ okayButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; okayButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ okayButton->Appearance.BorderInactive = (ui::Colour(200, 200, 200));
okayButton->SetActionCallback(new OkayAction(this));
AddComponent(okayButton);
@@ -67,7 +67,7 @@ SignWindow::SignWindow(SignTool * tool_, Simulation * sim_, int signID_, ui::Poi
justification->SetOption(0);
textField = new ui::Textbox(ui::Point(8, 25), ui::Point(Size.X-16, 16), "");
- textField->SetAlignment(AlignLeft, AlignBottom);
+ textField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; textField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(textField);
ui::Engine::Ref().ShowWindow(this);
diff --git a/src/game/ToolButton.cpp b/src/game/ToolButton.cpp
index 72beed7..f1c5583 100644
--- a/src/game/ToolButton.cpp
+++ b/src/game/ToolButton.cpp
@@ -12,7 +12,7 @@ ToolButton::ToolButton(ui::Point position, ui::Point size, std::string text_):
ui::Button(position, size, text_)
{
SetSelectionState(-1);
- activeBorder = ui::Colour(255, 0, 0);
+ Appearance.BorderActive = ui::Colour(255, 0, 0);
}
void ToolButton::OnMouseClick(int x, int y, unsigned int button)
@@ -38,17 +38,17 @@ void ToolButton::OnMouseUp(int x, int y, unsigned int button)
void ToolButton::Draw(const ui::Point& screenPos)
{
Graphics * g = ui::Engine::Ref().g;
- int totalColour = background.Red + (3*background.Green) + (2*background.Blue);
+ int totalColour = Appearance.BackgroundInactive.Red + (3*Appearance.BackgroundInactive.Green) + (2*Appearance.BackgroundInactive.Blue);
- g->fillrect(screenPos.X+2, screenPos.Y+2, Size.X-4, Size.Y-4, background.Red, background.Green, background.Blue, background.Alpha);
+ g->fillrect(screenPos.X+2, screenPos.Y+2, Size.X-4, Size.Y-4, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, Appearance.BackgroundInactive.Alpha);
if(isMouseInside && currentSelection == -1)
{
- g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, activeBorder.Red, activeBorder.Green, activeBorder.Blue, activeBorder.Alpha);
+ g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, Appearance.BorderActive.Red, Appearance.BorderActive.Green, Appearance.BorderActive.Blue, Appearance.BorderActive.Alpha);
}
else
{
- g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, border.Red, border.Green, border.Blue, border.Alpha);
+ g->drawrect(screenPos.X, screenPos.Y, Size.X, Size.Y, Appearance.BorderInactive.Red, Appearance.BorderInactive.Green, Appearance.BorderInactive.Blue, Appearance.BorderInactive.Alpha);
}
if (totalColour<544)
@@ -67,16 +67,16 @@ void ToolButton::SetSelectionState(int state)
switch(state)
{
case 0:
- border = ui::Colour(255, 0, 0);
+ Appearance.BorderInactive = ui::Colour(255, 0, 0);
break;
case 1:
- border = ui::Colour(0, 0, 255);
+ Appearance.BorderInactive = ui::Colour(0, 0, 255);
break;
case 2:
- border = ui::Colour(0, 255, 0);
+ Appearance.BorderInactive = ui::Colour(0, 255, 0);
break;
default:
- border = ui::Colour(0, 0, 0);
+ Appearance.BorderInactive = ui::Colour(0, 0, 0);
break;
}
}
diff --git a/src/interface/Appearance.cpp b/src/interface/Appearance.cpp
new file mode 100644
index 0000000..c089d76
--- /dev/null
+++ b/src/interface/Appearance.cpp
@@ -0,0 +1,32 @@
+//
+// Appearance.cpp
+// The Powder Toy
+//
+// Created by Simon Robertshaw on 15/05/2012.
+//
+
+#include <iostream>
+#include "Appearance.h"
+
+namespace ui
+{
+ Appearance::Appearance():
+ HorizontalAlign(AlignCentre),
+ VerticalAlign(AlignMiddle),
+
+ BackgroundHover(30, 30, 30),
+ BackgroundInactive(0, 0, 0),
+ BackgroundActive(255, 255, 255),
+
+ TextHover(255, 255, 255),
+ TextInactive(255, 255, 255),
+ TextActive(0, 0, 0),
+
+ BorderHover(255, 255, 255),
+ BorderInactive(200, 200, 200),
+ BorderActive(255, 255, 255),
+ Margin(1, 4),
+
+ icon(NoIcon)
+ {};
+} \ No newline at end of file
diff --git a/src/interface/Appearance.h b/src/interface/Appearance.h
new file mode 100644
index 0000000..6b3c44f
--- /dev/null
+++ b/src/interface/Appearance.h
@@ -0,0 +1,53 @@
+//
+// Appearance.h
+// The Powder Toy
+//
+// Created by Simon Robertshaw on 15/05/2012.
+//
+
+#ifndef The_Powder_Toy_Appearance_h
+#define The_Powder_Toy_Appearance_h
+
+#include "Border.h"
+#include "Colour.h"
+#include "Graphics.h"
+
+namespace ui
+{
+ class Appearance
+ {
+ public:
+ enum HorizontalAlignment
+ {
+ AlignLeft, AlignCentre, AlignRight
+ };
+
+ enum VerticalAlignment
+ {
+ AlignTop, AlignMiddle, AlignBottom
+ };
+
+ VerticalAlignment VerticalAlign;
+ HorizontalAlignment HorizontalAlign;
+
+ ui::Colour BackgroundHover;
+ ui::Colour BackgroundInactive;
+ ui::Colour BackgroundActive;
+
+ ui::Colour TextHover;
+ ui::Colour TextInactive;
+ ui::Colour TextActive;
+
+ ui::Colour BorderHover;
+ ui::Colour BorderInactive;
+ ui::Colour BorderActive;
+
+ ui::Border Margin;
+
+ Icon icon;
+
+ Appearance();
+ };
+}
+
+#endif
diff --git a/src/interface/Border.h b/src/interface/Border.h
new file mode 100644
index 0000000..b5ae505
--- /dev/null
+++ b/src/interface/Border.h
@@ -0,0 +1,64 @@
+#pragma once
+#include "Platform.h"
+
+namespace ui
+{
+
+ struct Border
+ {
+#if ENABLE_FLOAT_UI
+# define BORDER_T float
+#else
+# define BORDER_T int
+#endif
+
+ BORDER_T Top;
+ BORDER_T Right;
+ BORDER_T Bottom;
+ BORDER_T Left;
+
+ Border(BORDER_T all):
+ Top(all),
+ Right(all),
+ Bottom(all),
+ Left(all)
+ {
+ }
+
+ Border(BORDER_T v, BORDER_T h):
+ Top(v),
+ Right(h),
+ Bottom(v),
+ Left(h)
+ {
+ }
+
+ Border(BORDER_T top, BORDER_T right, BORDER_T bottom, BORDER_T left):
+ Top(top),
+ Right(right),
+ Bottom(bottom),
+ Left(left)
+ {
+ }
+
+ inline bool operator == (const Border& v) const
+ {
+ return (Top == v.Top || Right == v.Right || Bottom == v.Bottom || Left == v.Left);
+ }
+
+ inline bool operator != (const Border& v) const
+ {
+ return (Top != v.Top || Right != v.Right || Bottom != v.Bottom || Left != v.Left);
+ }
+
+ inline void operator = (const Border& v)
+ {
+ Top = v.Top;
+ Right = v.Right;
+ Bottom = v.Bottom;
+ Left = v.Left;
+ }
+
+ };
+
+}
diff --git a/src/interface/Button.cpp b/src/interface/Button.cpp
index 5f3a12a..93cf2a2 100644
--- a/src/interface/Button.cpp
+++ b/src/interface/Button.cpp
@@ -21,15 +21,8 @@ Button::Button(Point position, Point size, std::string buttonText):
isTogglable(false),
toggle(false),
actionCallback(NULL),
- textPosition(ui::Point(0, 0)),
- textVAlign(AlignMiddle),
- textHAlign(AlignLeft),
- Enabled(true),
- icon(NoIcon)
+ Enabled(true)
{
- activeText = background = Colour(0, 0, 0);
- text = activeBackground = border = activeBorder = Colour(255, 255, 255);
-
TextPosition();
}
@@ -38,63 +31,20 @@ void Button::TextPosition()
buttonDisplayText = ButtonText;
if(buttonDisplayText.length())
{
- if(Graphics::textwidth((char *)buttonDisplayText.c_str()) > Size.X - (icon? 22 : 0))
+ if(Graphics::textwidth((char *)buttonDisplayText.c_str()) > Size.X - (Appearance.icon? 22 : 0))
{
- int position = Graphics::textwidthx((char *)buttonDisplayText.c_str(), Size.X - (icon? 38 : 22));
+ int position = Graphics::textwidthx((char *)buttonDisplayText.c_str(), Size.X - (Appearance.icon? 38 : 22));
buttonDisplayText = buttonDisplayText.erase(position, buttonDisplayText.length()-position);
buttonDisplayText += "...";
}
}
- // Values 3 and 10 are for vertical padding of 3 pixels, middle uses 7 as that's the height of a capital
- switch(textVAlign)
- {
- case AlignTop:
- textPosition.Y = 3;
- break;
- case AlignMiddle:
- textPosition.Y = (Size.Y-10)/2;
- break;
- case AlignBottom:
- textPosition.Y = Size.Y-10;
- break;
- }
-
- if(icon)
- {
- switch(textHAlign)
- {
- case AlignLeft:
- textPosition.X = 3+17;
- break;
- case AlignCentre:
- textPosition.X = (((Size.X-14)-Graphics::textwidth((char *)buttonDisplayText.c_str()))/2)+17;
- break;
- case AlignRight:
- textPosition.X = (((Size.X-14)-Graphics::textwidth((char *)buttonDisplayText.c_str()))-2)+17;
- break;
- }
- }
- else
- {
- switch(textHAlign)
- {
- case AlignLeft:
- textPosition.X = 3;
- break;
- case AlignCentre:
- textPosition.X = (Size.X-Graphics::textwidth((char *)buttonDisplayText.c_str()))/2;
- break;
- case AlignRight:
- textPosition.X = (Size.X-Graphics::textwidth((char *)buttonDisplayText.c_str()))-2;
- break;
- }
- }
+ Component::TextPosition(buttonDisplayText);
}
void Button::SetIcon(Icon icon)
{
- this->icon = icon;
+ Appearance.icon = icon;
TextPosition();
}
@@ -127,31 +77,36 @@ inline void Button::SetToggleState(bool state)
void Button::Draw(const Point& screenPos)
{
+ if(!drawn)
+ {
+ TextPosition();
+ drawn = true;
+ }
Graphics * g = ui::Engine::Ref().g;
Point Position = screenPos;
if(Enabled)
{
if(isButtonDown || (isTogglable && toggle))
{
- g->fillrect(Position.X+1, Position.Y+1, Size.X-2, Size.Y-2, activeBackground.Red, activeBackground.Green, activeBackground.Blue, 255);
- g->drawrect(Position.X, Position.Y, Size.X, Size.Y, activeBorder.Red, activeBorder.Green, activeBorder.Blue, 255);
- g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y+1, buttonDisplayText, activeText.Red, activeText.Green, activeText.Blue, 255);
+ g->fillrect(Position.X+1, Position.Y+1, Size.X-2, Size.Y-2, Appearance.BackgroundActive.Red, Appearance.BackgroundActive.Green, Appearance.BackgroundActive.Blue, 255);
+ g->drawrect(Position.X, Position.Y, Size.X, Size.Y, Appearance.BorderActive.Red, Appearance.BorderActive.Green, Appearance.BorderActive.Blue, 255);
+ g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y+1, buttonDisplayText, Appearance.TextActive.Red, Appearance.TextActive.Green, Appearance.TextActive.Blue, 255);
}
else
{
- g->fillrect(Position.X+1, Position.Y+1, Size.X-2, Size.Y-2, background.Red, background.Green, background.Blue, 255);
- g->drawrect(Position.X, Position.Y, Size.X, Size.Y, border.Red, border.Green, border.Blue, 255);
- g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y+1, buttonDisplayText, text.Red, text.Green, text.Blue, 255);
+ g->fillrect(Position.X+1, Position.Y+1, Size.X-2, Size.Y-2, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, 255);
+ g->drawrect(Position.X, Position.Y, Size.X, Size.Y, Appearance.BorderInactive.Red, Appearance.BorderInactive.Green, Appearance.BorderInactive.Blue, 255);
+ g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y+1, buttonDisplayText, Appearance.TextInactive.Red, Appearance.TextInactive.Green, Appearance.TextInactive.Blue, 255);
}
}
else
{
- g->fillrect(Position.X+1, Position.Y+1, Size.X-2, Size.Y-2, background.Red, background.Green, background.Blue, 180);
+ g->fillrect(Position.X+1, Position.Y+1, Size.X-2, Size.Y-2, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, 180);
g->drawrect(Position.X, Position.Y, Size.X, Size.Y, 180, 180, 180, 255);
- g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y+1, buttonDisplayText, 180, 180, 180, 255);
+ g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y, buttonDisplayText, 180, 180, 180, 255);
}
- if(icon)
- g->draw_icon(Position.X+3, Position.Y+textPosition.Y, icon);
+ if(Appearance.icon)
+ g->draw_icon(Position.X+iconPosition.X, Position.Y+iconPosition.Y, Appearance.icon);
}
void Button::OnMouseUp(int x, int y, unsigned int button)
diff --git a/src/interface/Button.h b/src/interface/Button.h
index 6f485cb..61430ad 100644
--- a/src/interface/Button.h
+++ b/src/interface/Button.h
@@ -29,7 +29,6 @@ public:
Button(Point position = Point(0, 0), Point size = Point(0, 0), std::string buttonText = "");
virtual ~Button();
- Icon icon;
bool Toggleable;
bool Enabled;
@@ -42,6 +41,7 @@ public:
virtual void Draw(const Point& screenPos);
+ virtual void TextPosition();
inline bool GetState() { return state; }
virtual void DoAction(); //action of button what ever it may be
void SetTogglable(bool isTogglable);
@@ -50,34 +50,15 @@ public:
inline void SetToggleState(bool state);
void SetActionCallback(ButtonAction * action);
ButtonAction * GetActionCallback() { return actionCallback; }
- void TextPosition();
void SetText(std::string buttonText);
-
- HorizontalAlignment GetHAlignment() { return textHAlign; }
- VerticalAlignment GetVAlignment() { return textVAlign; }
- void SetAlignment(HorizontalAlignment hAlign, VerticalAlignment vAlign) { textHAlign = hAlign; textVAlign = vAlign; TextPosition(); }
-
- void SetBackgroundColour(Colour background) { this->background = background; }
- void SetActiveBackgroundColour(Colour background) { this->activeBackground = background; }
- void SetBorderColour(Colour border) { this->border = border; }
- void SetActiveBorderColour(Colour border) { this->activeBorder = border; }
- void SetTextColour(Colour text) { this->text = text; }
- void SetActiveTextColour(Colour text) { this->activeText = text; }
-
void SetIcon(Icon icon);
protected:
- Colour background, activeBackground;
- Colour border, activeBorder;
- Colour text, activeText;
std::string buttonDisplayText;
std::string ButtonText;
bool isButtonDown, state, isMouseInside, isTogglable, toggle;
ButtonAction * actionCallback;
- ui::Point textPosition;
- HorizontalAlignment textHAlign;
- VerticalAlignment textVAlign;
};
}
diff --git a/src/interface/Component.cpp b/src/interface/Component.cpp
index 0efc2b1..aa9f8be 100644
--- a/src/interface/Component.cpp
+++ b/src/interface/Component.cpp
@@ -1,4 +1,5 @@
//#include "Platform.h"
+#include <iostream>
#include "interface/Component.h"
#include "interface/Engine.h"
#include "interface/Point.h"
@@ -13,18 +14,24 @@ Component::Component(Window* parent_state):
Position(Point(0,0)),
Size(Point(0,0)),
Locked(false),
- Visible(true)
+ Visible(true),
+ textPosition(0, 0),
+ iconPosition(0, 0),
+ drawn(false)
{
}
Component::Component(Point position, Point size):
- parentstate_(NULL),
+ parentstate_(0),
_parent(NULL),
Position(position),
Size(size),
Locked(false),
- Visible(true)
+ Visible(true),
+ textPosition(0, 0),
+ iconPosition(0, 0),
+ drawn(false)
{
}
@@ -35,9 +42,66 @@ Component::Component():
Position(Point(0,0)),
Size(Point(0,0)),
Locked(false),
- Visible(true)
+ Visible(true),
+ textPosition(0, 0),
+ iconPosition(0, 0),
+ drawn(false)
+{
+
+}
+
+void Component::Refresh()
+{
+ drawn = false;
+}
+
+void Component::TextPosition(std::string displayText)
{
+ textPosition = ui::Point(0, 0);
+
+ int textWidth, textHeight = 10;
+ Graphics::textsize((char*)displayText.c_str(), textWidth, textHeight);
+ textHeight-=3;
+ textWidth-=1;
+ if(Appearance.icon)
+ {
+ textWidth += 15;
+ }
+
+ int textAreaWidth = Size.X-(Appearance.Margin.Right+Appearance.Margin.Left);
+ int textAreaHeight = Size.Y-(Appearance.Margin.Top+Appearance.Margin.Bottom);
+
+ switch(Appearance.VerticalAlign)
+ {
+ case ui::Appearance::AlignTop:
+ textPosition.Y = Appearance.Margin.Top;
+ break;
+ case ui::Appearance::AlignMiddle:
+ textPosition.Y = Appearance.Margin.Top+((textAreaHeight-textHeight)/2);
+ break;
+ case ui::Appearance::AlignBottom:
+ textPosition.Y = Size.Y-(textHeight+Appearance.Margin.Bottom);
+ break;
+ }
+
+ switch(Appearance.HorizontalAlign)
+ {
+ case ui::Appearance::AlignLeft:
+ textPosition.X = Appearance.Margin.Left;
+ break;
+ case ui::Appearance::AlignCentre:
+ textPosition.X = Appearance.Margin.Left+((textAreaWidth-textWidth)/2);
+ break;
+ case ui::Appearance::AlignRight:
+ textPosition.X = Size.X-(textWidth+Appearance.Margin.Right);
+ break;
+ }
+ if(Appearance.icon)
+ {
+ iconPosition = textPosition-ui::Point(0, 1);
+ textPosition.X += 15;
+ }
}
bool Component::IsFocused() const
@@ -88,6 +152,7 @@ void Component::SetParent(Panel* new_parent)
void Component::Draw(const Point& screenPos)
{
+ drawn = true;
}
void Component::Tick(float dt)
diff --git a/src/interface/Component.h b/src/interface/Component.h
index 2735736..a4fde39 100644
--- a/src/interface/Component.h
+++ b/src/interface/Component.h
@@ -1,5 +1,6 @@
#pragma once
+#include "Appearance.h"
#include "Point.h"
#include "Window.h"
#include "Platform.h"
@@ -15,7 +16,14 @@ namespace ui
* *See sys::XComponent
*/
class Component
- {
+ {
+ private:
+ Window* parentstate_;
+ Panel* _parent;
+ protected:
+ bool drawn;
+ ui::Point textPosition;
+ ui::Point iconPosition;
public:
Component(Window* parent_state);
Component(Point position, Point size);
@@ -31,6 +39,13 @@ namespace ui
bool Locked;
bool Visible;
+ ui::Appearance Appearance;
+ //virtual void SetAppearance(ui::Appearance);
+ //ui::Appearance GetAppearance();
+ virtual void TextPosition(std::string);
+
+ void Refresh();
+
/* See the parent of this component.
* If new_parent is NULL, this component will have no parent. (THIS DOES NOT delete THE COMPONENT. See XComponent::RemoveChild)
*/
@@ -196,9 +211,5 @@ namespace ui
// alt: Alternate key is released.
///
virtual void OnKeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt);
-
- private:
- Window* parentstate_;
- Panel* _parent;
};
}
diff --git a/src/interface/DropDown.cpp b/src/interface/DropDown.cpp
index 5ad255a..9748d7a 100644
--- a/src/interface/DropDown.cpp
+++ b/src/interface/DropDown.cpp
@@ -15,9 +15,7 @@ namespace ui {
class ItemSelectedAction;
class DropDownWindow: public ui::Window {
friend class ItemSelectedAction;
- Colour background, activeBackground;
- Colour border, activeBorder;
- Colour text, activeText;
+ Appearance appearance;
DropDown * dropDown;
std::vector<Button> buttons;
bool isMouseInside;
@@ -38,19 +36,13 @@ public:
DropDownWindow(DropDown * dropDown):
Window(ui::Point(dropDown->Position.X+dropDown->GetParentWindow()->Position.X-5, dropDown->Position.Y+dropDown->GetParentWindow()->Position.Y-3), ui::Point(dropDown->Size.X+10, 1+dropDown->options.size()*15)),
dropDown(dropDown),
- background(dropDown->background),
- activeBackground(dropDown->activeBackground),
- border(dropDown->border),
- activeBorder(dropDown->activeBorder),
- text(dropDown->text),
- activeText(dropDown->activeText)
+ appearance(dropDown->Appearance)
{
int currentY = 1;
for(int i = 0; i < dropDown->options.size(); i++)
{
Button * tempButton = new Button(Point(1, currentY), Point(Size.X-2, 14), dropDown->options[i].first);
- tempButton->SetTextColour(dropDown->text);
- tempButton->SetBorderColour(dropDown->background);
+ tempButton->Appearance = appearance;
tempButton->SetActionCallback(new ItemSelectedAction(this, dropDown->options[i].first));
AddComponent(tempButton);
currentY += 15;
@@ -60,7 +52,7 @@ public:
{
Graphics * g = ui::Engine::Ref().g;
g->fillrect(Position.X, Position.Y, Size.X, Size.Y, 100, 100, 100, 255);
- g->drawrect(Position.X, Position.Y, Size.X, Size.Y, border.Red, border.Green, border.Blue, border.Alpha);
+ g->drawrect(Position.X, Position.Y, Size.X, Size.Y, appearance.BackgroundInactive.Red, appearance.BackgroundInactive.Green, appearance.BackgroundInactive.Blue, appearance.BackgroundInactive.Alpha);
}
void setOption(std::string option)
{
@@ -83,17 +75,8 @@ DropDown::DropDown(Point position, Point size):
Component(position, size),
isMouseInside(false),
optionIndex(-1),
- textPosition(ui::Point(0, 0)),
- textVAlign(AlignMiddle),
- textHAlign(AlignLeft),
callback(NULL)
{
- activeText = text = Colour(255, 255, 255);
-
- border = style::Colour::InactiveBorder;
- activeBorder = style::Colour::ActiveBorder;
- background = style::Colour::InactiveBackground;
- activeBackground = style::Colour::ActiveBackground;
}
void DropDown::OnMouseClick(int x, int y, unsigned int button)
@@ -104,59 +87,31 @@ void DropDown::OnMouseClick(int x, int y, unsigned int button)
void DropDown::Draw(const Point& screenPos)
{
+ if(!drawn)
+ {
+ if(optionIndex!=-1)
+ TextPosition(options[optionIndex].first);
+ drawn = true;
+ }
Graphics * g = ui::Engine::Ref().g;
Point Position = screenPos;
if(isMouseInside)
{
- g->fillrect(Position.X-1, Position.Y-1, Size.X+2, Size.Y+2, activeBackground.Red, activeBackground.Green, activeBackground.Blue, 255);
- g->drawrect(Position.X, Position.Y, Size.X, Size.Y, activeBorder.Red, activeBorder.Green, activeBorder.Blue, 255);
+ g->fillrect(Position.X-1, Position.Y-1, Size.X+2, Size.Y+2, Appearance.BackgroundActive.Red, Appearance.BackgroundActive.Green, Appearance.BackgroundActive.Blue, 255);
+ g->drawrect(Position.X, Position.Y, Size.X, Size.Y, Appearance.BorderActive.Red, Appearance.BorderActive.Green, Appearance.BorderActive.Blue, 255);
if(optionIndex!=-1)
- g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y, options[optionIndex].first, activeText.Red, activeText.Green, activeText.Blue, 255);
+ g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y, options[optionIndex].first, Appearance.TextActive.Red, Appearance.TextActive.Green, Appearance.TextActive.Blue, 255);
}
else
{
- g->fillrect(Position.X, Position.Y, Size.X, Size.Y, background.Red, background.Green, background.Blue, 255);
- g->drawrect(Position.X, Position.Y, Size.X, Size.Y, border.Red, border.Green, border.Blue, 255);
+ g->fillrect(Position.X, Position.Y, Size.X, Size.Y, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, 255);
+ g->drawrect(Position.X, Position.Y, Size.X, Size.Y, Appearance.BorderInactive.Red, Appearance.BorderInactive.Green, Appearance.BorderInactive.Blue, 255);
if(optionIndex!=-1)
- g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y, options[optionIndex].first, text.Red, text.Green, text.Blue, 255);
+ g->drawtext(Position.X+textPosition.X, Position.Y+textPosition.Y, options[optionIndex].first, Appearance.TextInactive.Red, Appearance.TextInactive.Green, Appearance.TextInactive.Blue, 255);
}
}
- void DropDown::TextPosition()
- {
- std::string displayText;
- if(optionIndex!=-1)
- displayText = options[optionIndex].first;
-
- // Values 3 and 10 are for vertical padding of 3 pixels, middle uses 7 as that's the height of a capital
- switch(textVAlign)
- {
- case AlignTop:
- textPosition.Y = 3;
- break;
- case AlignMiddle:
- textPosition.Y = (Size.Y-10)/2;
- break;
- case AlignBottom:
- textPosition.Y = Size.Y-10;
- break;
- }
-
- switch(textHAlign)
- {
- case AlignLeft:
- textPosition.X = 3;
- break;
- case AlignCentre:
- textPosition.X = (Size.X-Graphics::textwidth((char *)displayText.c_str()))/2;
- break;
- case AlignRight:
- textPosition.X = (Size.X-Graphics::textwidth((char *)displayText.c_str()))-2;
- break;
- }
- }
-
std::pair<std::string, int> DropDown::GetOption()
{
if(optionIndex!=-1)
@@ -173,7 +128,7 @@ void DropDown::Draw(const Point& screenPos)
if(options[i].first == option)
{
optionIndex = i;
- TextPosition();
+ TextPosition(options[optionIndex].first);
return;
}
}
@@ -185,7 +140,7 @@ void DropDown::Draw(const Point& screenPos)
if(options[i].second == option)
{
optionIndex = i;
- TextPosition();
+ TextPosition(options[optionIndex].first);
return;
}
}
diff --git a/src/interface/DropDown.h b/src/interface/DropDown.h
index dabd4ec..813c035 100644
--- a/src/interface/DropDown.h
+++ b/src/interface/DropDown.h
@@ -24,20 +24,13 @@ public:
};
class DropDown: public ui::Component {
friend class DropDownWindow;
- Colour background, activeBackground;
- Colour border, activeBorder;
- Colour text, activeText;
- Point textPosition;
bool isMouseInside;
int optionIndex;
DropDownAction * callback;
std::vector<std::pair<std::string, int> > options;
- HorizontalAlignment textHAlign;
- VerticalAlignment textVAlign;
public:
DropDown(Point position, Point size);
std::pair<std::string, int> GetOption();
- void TextPosition();
void SetOption(int option);
void SetOption(std::string option);
void AddOption(std::pair<std::string, int> option);
diff --git a/src/interface/Label.cpp b/src/interface/Label.cpp
index b6fbb5f..ceb5a4e 100644
--- a/src/interface/Label.cpp
+++ b/src/interface/Label.cpp
@@ -18,12 +18,8 @@ using namespace ui;
Label::Label(Point position, Point size, std::string labelText):
Component(position, size),
text(labelText),
- textPosition(ui::Point(0, 0)),
- textVAlign(AlignMiddle),
- textHAlign(AlignCentre),
textColour(255, 255, 255)
{
- TextPosition();
}
/*Label::Label(std::string labelText):
@@ -41,44 +37,24 @@ Label::~Label()
}
-void Label::TextPosition()
+void Label::SetText(std::string text)
{
- //Position.X+(Size.X-Graphics::textwidth((char *)ButtonText.c_str()))/2, Position.Y+(Size.Y-10)/2
- switch(textVAlign)
- {
- case AlignTop:
- textPosition.Y = 3;
- break;
- case AlignMiddle:
- textPosition.Y = (Size.Y-10)/2;
- break;
- case AlignBottom:
- textPosition.Y = Size.Y-11;
- break;
- }
-
- switch(textHAlign)
- {
- case AlignLeft:
- textPosition.X = 3;
- break;
- case AlignCentre:
- textPosition.X = (Size.X-Graphics::textwidth((char *)text.c_str()))/2;
- break;
- case AlignRight:
- textPosition.X = (Size.X-Graphics::textwidth((char *)text.c_str()))-2;
- break;
- }
+ this->text = text;
+ TextPosition(text);
}
-void Label::SetText(std::string text)
+std::string Label::GetText()
{
- this->text = text;
- TextPosition();
+ return this->text;
}
void Label::Draw(const Point& screenPos)
{
+ if(!drawn)
+ {
+ TextPosition(text);
+ drawn = true;
+ }
Graphics * g = Engine::Ref().g;
g->drawtext(screenPos.X+textPosition.X, screenPos.Y+textPosition.Y, text, textColour.Red, textColour.Green, textColour.Blue, 255);
}
diff --git a/src/interface/Label.h b/src/interface/Label.h
index 4f7ce7f..08c5fad 100644
--- a/src/interface/Label.h
+++ b/src/interface/Label.h
@@ -13,10 +13,6 @@ namespace ui
{
protected:
std::string text;
- ui::Point textPosition;
- HorizontalAlignment textHAlign;
- VerticalAlignment textVAlign;
-
Colour textColour;
public:
//Label(Window* parent_state, std::string labelText);
@@ -24,11 +20,8 @@ namespace ui
//Label(std::string labelText);
virtual ~Label();
- virtual void TextPosition();
virtual void SetText(std::string text);
- HorizontalAlignment GetHAlignment() { return textHAlign; }
- VerticalAlignment GetVAlignment() { return textVAlign; }
- void SetAlignment(HorizontalAlignment hAlign, VerticalAlignment vAlign) { textHAlign = hAlign; textVAlign = vAlign; TextPosition(); }
+ virtual std::string GetText();
void SetTextColour(Colour textColour) { this->textColour = textColour; }
diff --git a/src/interface/Textbox.cpp b/src/interface/Textbox.cpp
index 991ccac..8657e8e 100644
--- a/src/interface/Textbox.cpp
+++ b/src/interface/Textbox.cpp
@@ -12,14 +12,11 @@ Textbox::Textbox(Point position, Point size, std::string textboxText):
Component(position, size),
text(textboxText),
textPosition(ui::Point(0, 0)),
- textVAlign(AlignMiddle),
- textHAlign(AlignCentre),
actionCallback(NULL),
masked(false),
border(true)
{
SetText(textboxText);
- TextPosition();
cursor = text.length();
}
@@ -29,57 +26,19 @@ Textbox::~Textbox()
delete actionCallback;
}
-void Textbox::TextPosition()
-{
- if(cursor)
- {
- cursorPosition = Graphics::textnwidth((char *)displayText.c_str(), cursor);
- }
- else
- {
- cursorPosition = 0;
- }
- //Position.X+(Size.X-Graphics::textwidth((char *)ButtonText.c_str()))/2, Position.Y+(Size.Y-10)/2
- switch(textVAlign)
- {
- case AlignTop:
- textPosition.Y = 3;
- break;
- case AlignMiddle:
- textPosition.Y = (Size.Y-10)/2;
- break;
- case AlignBottom:
- textPosition.Y = Size.Y-11;
- break;
- }
-
- switch(textHAlign)
- {
- case AlignLeft:
- textPosition.X = 3;
- break;
- case AlignCentre:
- textPosition.X = (Size.X-Graphics::textwidth((char *)displayText.c_str()))/2;
- break;
- case AlignRight:
- textPosition.X = (Size.X-Graphics::textwidth((char *)displayText.c_str()))-2;
- break;
- }
-}
-
void Textbox::SetText(std::string text)
{
cursor = text.length();
this->text = text;
this->displayText = text;
- TextPosition();
+ TextPosition(displayText);
}
void Textbox::SetDisplayText(std::string text)
{
displayText = text;
- TextPosition();
+ TextPosition(displayText);
}
std::string Textbox::GetText()
@@ -140,7 +99,6 @@ void Textbox::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
if(cursor == text.length())
{
text += character;
- //std::cout << key << std::endl;
}
else
{
@@ -171,11 +129,16 @@ void Textbox::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool
if(actionCallback)
actionCallback->TextChangedCallback(this);
}
- TextPosition();
+ TextPosition(displayText);
}
void Textbox::Draw(const Point& screenPos)
{
+ if(!drawn)
+ {
+ TextPosition(displayText);
+ drawn = true;
+ }
Graphics * g = Engine::Ref().g;
if(IsFocused())
{
diff --git a/src/interface/Textbox.h b/src/interface/Textbox.h
index c29e01b..e502768 100644
--- a/src/interface/Textbox.h
+++ b/src/interface/Textbox.h
@@ -22,8 +22,6 @@ protected:
std::string text;
std::string displayText;
ui::Point textPosition;
- HorizontalAlignment textHAlign;
- VerticalAlignment textVAlign;
int cursor, cursorPosition;
TextboxAction *actionCallback;
bool masked;
@@ -32,13 +30,9 @@ public:
Textbox(Point position, Point size, std::string textboxText);
virtual ~Textbox();
- virtual void TextPosition();
virtual void SetText(std::string text);
virtual void SetDisplayText(std::string text);
std::string GetText();
- HorizontalAlignment GetHAlignment() { return textHAlign; }
- VerticalAlignment GetVAlignment() { return textVAlign; }
- void SetAlignment(HorizontalAlignment hAlign, VerticalAlignment vAlign) { textHAlign = hAlign; textVAlign = vAlign; TextPosition(); }
void SetActionCallback(TextboxAction * action) { actionCallback = action; }
virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt);
diff --git a/src/login/LoginView.cpp b/src/login/LoginView.cpp
index 1ae9ef8..e9f8090 100644
--- a/src/login/LoginView.cpp
+++ b/src/login/LoginView.cpp
@@ -6,6 +6,7 @@
*/
#include "LoginView.h"
+#include "Style.h"
class LoginView::LoginAction : public ui::ButtonAction
{
@@ -30,28 +31,35 @@ public:
};
LoginView::LoginView():
- ui::Window(ui::Point(-1, -1), ui::Point(200, 100)),
- loginButton(new ui::Button(ui::Point(200-50, 100-16), ui::Point(50, 16), "Login")),
- cancelButton(new ui::Button(ui::Point(0, 100-16), ui::Point(50, 16), "Cancel")),
- titleLabel(new ui::Label(ui::Point(4, 2), ui::Point(200-16, 16), "Server login")),
- usernameField(new ui::Textbox(ui::Point(8, 20), ui::Point(200-16, 16), "")),
- passwordField(new ui::Textbox(ui::Point(8, 40), ui::Point(200-16, 16), "")),
- infoLabel(new ui::Label(ui::Point(8, 60), ui::Point(200-16, 16), ""))
+ ui::Window(ui::Point(-1, -1), ui::Point(200, 87)),
+ loginButton(new ui::Button(ui::Point(200-100, 87-17), ui::Point(100, 17), "Sign in")),
+ cancelButton(new ui::Button(ui::Point(0, 87-17), ui::Point(101, 17), "Cancel")),
+ titleLabel(new ui::Label(ui::Point(4, 5), ui::Point(200-16, 16), "Server login")),
+ usernameField(new ui::Textbox(ui::Point(8, 25), ui::Point(200-16, 17), Client::Ref().GetAuthUser().Username)),
+ passwordField(new ui::Textbox(ui::Point(8, 46), ui::Point(200-16, 17), "")),
+ infoLabel(new ui::Label(ui::Point(8, 67), ui::Point(200-16, 16), "")),
+ targetSize(0, 0)
{
+ targetSize = Size;
AddComponent(loginButton);
- loginButton->SetAlignment(AlignCentre, AlignBottom);
+ loginButton->Appearance.HorizontalAlign = ui::Appearance::AlignRight;
+ loginButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
+ loginButton->Appearance.TextInactive = style::Colour::ConfirmButton;
loginButton->SetActionCallback(new LoginAction(this));
AddComponent(cancelButton);
- cancelButton->SetAlignment(AlignCentre, AlignBottom);
+ cancelButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft;
+ cancelButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
cancelButton->SetActionCallback(new CancelAction(this));
AddComponent(titleLabel);
- titleLabel->SetAlignment(AlignLeft, AlignBottom);
+ titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+
AddComponent(usernameField);
- usernameField->SetAlignment(AlignLeft, AlignBottom);
+ usernameField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; usernameField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(passwordField);
- passwordField->SetAlignment(AlignLeft, AlignBottom);
+ passwordField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; passwordField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
passwordField->SetHidden(true);
- infoLabel->SetAlignment(AlignCentre, AlignBottom);
+ infoLabel->Appearance.HorizontalAlign = ui::Appearance::AlignCentre; infoLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
+ infoLabel->Visible = false;
AddComponent(infoLabel);
}
@@ -75,6 +83,11 @@ void LoginView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, boo
void LoginView::NotifyStatusChanged(LoginModel * sender)
{
+ if(!infoLabel->GetText().length() && sender->GetStatusText().length())
+ {
+ targetSize = Size+ui::Point(0, 18);
+ infoLabel->Visible = true;
+ }
infoLabel->SetText(sender->GetStatusText());
if(sender->GetStatus())
{
@@ -82,6 +95,31 @@ void LoginView::NotifyStatusChanged(LoginModel * sender)
}
}
+void LoginView::OnTick(float dt)
+{
+ //if(targetSize != Size)
+ {
+ ui::Point difference = targetSize-Size;
+ if(difference.X!=0)
+ {
+ int xdiff = difference.X/100;
+ if(xdiff == 0)
+ xdiff = 1*isign(difference.X);
+ Size.X += xdiff;
+ }
+ if(difference.Y!=0)
+ {
+ int ydiff = difference.Y/100;
+ if(ydiff == 0)
+ ydiff = 1*isign(difference.Y);
+ Size.Y += ydiff;
+ }
+
+ loginButton->Position.Y = Size.Y-17;
+ cancelButton->Position.Y = Size.Y-17;
+ }
+}
+
void LoginView::OnDraw()
{
Graphics * g = ui::Engine::Ref().g;
diff --git a/src/login/LoginView.h b/src/login/LoginView.h
index 7ae5393..61d6d24 100644
--- a/src/login/LoginView.h
+++ b/src/login/LoginView.h
@@ -19,6 +19,7 @@ class LoginController;
class LoginMode;
class LoginView: public ui::Window {
LoginController * c;
+ ui::Point targetSize;
ui::Button * loginButton;
ui::Button * cancelButton;
ui::Label * titleLabel;
@@ -33,6 +34,7 @@ public:
void AttachController(LoginController * c_) { c = c_; }
void NotifyStatusChanged(LoginModel * sender);
virtual void OnDraw();
+ virtual void OnTick(float dt);
virtual ~LoginView();
};
diff --git a/src/options/OptionsView.cpp b/src/options/OptionsView.cpp
index f88be26..c814c8a 100644
--- a/src/options/OptionsView.cpp
+++ b/src/options/OptionsView.cpp
@@ -16,7 +16,7 @@ OptionsView::OptionsView():
ui::Label * tempLabel = new ui::Label(ui::Point(4, 5), ui::Point(Size.X-8, 14), "Simulation Options");
tempLabel->SetTextColour(style::Colour::InformationTitle);
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
class HeatSimulationAction: public ui::CheckboxAction
@@ -31,7 +31,7 @@ OptionsView::OptionsView():
heatSimulation->SetActionCallback(new HeatSimulationAction(this));
AddComponent(heatSimulation);
tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with very old saves");
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
class AmbientHeatSimulationAction: public ui::CheckboxAction
@@ -46,7 +46,7 @@ OptionsView::OptionsView():
ambientHeatSimulation->SetActionCallback(new AmbientHeatSimulationAction(this));
AddComponent(ambientHeatSimulation);
tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with old saves");
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
class NewtonianGravityAction: public ui::CheckboxAction
@@ -61,7 +61,7 @@ OptionsView::OptionsView():
newtonianGravity->SetActionCallback(new NewtonianGravityAction(this));
AddComponent(newtonianGravity);
tempLabel = new ui::Label(ui::Point(24, newtonianGravity->Position.Y+14), ui::Point(Size.X-28, 16), "\bgMay cause poor performance on older computers");
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
class WaterEqualisationAction: public ui::CheckboxAction
@@ -76,7 +76,7 @@ OptionsView::OptionsView():
waterEqualisation->SetActionCallback(new WaterEqualisationAction(this));
AddComponent(waterEqualisation);
tempLabel = new ui::Label(ui::Point(24, waterEqualisation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgMay cause poor performance with a lot of water");
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
class AirModeChanged: public ui::DropDownAction
@@ -96,7 +96,7 @@ OptionsView::OptionsView():
airMode->SetActionCallback(new AirModeChanged(this));
tempLabel = new ui::Label(ui::Point(8, 146), ui::Point(Size.X-96, 16), "Air Simulation Mode");
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
class GravityModeChanged: public ui::DropDownAction
@@ -115,7 +115,7 @@ OptionsView::OptionsView():
gravityMode->SetActionCallback(new GravityModeChanged(this));
tempLabel = new ui::Label(ui::Point(8, 166), ui::Point(Size.X-96, 16), "Gravity Simulation Mode");
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
diff --git a/src/preview/PreviewView.cpp b/src/preview/PreviewView.cpp
index 661423c..2fb2dbf 100644
--- a/src/preview/PreviewView.cpp
+++ b/src/preview/PreviewView.cpp
@@ -28,7 +28,7 @@ PreviewView::PreviewView():
}
};
openButton = new ui::Button(ui::Point(0, Size.Y-19), ui::Point(51, 19), "Open");
- openButton->SetAlignment(AlignLeft, AlignMiddle);
+ openButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; openButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
openButton->SetIcon(IconOpen);
openButton->SetActionCallback(new OpenAction(this));
AddComponent(openButton);
@@ -45,7 +45,7 @@ PreviewView::PreviewView():
};
favButton = new ui::Button(ui::Point(51, Size.Y-19), ui::Point(51, 19), "Fav.");
- favButton->SetAlignment(AlignLeft, AlignMiddle);
+ favButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; favButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
favButton->SetIcon(IconFavourite);
favButton->SetActionCallback(new FavAction(this));
AddComponent(favButton);
@@ -72,7 +72,7 @@ PreviewView::PreviewView():
}
};
reportButton = new ui::Button(ui::Point(102, Size.Y-19), ui::Point(51, 19), "Report");
- reportButton->SetAlignment(AlignLeft, AlignMiddle);
+ reportButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; reportButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
reportButton->SetIcon(IconReport);
reportButton->SetActionCallback(new ReportAction(this));
AddComponent(reportButton);
@@ -89,22 +89,22 @@ PreviewView::PreviewView():
};
browserOpenButton = new ui::Button(ui::Point((XRES/2)-108, Size.Y-19), ui::Point(108, 19), "Open in browser");
- browserOpenButton->SetAlignment(AlignLeft, AlignMiddle);
+ browserOpenButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; browserOpenButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
browserOpenButton->SetIcon(IconOpen);
browserOpenButton->SetActionCallback(new BrowserOpenAction(this));
AddComponent(browserOpenButton);
saveNameLabel = new ui::Label(ui::Point(5, (YRES/2)+15), ui::Point(100, 16), "");
- saveNameLabel->SetAlignment(AlignLeft, AlignBottom);
+ saveNameLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; saveNameLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(saveNameLabel);
saveDescriptionTextblock = new ui::Textblock(ui::Point(5, (YRES/2)+15+14+17), ui::Point((XRES/2)-10, Size.Y-((YRES/2)+15+14+17)-21), "");
- saveDescriptionTextblock->SetAlignment(AlignLeft, AlignTop);
+ saveDescriptionTextblock->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; saveDescriptionTextblock->Appearance.VerticalAlign = ui::Appearance::AlignTop;
saveDescriptionTextblock->SetTextColour(ui::Colour(180, 180, 180));
AddComponent(saveDescriptionTextblock);
authorDateLabel = new ui::Label(ui::Point(5, (YRES/2)+15+14), ui::Point(100, 16), "");
- authorDateLabel->SetAlignment(AlignLeft, AlignBottom);
+ authorDateLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; authorDateLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(authorDateLabel);
}
@@ -194,10 +194,10 @@ void PreviewView::NotifyCommentsChanged(PreviewModel * sender)
for(int i = 0; i < tempComments->size(); i++)
{
tempUsername = new ui::Label(ui::Point((XRES/2) + 5, currentY+5), ui::Point(Size.X-((XRES/2) + 10), 16), tempComments->at(i)->authorName);
- tempUsername->SetAlignment(AlignLeft, AlignBottom);
+ tempUsername->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempUsername->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
currentY += 16;
tempComment = new ui::Textblock(ui::Point((XRES/2) + 5, currentY+5), ui::Point(Size.X-((XRES/2) + 10), -1), tempComments->at(i)->comment);
- tempComment->SetAlignment(AlignLeft, AlignTop);
+ tempComment->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempComment->Appearance.VerticalAlign = ui::Appearance::AlignTop;
tempComment->SetTextColour(ui::Colour(180, 180, 180));
currentY += tempComment->Size.Y+4;
diff --git a/src/search/Save.cpp b/src/search/Save.cpp
index 3c7b1f9..8b2f215 100644
--- a/src/search/Save.cpp
+++ b/src/search/Save.cpp
@@ -13,7 +13,6 @@ Save::Save(Save & save) :
save.date), Published(save.Published), id(save.id), votesUp(
save.votesUp), votesDown(save.votesDown), data(NULL), vote(save.vote), tags(save.tags) {
if (save.data) {
- std::cout << data << " " << save.data << std::endl;
data = (unsigned char *) malloc(save.dataLength);
memcpy(data, save.data, save.dataLength);
dataLength = save.dataLength;
diff --git a/src/search/SearchView.cpp b/src/search/SearchView.cpp
index ffaa471..d091c31 100644
--- a/src/search/SearchView.cpp
+++ b/src/search/SearchView.cpp
@@ -28,7 +28,7 @@ SearchView::SearchView():
}
};
searchField = new ui::Textbox(ui::Point(60, 10), ui::Point((XRES+BARSIZE)-226, 16), "");
- searchField->SetAlignment(AlignLeft, AlignBottom);
+ searchField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; searchField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
searchField->SetActionCallback(new SearchAction(this));
class SortAction : public ui::ButtonAction
@@ -43,7 +43,7 @@ SearchView::SearchView():
};
sortButton = new ui::Button(ui::Point(XRES+BARSIZE-140, 10), ui::Point(60, 16), "Sort");
sortButton->SetActionCallback(new SortAction(this));
- sortButton->SetAlignment(AlignCentre, AlignBottom);
+ sortButton->Appearance.HorizontalAlign = ui::Appearance::AlignCentre; sortButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(sortButton);
class MyOwnAction : public ui::ButtonAction
@@ -61,7 +61,7 @@ SearchView::SearchView():
ownButton->SetActionCallback(new MyOwnAction(this));
if(!Client::Ref().GetAuthUser().ID)
ownButton->Enabled = false;
- ownButton->SetAlignment(AlignCentre, AlignBottom);
+ ownButton->Appearance.HorizontalAlign = ui::Appearance::AlignCentre; ownButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(ownButton);
class FavAction : public ui::ButtonAction
@@ -80,7 +80,7 @@ SearchView::SearchView():
favButton->SetActionCallback(new FavAction(this));
if(!Client::Ref().GetAuthUser().ID)
favButton->Enabled = false;
- favButton->SetAlignment(AlignCentre, AlignBottom);
+ favButton->Appearance.HorizontalAlign = ui::Appearance::AlignCentre; favButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(favButton);
class NextPageAction : public ui::ButtonAction
@@ -94,7 +94,7 @@ SearchView::SearchView():
}
};
nextButton->SetActionCallback(new NextPageAction(this));
- nextButton->SetAlignment(AlignRight, AlignBottom);
+ nextButton->Appearance.HorizontalAlign = ui::Appearance::AlignRight; nextButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
class PrevPageAction : public ui::ButtonAction
{
SearchView * v;
@@ -106,7 +106,7 @@ SearchView::SearchView():
}
};
previousButton->SetActionCallback(new PrevPageAction(this));
- previousButton->SetAlignment(AlignLeft, AlignBottom);
+ previousButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; previousButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(nextButton);
AddComponent(previousButton);
AddComponent(searchField);
@@ -116,7 +116,7 @@ SearchView::SearchView():
AddComponent(loadingSpinner);
ui::Label * searchPrompt = new ui::Label(ui::Point(10, 10), ui::Point(50, 16), "Search:");
- searchPrompt->SetAlignment(AlignLeft, AlignBottom);
+ searchPrompt->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; searchPrompt->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(searchPrompt);
class RemoveSelectedAction : public ui::ButtonAction
diff --git a/src/ssave/SSaveView.cpp b/src/ssave/SSaveView.cpp
index 8a4a482..e37564c 100644
--- a/src/ssave/SSaveView.cpp
+++ b/src/ssave/SSaveView.cpp
@@ -17,11 +17,11 @@ SSaveView::SSaveView():
descriptionField(NULL)
{
titleLabel = new ui::Label(ui::Point(2, 1), ui::Point(Size.X-4, 16), "Save to Server");
- titleLabel->SetAlignment(AlignLeft, AlignBottom);
+ titleLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; titleLabel->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(titleLabel);
nameField = new ui::Textbox(ui::Point(4, 18), ui::Point(Size.X-8, 16), "");
- nameField->SetAlignment(AlignLeft, AlignBottom);
+ nameField->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; nameField->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
AddComponent(nameField);
descriptionField = new ui::Textarea(ui::Point(4, 54), ui::Point(Size.X-8, Size.Y-26-54), "");
diff --git a/src/stamps/StampsView.cpp b/src/stamps/StampsView.cpp
index 883cabd..249248e 100644
--- a/src/stamps/StampsView.cpp
+++ b/src/stamps/StampsView.cpp
@@ -35,7 +35,7 @@ StampsView::StampsView():
}
};
nextButton->SetActionCallback(new NextPageAction(this));
- nextButton->SetAlignment(AlignRight, AlignBottom);
+ nextButton->Appearance.HorizontalAlign = ui::Appearance::AlignRight; nextButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
class PrevPageAction : public ui::ButtonAction
{
@@ -48,7 +48,7 @@ StampsView::StampsView():
}
};
previousButton->SetActionCallback(new PrevPageAction(this));
- previousButton->SetAlignment(AlignLeft, AlignBottom);
+ previousButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; previousButton->Appearance.VerticalAlign = ui::Appearance::AlignBottom;
class RemoveSelectedAction : public ui::ButtonAction
{
diff --git a/src/tags/TagsView.cpp b/src/tags/TagsView.cpp
index c39a4c7..0baed21 100644
--- a/src/tags/TagsView.cpp
+++ b/src/tags/TagsView.cpp
@@ -28,7 +28,7 @@ TagsView::TagsView():
}
};
closeButton = new ui::Button(ui::Point(0, Size.Y-16), ui::Point(195, 16), "Close");
- closeButton->SetAlignment(AlignLeft, AlignTop);
+ closeButton->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; closeButton->Appearance.VerticalAlign = ui::Appearance::AlignTop;
closeButton->SetActionCallback(new CloseAction(this));
AddComponent(closeButton);
@@ -36,7 +36,7 @@ TagsView::TagsView():
AddComponent(tagInput);
title = new ui::Label(ui::Point(5, 5), ui::Point(185, 16), "Manage tags:");
- title->SetAlignment(AlignLeft, AlignTop);
+ title->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; title->Appearance.VerticalAlign = ui::Appearance::AlignTop;
AddComponent(title);
}
@@ -81,14 +81,14 @@ void TagsView::NotifyTagsChanged(TagsModel * sender)
for(int i = 0; i < sender->GetSave()->GetTags().size(); i++)
{
ui::Label * tempLabel = new ui::Label(ui::Point(35, 35+(16*i)), ui::Point(120, 16), sender->GetSave()->GetTags()[i]);
- tempLabel->SetAlignment(AlignLeft, AlignMiddle);
+ tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
tags.push_back(tempLabel);
AddComponent(tempLabel);
if(sender->GetSave()->GetUserName()==Client::Ref().GetAuthUser().Username)
{
ui::Button * tempButton = new ui::Button(ui::Point(15, 35+(16*i)), ui::Point(14, 14), "x");
- tempButton->SetAlignment(AlignCentre, AlignMiddle);
+ tempButton->Appearance.HorizontalAlign = ui::Appearance::AlignCentre; tempButton->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
tempButton->SetActionCallback(new DeleteTagAction(this, sender->GetSave()->GetTags()[i]));
tags.push_back(tempButton);
AddComponent(tempButton);