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authorjacksonmj <mj-pt@jacksonmj.co.uk>2012-02-16 21:13:59 (GMT)
committer jacksonmj <mj-pt@jacksonmj.co.uk>2012-02-16 21:28:43 (GMT)
commit9001508623471c20abd5bce8a025f3b10b87b205 (patch)
tree029af83885ce4cd6eda973593948d7db0ebab47b /src
parent3042b53e111bf3ebb854d8be90415cdd22b8557f (diff)
downloadpowder-9001508623471c20abd5bce8a025f3b10b87b205.zip
powder-9001508623471c20abd5bce8a025f3b10b87b205.tar.gz
Draw pixels for the entire fire_alpha array
Makes fire glow look slightly less blocky
Diffstat (limited to 'src')
-rw-r--r--src/graphics.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/graphics.c b/src/graphics.c
index c460725..185ad6e 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -3170,8 +3170,8 @@ void render_fire(pixel *vid)
g = fire_g[j][i];
b = fire_b[j][i];
if (r || g || b)
- for (y=-CELL+1; y<2*CELL; y++)
- for (x=-CELL+1; x<2*CELL; x++)
+ for (y=-CELL; y<2*CELL; y++)
+ for (x=-CELL; x<2*CELL; x++)
addpixel(vid, i*CELL+x, j*CELL+y, r, g, b, fire_alpha[y+CELL][x+CELL]);
r *= 8;
g *= 8;