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authorSimon Robertshaw <simon@hardwired.org.uk>2012-08-29 19:50:18 (GMT)
committer Simon Robertshaw <simon@hardwired.org.uk>2012-08-29 19:50:18 (GMT)
commit3e78f64da8265816e973c6047fc9985193311e31 (patch)
treedfaf3444735e4f3709fec4af10a191d74773c2bc /src
parent6760d15be73784537c2f6854c339387ed7f31e79 (diff)
downloadpowder-3e78f64da8265816e973c6047fc9985193311e31.zip
powder-3e78f64da8265816e973c6047fc9985193311e31.tar.gz
Bitops for Lua, incomplete elements API
Diffstat (limited to 'src')
-rw-r--r--src/cat/LuaBit.cpp192
-rw-r--r--src/cat/LuaBit.h32
-rw-r--r--src/cat/LuaScriptInterface.cpp140
-rw-r--r--src/cat/LuaScriptInterface.h11
4 files changed, 365 insertions, 10 deletions
diff --git a/src/cat/LuaBit.cpp b/src/cat/LuaBit.cpp
new file mode 100644
index 0000000..c55f45a
--- /dev/null
+++ b/src/cat/LuaBit.cpp
@@ -0,0 +1,192 @@
+/*
+** Lua BitOp -- a bit operations library for Lua 5.1/5.2.
+** http://bitop.luajit.org/
+**
+** Copyright (C) 2008-2012 Mike Pall. All rights reserved.
+**
+** Permission is hereby granted, free of charge, to any person obtaining
+** a copy of this software and associated documentation files (the
+** "Software"), to deal in the Software without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Software, and to
+** permit persons to whom the Software is furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be
+** included in all copies or substantial portions of the Software.
+**
+** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+**
+** [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
+*/
+
+#define LUA_BITOP_VERSION "1.0.2"
+
+extern "C"
+{
+#include "lua.h"
+#include "lauxlib.h"
+#include "lualib.h"
+}
+
+#ifdef _MSC_VER
+/* MSVC is stuck in the last century and doesn't have C99's stdint.h. */
+typedef __int32 int32_t;
+typedef unsigned __int32 uint32_t;
+typedef unsigned __int64 uint64_t;
+#else
+#include <stdint.h>
+#endif
+
+typedef int32_t SBits;
+typedef uint32_t UBits;
+
+typedef union {
+ lua_Number n;
+#ifdef LUA_NUMBER_DOUBLE
+ uint64_t b;
+#else
+ UBits b;
+#endif
+} BitNum;
+
+/* Convert argument to bit type. */
+static UBits barg(lua_State *L, int idx)
+{
+ BitNum bn;
+ UBits b;
+#if LUA_VERSION_NUM < 502
+ bn.n = lua_tonumber(L, idx);
+#else
+ bn.n = luaL_checknumber(L, idx);
+#endif
+#if defined(LUA_NUMBER_DOUBLE)
+ bn.n += 6755399441055744.0; /* 2^52+2^51 */
+#ifdef SWAPPED_DOUBLE
+ b = (UBits)(bn.b >> 32);
+#else
+ b = (UBits)bn.b;
+#endif
+#elif defined(LUA_NUMBER_INT) || defined(LUA_NUMBER_LONG) || \
+ defined(LUA_NUMBER_LONGLONG) || defined(LUA_NUMBER_LONG_LONG) || \
+ defined(LUA_NUMBER_LLONG)
+ if (sizeof(UBits) == sizeof(lua_Number))
+ b = bn.b;
+ else
+ b = (UBits)(SBits)bn.n;
+#elif defined(LUA_NUMBER_FLOAT)
+#error "A 'float' lua_Number type is incompatible with this library"
+#else
+#error "Unknown number type, check LUA_NUMBER_* in luaconf.h"
+#endif
+#if LUA_VERSION_NUM < 502
+ if (b == 0 && !lua_isnumber(L, idx)) {
+ luaL_typerror(L, idx, "number");
+ }
+#endif
+ return b;
+}
+
+/* Return bit type. */
+#define BRET(b) lua_pushnumber(L, (lua_Number)(SBits)(b)); return 1;
+
+static int bit_tobit(lua_State *L) { BRET(barg(L, 1)) }
+static int bit_bnot(lua_State *L) { BRET(~barg(L, 1)) }
+
+#define BIT_OP(func, opr) \
+ static int func(lua_State *L) { int i; UBits b = barg(L, 1); \
+ for (i = lua_gettop(L); i > 1; i--) b opr barg(L, i); BRET(b) }
+BIT_OP(bit_band, &=)
+BIT_OP(bit_bor, |=)
+BIT_OP(bit_bxor, ^=)
+
+#define bshl(b, n) (b << n)
+#define bshr(b, n) (b >> n)
+#define bsar(b, n) ((SBits)b >> n)
+#define brol(b, n) ((b << n) | (b >> (32-n)))
+#define bror(b, n) ((b << (32-n)) | (b >> n))
+#define BIT_SH(func, fn) \
+ static int func(lua_State *L) { \
+ UBits b = barg(L, 1); UBits n = barg(L, 2) & 31; BRET(fn(b, n)) }
+BIT_SH(bit_lshift, bshl)
+BIT_SH(bit_rshift, bshr)
+BIT_SH(bit_arshift, bsar)
+BIT_SH(bit_rol, brol)
+BIT_SH(bit_ror, bror)
+
+static int bit_bswap(lua_State *L)
+{
+ UBits b = barg(L, 1);
+ b = (b >> 24) | ((b >> 8) & 0xff00) | ((b & 0xff00) << 8) | (b << 24);
+ BRET(b)
+}
+
+static int bit_tohex(lua_State *L)
+{
+ UBits b = barg(L, 1);
+ SBits n = lua_isnone(L, 2) ? 8 : (SBits)barg(L, 2);
+ const char *hexdigits = "0123456789abcdef";
+ char buf[8];
+ int i;
+ if (n < 0) { n = -n; hexdigits = "0123456789ABCDEF"; }
+ if (n > 8) n = 8;
+ for (i = (int)n; --i >= 0; ) { buf[i] = hexdigits[b & 15]; b >>= 4; }
+ lua_pushlstring(L, buf, (size_t)n);
+ return 1;
+}
+
+static const struct luaL_Reg bit_funcs[] = {
+ { "tobit", bit_tobit },
+ { "bnot", bit_bnot },
+ { "band", bit_band },
+ { "bor", bit_bor },
+ { "bxor", bit_bxor },
+ { "lshift", bit_lshift },
+ { "rshift", bit_rshift },
+ { "arshift", bit_arshift },
+ { "rol", bit_rol },
+ { "ror", bit_ror },
+ { "bswap", bit_bswap },
+ { "tohex", bit_tohex },
+ { NULL, NULL }
+};
+
+/* Signed right-shifts are implementation-defined per C89/C99.
+** But the de facto standard are arithmetic right-shifts on two's
+** complement CPUs. This behaviour is required here, so test for it.
+*/
+#define BAD_SAR (bsar(-8, 2) != (SBits)-2)
+
+int luaopen_bit(lua_State *L)
+{
+ UBits b;
+ lua_pushnumber(L, (lua_Number)1437217655L);
+ b = barg(L, -1);
+ if (b != (UBits)1437217655L || BAD_SAR) { /* Perform a simple self-test. */
+ const char *msg = "compiled with incompatible luaconf.h";
+#ifdef LUA_NUMBER_DOUBLE
+#ifdef _WIN32
+ if (b == (UBits)1610612736L)
+ msg = "use D3DCREATE_FPU_PRESERVE with DirectX";
+#endif
+ if (b == (UBits)1127743488L)
+ msg = "not compiled with SWAPPED_DOUBLE";
+#endif
+ if (BAD_SAR)
+ msg = "arithmetic right-shift broken";
+ luaL_error(L, "bit library self-test failed (%s)", msg);
+ }
+#if LUA_VERSION_NUM < 502
+ luaL_register(L, "bit", bit_funcs);
+#else
+ luaL_newlib(L, bit_funcs);
+#endif
+ return 1;
+}
+
diff --git a/src/cat/LuaBit.h b/src/cat/LuaBit.h
new file mode 100644
index 0000000..6d9c068
--- /dev/null
+++ b/src/cat/LuaBit.h
@@ -0,0 +1,32 @@
+/*
+** Lua BitOp -- a bit operations library for Lua 5.1/5.2.
+** http://bitop.luajit.org/
+**
+** Copyright (C) 2008-2012 Mike Pall. All rights reserved.
+**
+** Permission is hereby granted, free of charge, to any person obtaining
+** a copy of this software and associated documentation files (the
+** "Software"), to deal in the Software without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Software, and to
+** permit persons to whom the Software is furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be
+** included in all copies or substantial portions of the Software.
+**
+** THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+**
+** [ MIT license: http://www.opensource.org/licenses/mit-license.php ]
+*/
+
+#define LUA_BITOP_VERSION "1.0.2"
+
+int luaopen_bit(lua_State *L);
+
diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp
index 229064f..50e2735 100644
--- a/src/cat/LuaScriptInterface.cpp
+++ b/src/cat/LuaScriptInterface.cpp
@@ -8,6 +8,8 @@
#include <string>
#include <iomanip>
#include <vector>
+#include <algorithm>
+#include <locale>
#include "Config.h"
#include "Format.h"
#include "LuaScriptInterface.h"
@@ -21,6 +23,8 @@
#include "LuaScriptHelper.h"
#include "client/HTTP.h"
+#include "LuaBit.h"
+
#ifdef WIN
#include <direct.h>
#else
@@ -42,8 +46,10 @@ LuaScriptInterface::LuaScriptInterface(GameModel * m):
//New TPT API
l = lua_open();
luaL_openlibs(l);
+ luaopen_bit(l);
initRendererAPI();
+ initElementsAPI();
//Old TPT API
int i = 0, j;
@@ -255,10 +261,10 @@ void LuaScriptInterface::initRendererAPI()
{
//Methods
struct luaL_reg rendererAPIMethods [] = {
- {"renderModes", luatpt_renderer_renderModes},
- {"displayModes", luatpt_renderer_displayModes},
- {"colourMode", luatpt_renderer_colourMode},
- {"colorMode", luatpt_renderer_colourMode}, //Duplicate of above to make americans happy
+ {"renderModes", renderer_renderModes},
+ {"displayModes", renderer_displayModes},
+ {"colourMode", renderer_colourMode},
+ {"colorMode", renderer_colourMode}, //Duplicate of above to make americans happy
{NULL, NULL}
};
luaL_register(l, "renderer", rendererAPIMethods);
@@ -314,7 +320,7 @@ void LuaScriptInterface::initRendererAPI()
}
//get/set render modes list
-int LuaScriptInterface::luatpt_renderer_renderModes(lua_State * l)
+int LuaScriptInterface::renderer_renderModes(lua_State * l)
{
int args = lua_gettop(l);
if(args)
@@ -347,7 +353,7 @@ int LuaScriptInterface::luatpt_renderer_renderModes(lua_State * l)
}
}
-int LuaScriptInterface::luatpt_renderer_displayModes(lua_State * l)
+int LuaScriptInterface::renderer_displayModes(lua_State * l)
{
int args = lua_gettop(l);
if(args)
@@ -380,7 +386,7 @@ int LuaScriptInterface::luatpt_renderer_displayModes(lua_State * l)
}
}
-int LuaScriptInterface::luatpt_renderer_colourMode(lua_State * l)
+int LuaScriptInterface::renderer_colourMode(lua_State * l)
{
int args = lua_gettop(l);
if(args)
@@ -398,6 +404,126 @@ int LuaScriptInterface::luatpt_renderer_colourMode(lua_State * l)
return luaL_error(l, "Not implemented");
}
+void LuaScriptInterface::initElementsAPI()
+{
+ //Methods
+ struct luaL_reg elementsAPIMethods [] = {
+ {"allocate", elements_allocate},
+ {"free", elements_free},
+ {NULL, NULL}
+ };
+ luaL_register(l, "elements", elementsAPIMethods);
+ int elementsAPI = lua_gettop(l);
+
+ //Static values
+ //Element types/properties/states
+ lua_pushinteger(l, TYPE_PART); lua_setfield(l, elementsAPI, "TYPE_PART");
+ lua_pushinteger(l, TYPE_LIQUID); lua_setfield(l, elementsAPI, "TYPE_LIQUID");
+ lua_pushinteger(l, TYPE_SOLID); lua_setfield(l, elementsAPI, "TYPE_SOLID");
+ lua_pushinteger(l, TYPE_GAS); lua_setfield(l, elementsAPI, "TYPE_GAS");
+ lua_pushinteger(l, TYPE_ENERGY); lua_setfield(l, elementsAPI, "TYPE_ENERGY");
+ lua_pushinteger(l, PROP_CONDUCTS); lua_setfield(l, elementsAPI, "PROP_CONDUCTS");
+ lua_pushinteger(l, PROP_BLACK); lua_setfield(l, elementsAPI, "PROP_BLACK");
+ lua_pushinteger(l, PROP_NEUTPENETRATE); lua_setfield(l, elementsAPI, "PROP_NEUTPENETRATE");
+ lua_pushinteger(l, PROP_NEUTABSORB); lua_setfield(l, elementsAPI, "PROP_NEUTABSORB");
+ lua_pushinteger(l, PROP_NEUTPASS); lua_setfield(l, elementsAPI, "PROP_NEUTPASS");
+ lua_pushinteger(l, PROP_DEADLY); lua_setfield(l, elementsAPI, "PROP_DEADLY");
+ lua_pushinteger(l, PROP_HOT_GLOW); lua_setfield(l, elementsAPI, "PROP_HOT_GLOW");
+ lua_pushinteger(l, PROP_LIFE); lua_setfield(l, elementsAPI, "PROP_LIFE");
+ lua_pushinteger(l, PROP_RADIOACTIVE); lua_setfield(l, elementsAPI, "PROP_RADIOACTIVE");
+ lua_pushinteger(l, PROP_LIFE_DEC); lua_setfield(l, elementsAPI, "PROP_LIFE_DEC");
+ lua_pushinteger(l, PROP_LIFE_KILL); lua_setfield(l, elementsAPI, "PROP_LIFE_KILL");
+ lua_pushinteger(l, PROP_LIFE_KILL_DEC); lua_setfield(l, elementsAPI, "PROP_LIFE_KILL_DEC");
+ lua_pushinteger(l, PROP_SPARKSETTLE); lua_setfield(l, elementsAPI, "PROP_SPARKSETTLE");
+ lua_pushinteger(l, PROP_NOAMBHEAT); lua_setfield(l, elementsAPI, "PROP_NOAMBHEAT");
+ lua_pushinteger(l, FLAG_STAGNANT); lua_setfield(l, elementsAPI, "FLAG_STAGNANT");
+ lua_pushinteger(l, FLAG_SKIPMOVE); lua_setfield(l, elementsAPI, "FLAG_SKIPMOVE");
+ lua_pushinteger(l, FLAG_MOVABLE); lua_setfield(l, elementsAPI, "FLAG_MOVABLE");
+ lua_pushinteger(l, ST_NONE); lua_setfield(l, elementsAPI, "ST_NONE");
+ lua_pushinteger(l, ST_SOLID); lua_setfield(l, elementsAPI, "ST_SOLID");
+ lua_pushinteger(l, ST_LIQUID); lua_setfield(l, elementsAPI, "ST_LIQUID");
+ lua_pushinteger(l, ST_GAS); lua_setfield(l, elementsAPI, "ST_GAS");
+
+ //Element identifiers
+ for(int i = 0; i < PT_NUM; i++)
+ {
+ if(luacon_sim->elements[i].Enabled)
+ {
+ lua_pushinteger(l, i);
+ lua_setfield(l, elementsAPI, luacon_sim->elements[i].Identifier);
+ }
+ }
+}
+
+int LuaScriptInterface::elements_allocate(lua_State * l)
+{
+ std::string group, id, identifier;
+ luaL_checktype(l, 1, LUA_TSTRING);
+ luaL_checktype(l, 2, LUA_TSTRING);
+ group = std::string(lua_tostring(l, 1));
+ std::transform(group.begin(), group.end(), group.begin(), ::toupper);
+ id = std::string(lua_tostring(l, 2));
+ std::transform(id.begin(), id.end(), id.begin(), ::toupper);
+
+ if(group == "DEFAULT")
+ return luaL_error(l, "You cannot create elements in the 'default' group.");
+
+ identifier = group + "_PT_" + id;
+
+ for(int i = 0; i < PT_NUM; i++)
+ {
+ if(luacon_sim->elements[i].Enabled && std::string(luacon_sim->elements[i].Identifier) == identifier)
+ return luaL_error(l, "Element identifier already in use");
+ }
+
+ int newID = -1;
+ for(int i = PT_NUM-1; i >= 0; i--)
+ {
+ if(!luacon_sim->elements[i].Enabled)
+ {
+ newID = i;
+ luacon_sim->elements[i] = Element();
+ luacon_sim->elements[i].Enabled = true;
+ luacon_sim->elements[i].Identifier = strdup(identifier.c_str());
+ break;
+ }
+ }
+
+ if(newID != -1)
+ {
+ lua_getglobal(l, "elements");
+ lua_pushinteger(l, newID);
+ lua_setfield(l, -2, identifier.c_str());
+ lua_pop(l, 1);
+ }
+
+ lua_pushinteger(l, newID);
+ return 1;
+}
+
+int LuaScriptInterface::elements_free(lua_State * l)
+{
+ int id;
+ luaL_checktype(l, 1, LUA_TNUMBER);
+ id = lua_tointeger(l, 1);
+
+ if(id < 0 || id >= PT_NUM || !luacon_sim->elements[id].Enabled)
+ return luaL_error(l, "Invalid element");
+
+ std::string identifier = luacon_sim->elements[id].Identifier;
+ if(identifier.length()>7 && identifier.substr(0, 7) == "DEFAULT")
+ return luaL_error(l, "Cannot free default elements");
+
+ luacon_sim->elements[id].Enabled = false;
+
+ lua_getglobal(l, "elements");
+ lua_pushnil(l);
+ lua_setfield(l, -2, identifier.c_str());
+ lua_pop(l, 1);
+
+ return 0;
+}
+
bool LuaScriptInterface::OnBrushChanged(int brushType, int rx, int ry)
{
diff --git a/src/cat/LuaScriptInterface.h b/src/cat/LuaScriptInterface.h
index f4f6af7..9ae995a 100644
--- a/src/cat/LuaScriptInterface.h
+++ b/src/cat/LuaScriptInterface.h
@@ -42,9 +42,14 @@ class LuaScriptInterface: public CommandInterface {
//Renderer
void initRendererAPI();
- static int luatpt_renderer_renderModes(lua_State * l);
- static int luatpt_renderer_displayModes(lua_State * l);
- static int luatpt_renderer_colourMode(lua_State * l);
+ static int renderer_renderModes(lua_State * l);
+ static int renderer_displayModes(lua_State * l);
+ static int renderer_colourMode(lua_State * l);
+
+ //Elements
+ void initElementsAPI();
+ static int elements_allocate(lua_State * l);
+ static int elements_free(lua_State * l);
public:
lua_State *l;
LuaScriptInterface(GameModel * m);