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authorSavely Skresanov <savask@yandex.ru>2012-06-05 09:03:39 (GMT)
committer Savely Skresanov <savask@yandex.ru>2012-06-05 09:06:52 (GMT)
commit29f3500ba3ea82bef6ddbffb90420ffdd2b70fd9 (patch)
tree547e922c5cca80f55e4fff8822ee99067d435dcc /src
parent7f5408f196002476c4765f1cae833e1441e4b276 (diff)
downloadpowder-29f3500ba3ea82bef6ddbffb90420ffdd2b70fd9.zip
powder-29f3500ba3ea82bef6ddbffb90420ffdd2b70fd9.tar.gz
Put ifs into switch in create_part. Delete useless PSv saving function.
Diffstat (limited to 'src')
-rw-r--r--src/powder.c413
-rw-r--r--src/save.c219
2 files changed, 218 insertions, 414 deletions
diff --git a/src/powder.c b/src/powder.c
index 827995c..8515040 100644
--- a/src/powder.c
+++ b/src/powder.c
@@ -905,216 +905,239 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
parts[i].tmp = 0;
parts[i].tmp2 = 0;
}
- if (t==PT_LIGH && p==-2)
- {
- switch (gravityMode)
- {
- default:
- case 0:
- parts[i].tmp= 270+rand()%40-20;
- break;
- case 1:
- parts[i].tmp = rand()%360;
- break;
- case 2:
- parts[i].tmp = atan2(x-XCNTR, y-YCNTR)*(180.0f/M_PI)+90;
- }
- parts[i].tmp2 = 4;
- }
- if (t==PT_SOAP)
- {
- parts[i].tmp = -1;
- parts[i].tmp2 = -1;
- }
//now set various properties that we want at spawn.
- if (t==PT_ACID || t==PT_CAUS)
- {
- parts[i].life = 75;
- }
- /*Testing
- if(t==PT_WOOD){
- parts[i].life = 150;
- }
- End Testing*/
- if (t==PT_WARP) {
- parts[i].life = rand()%95+70;
- }
- if (t==PT_FUSE) {
- parts[i].life = 50;
- parts[i].tmp = 50;
- }
/*if (ptypes[t].properties&PROP_LIFE) {
int r;
for (r = 0; r<NGOL; r++)
if (t==goltype[r])
parts[i].tmp = grule[r+1][9] - 1;
}*/
- if (t==PT_LIFE && v<NGOLALT)
+ switch (t)
{
- parts[i].tmp = grule[v+1][9] - 1;
- parts[i].ctype = v;
- }
- if (t==PT_TRON)
- {
- int randhue = rand()%360;
- int randomdir = rand()%4;
- parts[i].tmp = 1|(randomdir<<5)|(randhue<<7);//set as a head and a direction
- parts[i].tmp2 = 4;//tail
- parts[i].life = 5;
- }
-
- if (t==PT_DEUT)
- parts[i].life = 10;
- if (t==PT_MERC)
- parts[i].tmp = 10;
- if (t==PT_BRAY)
- parts[i].life = 30;
- if (t==PT_PUMP || t==PT_GPMP)
- parts[i].life= 10;
- if (t==PT_SING)
- parts[i].life = rand()%50+60;
- if (t==PT_QRTZ)
- parts[i].tmp = (rand()%11);
- if (t==PT_PQRT)
- parts[i].tmp = (rand()%11);
- if (t==PT_CLST)
- parts[i].tmp = (rand()%7);
- if (t==PT_FSEP)
- parts[i].life = 50;
- if (t==PT_COAL) {
- parts[i].life = 110;
- parts[i].tmp = 50;
- }
- if (t==PT_IGNT) {
- parts[i].life = 3;
- }
- if (t==PT_FRZW)
- parts[i].life = 100;
- if (t==PT_PIPE)
- parts[i].life = 60;
- if (t==PT_BCOL)
- parts[i].life = 110;
- if (t==PT_FIRE)
- parts[i].life = rand()%50+120;
- if (t==PT_PLSM)
- parts[i].life = rand()%150+50;
- if (t==PT_HFLM)
- parts[i].life = rand()%150+50;
- if (t==PT_LAVA)
- parts[i].life = rand()%120+240;
- if (t==PT_NBLE)
- parts[i].life = 0;
- if (t==PT_ICEI)
- parts[i].ctype = PT_WATR;
- if (t==PT_NEUT)
- {
- float r = (rand()%128+128)/127.0f;
- float a = (rand()%360)*3.14159f/180.0f;
- parts[i].life = rand()%480+480;
- parts[i].vx = r*cosf(a);
- parts[i].vy = r*sinf(a);
- }
- if (t==PT_MORT)
- {
- parts[i].vx = 2;
- }
- if (t==PT_PHOT)
- {
- float a = (rand()%8) * 0.78540f;
- parts[i].life = 680;
- parts[i].ctype = 0x3FFFFFFF;
- parts[i].vx = 3.0f*cosf(a);
- parts[i].vy = 3.0f*sinf(a);
- }
- if (t==PT_ELEC)
- {
- float a = (rand()%360)*3.14159f/180.0f;
- parts[i].life = 680;
- parts[i].vx = 2.0f*cosf(a);
- parts[i].vy = 2.0f*sinf(a);
- }
- if (t==PT_STKM)
- {
- if (player.spwn==0)
- {
- parts[i].x = (float)x;
- parts[i].y = (float)y;
+ case PT_LIGH:
+ if (p==-2)
+ {
+ switch (gravityMode)
+ {
+ default:
+ case 0:
+ parts[i].tmp= 270+rand()%40-20;
+ break;
+ case 1:
+ parts[i].tmp = rand()%360;
+ break;
+ case 2:
+ parts[i].tmp = atan2(x-XCNTR, y-YCNTR)*(180.0f/M_PI)+90;
+ }
+ parts[i].tmp2 = 4;
+ }
+ break;
+ case PT_SOAP:
+ parts[i].tmp = -1;
+ parts[i].tmp2 = -1;
+ break;
+ case PT_ACID: case PT_CAUS:
+ parts[i].life = 75;
+ break;
+ /*Testing
+ case PT_WOOD:
+ parts[i].life = 150;
+ break;
+ End Testing*/
+ case PT_WARP:
+ parts[i].life = rand()%95+70;
+ break;
+ case PT_FUSE:
+ parts[i].life = 50;
+ parts[i].tmp = 50;
+ break;
+ case PT_LIFE:
+ if (v<NGOLALT)
+ {
+ parts[i].tmp = grule[v+1][9] - 1;
+ parts[i].ctype = v;
+ }
+ break;
+ case PT_DEUT:
+ parts[i].life = 10;
+ break;
+ case PT_MERC:
+ parts[i].tmp = 10;
+ break;
+ case PT_BRAY:
+ parts[i].life = 30;
+ break;
+ case PT_GPMP: case PT_PUMP:
+ parts[i].life = 10;
+ break;
+ case PT_SING:
+ parts[i].life = rand()%50+60;
+ break;
+ case PT_QRTZ:
+ parts[i].tmp = (rand()%11);
+ break;
+ case PT_PQRT:
+ parts[i].tmp = (rand()%11);
+ break;
+ case PT_CLST:
+ parts[i].tmp = (rand()%7);
+ break;
+ case PT_FSEP:
+ parts[i].life = 50;
+ break;
+ case PT_COAL:
+ parts[i].life = 110;
+ parts[i].tmp = 50;
+ break;
+ case PT_IGNT:
+ parts[i].life = 3;
+ break;
+ case PT_FRZW:
+ parts[i].life = 100;
+ break;
+ case PT_PIPE:
+ parts[i].life = 60;
+ break;
+ case PT_BCOL:
+ parts[i].life = 110;
+ break;
+ case PT_FIRE:
+ parts[i].life = rand()%50+120;
+ break;
+ case PT_PLSM:
+ parts[i].life = rand()%150+50;
+ break;
+ case PT_HFLM:
+ parts[i].life = rand()%150+50;
+ break;
+ case PT_LAVA:
+ parts[i].life = rand()%120+240;
+ break;
+ case PT_NBLE:
+ parts[i].life = 0;
+ break;
+ case PT_ICEI:
+ parts[i].ctype = PT_WATR;
+ break;
+ case PT_MORT:
+ parts[i].vx = 2;
+ break;
+ case PT_STKM:
+ if (player.spwn==0)
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
#ifdef OGLR
- parts[i].lastX = (float)x;
- parts[i].lastY = (float)y;
+ parts[i].lastX = (float)x;
+ parts[i].lastY = (float)y;
#endif
- parts[i].type = PT_STKM;
- parts[i].vx = 0;
- parts[i].vy = 0;
- parts[i].life = 100;
- parts[i].ctype = 0;
- parts[i].temp = ptypes[t].heat;
- STKM_init_legs(&player, i);
- player.spwn = 1;
- }
- else
- {
- return -1;
- }
- create_part(-1,x,y,PT_SPAWN);
- ISSPAWN1 = 1;
- }
- if (t==PT_STKM2)
- {
- if (player2.spwn==0)
- {
- parts[i].x = (float)x;
- parts[i].y = (float)y;
+ parts[i].type = PT_STKM;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 100;
+ parts[i].ctype = 0;
+ parts[i].temp = ptypes[t].heat;
+ STKM_init_legs(&player, i);
+ player.spwn = 1;
+ }
+ else
+ {
+ return -1;
+ }
+ create_part(-1,x,y,PT_SPAWN);
+ ISSPAWN1 = 1;
+ break;
+ case PT_STKM2:
+ if (player2.spwn==0)
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
#ifdef OGLR
- parts[i].lastX = (float)x;
- parts[i].lastY = (float)y;
+ parts[i].lastX = (float)x;
+ parts[i].lastY = (float)y;
#endif
- parts[i].type = PT_STKM2;
- parts[i].vx = 0;
- parts[i].vy = 0;
- parts[i].life = 100;
- parts[i].ctype = 0;
- parts[i].temp = ptypes[t].heat;
- STKM_init_legs(&player2, i);
- player2.spwn = 1;
- }
- else
- {
- return -1;
- }
- create_part(-1,x,y,PT_SPAWN2);
- ISSPAWN2 = 1;
- }
- if (t==PT_FIGH)
- {
- unsigned char fcount = 0;
- while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++;
- if (fcount < 100 && fighters[fcount].spwn==0)
- {
- parts[i].x = (float)x;
- parts[i].y = (float)y;
+ parts[i].type = PT_STKM2;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 100;
+ parts[i].ctype = 0;
+ parts[i].temp = ptypes[t].heat;
+ STKM_init_legs(&player2, i);
+ player2.spwn = 1;
+ }
+ else
+ {
+ return -1;
+ }
+ create_part(-1,x,y,PT_SPAWN2);
+ ISSPAWN2 = 1;
+ break;
+ case PT_FIGH:
+ break;
+ case PT_BIZR: case PT_BIZRG: case PT_BIZRS:
+ parts[i].ctype = 0x47FFFF;
+ break;
+ default:
+ if (t==PT_FIGH)
+ {
+ unsigned char fcount = 0;
+ while (fcount < 100 && fcount < (fighcount+1) && fighters[fcount].spwn==1) fcount++;
+ if (fcount < 100 && fighters[fcount].spwn==0)
+ {
+ parts[i].x = (float)x;
+ parts[i].y = (float)y;
#ifdef OGLR
- parts[i].lastX = (float)x;
- parts[i].lastY = (float)y;
+ parts[i].lastX = (float)x;
+ parts[i].lastY = (float)y;
#endif
- parts[i].type = PT_FIGH;
- parts[i].vx = 0;
- parts[i].vy = 0;
- parts[i].life = 100;
- parts[i].ctype = 0;
- parts[i].tmp = fcount;
- parts[i].temp = ptypes[t].heat;
- STKM_init_legs(&fighters[fcount], i);
- fighters[fcount].spwn = 1;
- fighters[fcount].elem = PT_DUST;
- fighcount++;
-
- return i;
- }
- return -1;
+ parts[i].type = PT_FIGH;
+ parts[i].vx = 0;
+ parts[i].vy = 0;
+ parts[i].life = 100;
+ parts[i].ctype = 0;
+ parts[i].tmp = fcount;
+ parts[i].temp = ptypes[t].heat;
+ STKM_init_legs(&fighters[fcount], i);
+ fighters[fcount].spwn = 1;
+ fighters[fcount].elem = PT_DUST;
+ fighcount++;
+
+ return i;
+ }
+ return -1;
+ }
+ if (t==PT_PHOT)
+ {
+ float a = (rand()%8) * 0.78540f;
+ parts[i].life = 680;
+ parts[i].ctype = 0x3FFFFFFF;
+ parts[i].vx = 3.0f*cosf(a);
+ parts[i].vy = 3.0f*sinf(a);
+ }
+ if (t==PT_ELEC)
+ {
+ float a = (rand()%360)*3.14159f/180.0f;
+ parts[i].life = 680;
+ parts[i].vx = 2.0f*cosf(a);
+ parts[i].vy = 2.0f*sinf(a);
+ }
+ if (t==PT_NEUT)
+ {
+ float r = (rand()%128+128)/127.0f;
+ float a = (rand()%360)*3.14159f/180.0f;
+ parts[i].life = rand()%480+480;
+ parts[i].vx = r*cosf(a);
+ parts[i].vy = r*sinf(a);
+ }
+ if (t==PT_TRON)
+ {
+ int randhue = rand()%360;
+ int randomdir = rand()%4;
+ parts[i].tmp = 1|(randomdir<<5)|(randhue<<7);//set as a head and a direction
+ parts[i].tmp2 = 4;//tail
+ parts[i].life = 5;
+ }
}
- if (t==PT_BIZR||t==PT_BIZRG||t==PT_BIZRS)
- parts[i].ctype = 0x47FFFF;
//and finally set the pmap/photon maps to the newly created particle
if (ptypes[t].properties & TYPE_ENERGY)
photons[y][x] = t|(i<<8);
diff --git a/src/save.c b/src/save.c
index c5e35c9..7e3c26b 100644
--- a/src/save.c
+++ b/src/save.c
@@ -44,11 +44,7 @@ pixel *prerender_save(void *save, int size, int *width, int *height)
void *build_save(int *size, int orig_x0, int orig_y0, int orig_w, int orig_h, unsigned char bmap[YRES/CELL][XRES/CELL], float vx[YRES/CELL][XRES/CELL], float vy[YRES/CELL][XRES/CELL], float pv[YRES/CELL][XRES/CELL], float fvx[YRES/CELL][XRES/CELL], float fvy[YRES/CELL][XRES/CELL], sign signs[MAXSIGNS], void* partsptr)
{
-#ifdef SAVE_OPS
return build_save_OPS(size, orig_x0, orig_y0, orig_w, orig_h, bmap, vx, vy, pv, fvx, fvy, signs, partsptr);
-#else
- return build_save_PSv(size, orig_x0, orig_y0, orig_w, orig_h, bmap, fvx, fvy, signs, partsptr);
-#endif
}
int parse_save(void *save, int size, int replace, int x0, int y0, unsigned char bmap[YRES/CELL][XRES/CELL], float vx[YRES/CELL][XRES/CELL], float vy[YRES/CELL][XRES/CELL], float pv[YRES/CELL][XRES/CELL], float fvx[YRES/CELL][XRES/CELL], float fvy[YRES/CELL][XRES/CELL], sign signs[MAXSIGNS], void* partsptr, unsigned pmap[YRES][XRES])
@@ -1610,221 +1606,6 @@ corrupt:
return NULL;
}
-void *build_save_PSv(int *size, int orig_x0, int orig_y0, int orig_w, int orig_h, unsigned char bmap[YRES/CELL][XRES/CELL], float fvx[YRES/CELL][XRES/CELL], float fvy[YRES/CELL][XRES/CELL], sign signs[MAXSIGNS], void* partsptr)
-{
- unsigned char *d=calloc(1,3*(XRES/CELL)*(YRES/CELL)+(XRES*YRES)*15+MAXSIGNS*262), *c;
- int i,j,x,y,p=0,*m=calloc(XRES*YRES, sizeof(int));
- int x0, y0, w, h, bx0=orig_x0/CELL, by0=orig_y0/CELL, bw, bh;
- particle *parts = partsptr;
- bw=(orig_w+orig_x0-bx0*CELL+CELL-1)/CELL;
- bh=(orig_h+orig_y0-by0*CELL+CELL-1)/CELL;
-
- // normalize coordinates
- x0 = bx0*CELL;
- y0 = by0*CELL;
- w = bw *CELL;
- h = bh *CELL;
-
- // save the required air state
- for (y=by0; y<by0+bh; y++)
- for (x=bx0; x<bx0+bw; x++)
- d[p++] = bmap[y][x];
- for (y=by0; y<by0+bh; y++)
- for (x=bx0; x<bx0+bw; x++)
- if (bmap[y][x]==WL_FAN||bmap[y][x]==4)
- {
- i = (int)(fvx[y][x]*64.0f+127.5f);
- if (i<0) i=0;
- if (i>255) i=255;
- d[p++] = i;
- }
- for (y=by0; y<by0+bh; y++)
- for (x=bx0; x<bx0+bw; x++)
- if (bmap[y][x]==WL_FAN||bmap[y][x]==4)
- {
- i = (int)(fvy[y][x]*64.0f+127.5f);
- if (i<0) i=0;
- if (i>255) i=255;
- d[p++] = i;
- }
-
- // save the particle map
- for (i=0; i<NPART; i++)
- if (parts[i].type)
- {
- x = (int)(parts[i].x+0.5f);
- y = (int)(parts[i].y+0.5f);
- if (x>=orig_x0 && x<orig_x0+orig_w && y>=orig_y0 && y<orig_y0+orig_h) {
- if (!m[(x-x0)+(y-y0)*w] ||
- parts[m[(x-x0)+(y-y0)*w]-1].type == PT_PHOT ||
- parts[m[(x-x0)+(y-y0)*w]-1].type == PT_NEUT)
- m[(x-x0)+(y-y0)*w] = i+1;
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i)
- d[p++] = parts[i-1].type;
- else
- d[p++] = 0;
- }
-
- // save particle properties
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i)
- {
- i--;
- x = (int)(parts[i].vx*16.0f+127.5f);
- y = (int)(parts[i].vy*16.0f+127.5f);
- if (x<0) x=0;
- if (x>255) x=255;
- if (y<0) y=0;
- if (y>255) y=255;
- d[p++] = x;
- d[p++] = y;
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i) {
- //Everybody loves a 16bit int
- //d[p++] = (parts[i-1].life+3)/4;
- int ttlife = (int)parts[i-1].life;
- d[p++] = ((ttlife&0xFF00)>>8);
- d[p++] = (ttlife&0x00FF);
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i) {
- //Now saving tmp!
- //d[p++] = (parts[i-1].life+3)/4;
- int tttmp = (int)parts[i-1].tmp;
- d[p++] = ((tttmp&0xFF00)>>8);
- d[p++] = (tttmp&0x00FF);
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i && (parts[i-1].type==PT_PBCN || parts[i-1].type==PT_TRON)) {
- //Save tmp2
- d[p++] = parts[i-1].tmp2;
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i) {
- //Save colour (ALPHA)
- d[p++] = (parts[i-1].dcolour&0xFF000000)>>24;
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i) {
- //Save colour (RED)
- d[p++] = (parts[i-1].dcolour&0x00FF0000)>>16;
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i) {
- //Save colour (GREEN)
- d[p++] = (parts[i-1].dcolour&0x0000FF00)>>8;
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i) {
- //Save colour (BLUE)
- d[p++] = (parts[i-1].dcolour&0x000000FF);
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i)
- {
- //New Temperature saving uses a 16bit unsigned int for temperatures, giving a precision of 1 degree versus 36 for the old format
- int tttemp = (int)parts[i-1].temp;
- d[p++] = ((tttemp&0xFF00)>>8);
- d[p++] = (tttemp&0x00FF);
- }
- }
- for (j=0; j<w*h; j++)
- {
- i = m[j];
- if (i && (parts[i-1].type==PT_CLNE || parts[i-1].type==PT_PCLN || parts[i-1].type==PT_BCLN || parts[i-1].type==PT_SPRK || parts[i-1].type==PT_LAVA || parts[i-1].type==PT_PIPE || parts[i-1].type==PT_LIFE || parts[i-1].type==PT_PBCN || parts[i-1].type==PT_WIRE || parts[i-1].type==PT_STOR || parts[i-1].type==PT_CONV))
- d[p++] = parts[i-1].ctype;
- }
-
- j = 0;
- for (i=0; i<MAXSIGNS; i++)
- if (signs[i].text[0] &&
- signs[i].x>=orig_x0 && signs[i].x<orig_x0+orig_w &&
- signs[i].y>=orig_y0 && signs[i].y<orig_y0+orig_h)
- j++;
- d[p++] = j;
- for (i=0; i<MAXSIGNS; i++)
- if (signs[i].text[0] &&
- signs[i].x>=orig_x0 && signs[i].x<orig_x0+orig_w &&
- signs[i].y>=orig_y0 && signs[i].y<orig_y0+orig_h)
- {
- d[p++] = (signs[i].x-x0);
- d[p++] = (signs[i].x-x0)>>8;
- d[p++] = (signs[i].y-y0);
- d[p++] = (signs[i].y-y0)>>8;
- d[p++] = signs[i].ju;
- x = strlen(signs[i].text);
- d[p++] = x;
- memcpy(d+p, signs[i].text, x);
- p+=x;
- }
-
- i = (p*101+99)/100 + 612;
- c = malloc(i);
-
- //New file header uses PSv, replacing fuC. This is to detect if the client uses a new save format for temperatures
- //This creates a problem for old clients, that display and "corrupt" error instead of a "newer version" error
-
- c[0] = 0x50; //0x66;
- c[1] = 0x53; //0x75;
- c[2] = 0x76; //0x43;
- c[3] = legacy_enable|((sys_pause<<1)&0x02)|((gravityMode<<2)&0x0C)|((airMode<<4)&0x70)|((ngrav_enable<<7)&0x80);
- c[4] = SAVE_VERSION;
- c[5] = CELL;
- c[6] = bw;
- c[7] = bh;
- c[8] = p;
- c[9] = p >> 8;
- c[10] = p >> 16;
- c[11] = p >> 24;
-
- i -= 12;
-
- if (BZ2_bzBuffToBuffCompress((char *)(c+12), (unsigned *)&i, (char *)d, p, 9, 0, 0) != BZ_OK)
- {
- free(d);
- free(c);
- free(m);
- return NULL;
- }
- free(d);
- free(m);
-
- *size = i+12;
- return c;
-}
-
int parse_save_PSv(void *save, int size, int replace, int x0, int y0, unsigned char bmap[YRES/CELL][XRES/CELL], float fvx[YRES/CELL][XRES/CELL], float fvy[YRES/CELL][XRES/CELL], sign signs[MAXSIGNS], void* partsptr, unsigned pmap[YRES][XRES])
{
unsigned char *d=NULL,*c=save;