summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorjacob1 <jfu614@gmail.com>2013-06-24 04:02:00 (GMT)
committer jacob1 <jfu614@gmail.com>2013-06-24 04:02:00 (GMT)
commit776b2f6607acf43ec64f0479001d049a4cc0d854 (patch)
tree08e5a50617adc5776c6561c70ee51705078dbad1 /src
parent76ce2de1ce23fbe79d2794713d132eeb871642bd (diff)
downloadpowder-776b2f6607acf43ec64f0479001d049a4cc0d854.zip
powder-776b2f6607acf43ec64f0479001d049a4cc0d854.tar.gz
fix version tagging in saves
Diffstat (limited to 'src')
-rw-r--r--src/client/GameSave.cpp4
-rw-r--r--src/simulation/Simulation.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/client/GameSave.cpp b/src/client/GameSave.cpp
index 2a7c996..c3aee45 100644
--- a/src/client/GameSave.cpp
+++ b/src/client/GameSave.cpp
@@ -1962,8 +1962,8 @@ char * GameSave::serialiseOPS(int & dataLength)
bson_append_start_object(&b, "origin");
bson_append_int(&b, "majorVersion", SAVE_VERSION);
bson_append_int(&b, "minorVersion", MINOR_VERSION);
- bson_append_int(&b, "buildNum", MINOR_VERSION);
- bson_append_int(&b, "snapshotId", MINOR_VERSION);
+ bson_append_int(&b, "buildNum", BUILD_NUM);
+ bson_append_int(&b, "snapshotId", SNAPSHOT_ID);
bson_append_string(&b, "releaseType", IDENT_RELTYPE);
bson_append_string(&b, "platform", IDENT_PLATFORM);
bson_append_string(&b, "builtType", IDENT_BUILD);
diff --git a/src/simulation/Simulation.cpp b/src/simulation/Simulation.cpp
index d741b8f..a45ef10 100644
--- a/src/simulation/Simulation.cpp
+++ b/src/simulation/Simulation.cpp
@@ -1996,7 +1996,7 @@ void Simulation::init_can_move()
}
for (movingType = 1; movingType < PT_NUM; movingType++)
{
- // everything "swaps" with VACU and BHOL to make them eat things
+ //everything "swaps" with VACU and BHOL to make them eat things
can_move[movingType][PT_BHOL] = 1;
can_move[movingType][PT_NBHL] = 1;
//nothing goes through stickmen
@@ -2005,7 +2005,7 @@ void Simulation::init_can_move()
can_move[movingType][PT_FIGH] = 0;
//INVS behaviour varies with pressure
can_move[movingType][PT_INVIS] = 3;
- //stop CNCT being displaced by other particles
+ //stop CNCT from being displaced by other particles
can_move[movingType][PT_CNCT] = 0;
//VOID and PVOD behaviour varies with powered state and ctype
can_move[movingType][PT_PVOD] = 3;