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| author | jacksonmj <mj-pt@jacksonmj.co.uk> | 2012-06-09 11:34:06 (GMT) |
|---|---|---|
| committer | jacksonmj <mj-pt@jacksonmj.co.uk> | 2012-06-09 15:09:14 (GMT) |
| commit | 303a32f2903d763d73060a28449e1d723f905f2b (patch) | |
| tree | 920f9c334be4642530e33e5c693b09c9620a7ec7 /src | |
| parent | 601766a3a0a596ef125c5d59510649178281ca8e (diff) | |
| download | powder-303a32f2903d763d73060a28449e1d723f905f2b.zip powder-303a32f2903d763d73060a28449e1d723f905f2b.tar.gz | |
Avoid stacking in INVS and FILT, and fix pressurised INVS graphics
Collisions now always work for particles inside INVS and FILT, so
particles don't stack (just a single particle on top of each INVS/FILT).
Pressurised INVS was being drawn using PMODE_FLAT (with no alpha
blending), which sometimes hid particles inside INVS.
Also limit BHOL tmp value to make sure it saves correctly.
Diffstat (limited to 'src')
| -rw-r--r-- | src/elements/newgraphics.c | 3 | ||||
| -rw-r--r-- | src/powder.c | 6 |
2 files changed, 6 insertions, 3 deletions
diff --git a/src/elements/newgraphics.c b/src/elements/newgraphics.c index 92a1c94..5679b63 100644 --- a/src/elements/newgraphics.c +++ b/src/elements/newgraphics.c @@ -249,8 +249,7 @@ int graphics_INVS(GRAPHICS_FUNC_ARGS) *colr = 15; *colg = 0; *colb = 150; - *pixel_mode &= PMODE; - *pixel_mode |= PMODE_BLEND; + *pixel_mode = PMODE_BLEND; } return 0; } diff --git a/src/powder.c b/src/powder.c index 9fcb1f0..2e55f49 100644 --- a/src/powder.c +++ b/src/powder.c @@ -1567,6 +1567,7 @@ void update_particles_i(pixel *vid, int start, int inc) create_part(i, x, y, PT_NBHL); parts[i].temp = MAX_TEMP; parts[i].tmp = pmap_count[y][x]-NPART;//strength of grav field + if (parts[i].tmp>51200) parts[i].tmp = 51200; pmap_count[y][x] = NPART; } else @@ -2859,7 +2860,10 @@ void update_particles(pixel *vid)//doesn't update the particles themselves, but photons[y][x] = t|(i<<8); else { - pmap[y][x] = t|(i<<8); + // Particles are sometimes allowed to go inside INVS and FILT + // To make particles collide correctly when inside these elements, these elements must not overwrite an existing pmap entry from particles inside them + if (!pmap[y][x] || (t!=PT_INVIS && t!= PT_FILT)) + pmap[y][x] = t|(i<<8); pmap_count[y][x]++; } } |
