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authorjacksonmj <mj-pt@jacksonmj.co.uk>2012-06-17 22:54:47 (GMT)
committer jacksonmj <mj-pt@jacksonmj.co.uk>2012-06-17 22:54:47 (GMT)
commitc14704ae492834d9a888537b973a9b5a8585e3b3 (patch)
tree0f5814fee18e4df51bc34d244a187fefc088cdd1 /src
parent06d2d5267e9d5bdd2c4546df86e06b37368d38fc (diff)
downloadpowder-c14704ae492834d9a888537b973a9b5a8585e3b3.zip
powder-c14704ae492834d9a888537b973a9b5a8585e3b3.tar.gz
Fix STKM causing stacking and falling through some powders
Diffstat (limited to 'src')
-rw-r--r--src/elements/stkm.c23
-rw-r--r--src/powder.c25
2 files changed, 26 insertions, 22 deletions
diff --git a/src/elements/stkm.c b/src/elements/stkm.c
index d0bd14a..1a43525 100644
--- a/src/elements/stkm.c
+++ b/src/elements/stkm.c
@@ -48,6 +48,7 @@ int graphics_STKM(GRAPHICS_FUNC_ARGS)
int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
int r, rx, ry;
+ int t = parts[i].type;
float pp, d;
float dt = 0.9;///(FPSB*FPSB); //Delta time in square
float gvx, gvy;
@@ -57,7 +58,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
playerp->elem = parts[i].ctype;
playerp->frames++;
- //Tempirature handling
+ //Temperature handling
if (parts[i].temp<243)
parts[i].life -= 1;
if ((parts[i].temp<309.6f) && (parts[i].temp>=243))
@@ -132,7 +133,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
playerp->legs[15] = playerp->legs[13];
playerp->legs[13] = pp;
- //Setting accseleration to 0
+ //Setting acceleration to 0
playerp->accs[0] = 0;
playerp->accs[1] = 0;
@@ -155,7 +156,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
{
if (dl>dr)
{
- if (!eval_move(PT_DUST, playerp->legs[4], playerp->legs[5], NULL))
+ if (!eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
{
playerp->accs[2] = -3*gvy-3*gvx;
playerp->accs[3] = 3*gvx-3*gvy;
@@ -165,7 +166,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
}
else
{
- if (!eval_move(PT_DUST, playerp->legs[12], playerp->legs[13], NULL))
+ if (!eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
{
playerp->accs[6] = -3*gvy-3*gvx;
playerp->accs[7] = 3*gvx-3*gvy;
@@ -180,7 +181,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
{
if (dl<dr)
{
- if (!eval_move(PT_DUST, playerp->legs[4], playerp->legs[5], NULL))
+ if (!eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
{
playerp->accs[2] = 3*gvy-3*gvx;
playerp->accs[3] = -3*gvx-3*gvy;
@@ -190,7 +191,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
}
else
{
- if (!eval_move(PT_DUST, playerp->legs[12], playerp->legs[13], NULL))
+ if (!eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
{
playerp->accs[6] = 3*gvy-3*gvx;
playerp->accs[7] = -3*gvx-3*gvy;
@@ -202,7 +203,7 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
//Jump
if (((int)(playerp->comm)&0x04) == 0x04 &&
- (!eval_move(PT_DUST, playerp->legs[4], playerp->legs[5], NULL) || !eval_move(PT_DUST, playerp->legs[12], playerp->legs[13], NULL)))
+ (!eval_move(t, playerp->legs[4], playerp->legs[5], NULL) || !eval_move(t, playerp->legs[12], playerp->legs[13], NULL)))
{
parts[i].vy -= 4*gvy;
playerp->accs[3] -= gvy;
@@ -353,27 +354,27 @@ int run_stickman(playerst* playerp, UPDATE_FUNC_ARGS) {
playerp->legs[8] += (playerp->legs[8]-parts[i].x)*d;
playerp->legs[9] += (playerp->legs[9]-parts[i].y)*d;
- if (INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(PT_DUST, playerp->legs[4], playerp->legs[5], NULL))
+ if (INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
{
playerp->legs[4] = playerp->legs[6];
playerp->legs[5] = playerp->legs[7];
}
- if (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(PT_DUST, playerp->legs[12], playerp->legs[13], NULL))
+ if (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
{
playerp->legs[12] = playerp->legs[14];
playerp->legs[13] = playerp->legs[15];
}
//This makes stick man "pop" from obstacles
- if (INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(PT_DUST, playerp->legs[4], playerp->legs[5], NULL))
+ if (INBOND(playerp->legs[4], playerp->legs[5]) && !eval_move(t, playerp->legs[4], playerp->legs[5], NULL))
{
float t;
t = playerp->legs[4]; playerp->legs[4] = playerp->legs[6]; playerp->legs[6] = t;
t = playerp->legs[5]; playerp->legs[5] = playerp->legs[7]; playerp->legs[7] = t;
}
- if (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(PT_DUST, playerp->legs[12], playerp->legs[13], NULL))
+ if (INBOND(playerp->legs[12], playerp->legs[13]) && !eval_move(t, playerp->legs[12], playerp->legs[13], NULL))
{
float t;
t = playerp->legs[12]; playerp->legs[12] = playerp->legs[14]; playerp->legs[14] = t;
diff --git a/src/powder.c b/src/powder.c
index 6615bbe..9dd2fd1 100644
--- a/src/powder.c
+++ b/src/powder.c
@@ -95,7 +95,7 @@ void init_can_move()
// 1 = Swap
// 2 = Both particles occupy the same space.
// 3 = Varies, go run some extra checks
- int t, rt;
+ int t, rt, stkm_move;
for (rt=0;rt<PT_NUM;rt++)
can_move[0][rt] = 0; // particles that don't exist shouldn't move...
for (t=1;t<PT_NUM;t++)
@@ -134,10 +134,14 @@ void init_can_move()
{
//spark shouldn't move
can_move[PT_SPRK][t] = 0;
- //all stickman collisions are done in stickman update function
- can_move[PT_STKM][t] = 2;
- can_move[PT_STKM2][t] = 2;
- can_move[PT_FIGH][t] = 2;
+ stkm_move = 0;
+ if (ptypes[t].properties&TYPE_LIQUID)
+ stkm_move = 2;
+ if (!t || t==PT_PRTO || t==PT_SPAWN || t==PT_SPAWN2)
+ stkm_move = 2;
+ can_move[PT_STKM][t] = stkm_move;
+ can_move[PT_STKM2][t] = stkm_move;
+ can_move[PT_FIGH][t] = stkm_move;
}
for (t=0;t<PT_NUM;t++)
{
@@ -145,10 +149,9 @@ void init_can_move()
can_move[t][PT_VOID] = 1;
can_move[t][PT_BHOL] = 1;
can_move[t][PT_NBHL] = 1;
- //all stickman collisions are done in stickman update function
- can_move[t][PT_STKM] = 2;
- can_move[t][PT_STKM2] = 2;
- can_move[PT_FIGH][t] = 2;
+ can_move[t][PT_STKM] = 0;
+ can_move[t][PT_STKM2] = 0;
+ can_move[t][PT_FIGH] = 0;
//INVIS behaviour varies with pressure
can_move[t][PT_INVIS] = 3;
//stop CNCT being displaced by other particles
@@ -1052,7 +1055,7 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
{
return -1;
}
- create_part(-1,x,y,PT_SPAWN);
+ create_part(-3,x,y,PT_SPAWN);
ISSPAWN1 = 1;
break;
case PT_STKM2:
@@ -1077,7 +1080,7 @@ inline int create_part(int p, int x, int y, int tv)//the function for creating a
{
return -1;
}
- create_part(-1,x,y,PT_SPAWN2);
+ create_part(-3,x,y,PT_SPAWN2);
ISSPAWN2 = 1;
break;
case PT_BIZR: case PT_BIZRG: case PT_BIZRS: