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| author | savask <savask@yandex.ru> | 2012-02-25 12:45:18 (GMT) |
|---|---|---|
| committer | savask <savask@yandex.ru> | 2012-02-25 12:55:03 (GMT) |
| commit | f41f96f59899cfab8534d24f40c83df088e8d2c5 (patch) | |
| tree | 0f4dd603006229c5cbc2a4d00c3992f9040f7c5c /src | |
| parent | 30e20300b4f93b5db90ef02da55ca44f91915898 (diff) | |
| download | powder-f41f96f59899cfab8534d24f40c83df088e8d2c5.zip powder-f41f96f59899cfab8534d24f40c83df088e8d2c5.tar.gz | |
A new unstable REALISTIC option. No guarantees - but more realistic behaviour.
Better diffusion and heat transition.
Diffstat (limited to 'src')
| -rw-r--r-- | src/powder.c | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/powder.c b/src/powder.c index c869e59..72d1fac 100644 --- a/src/powder.c +++ b/src/powder.c @@ -1,6 +1,7 @@ #include <stdint.h> #include <math.h> #include <defines.h> +#include <squares.h> #include <powder.h> #include <air.h> #include <misc.h> @@ -1831,8 +1832,14 @@ void update_particles_i(pixel *vid, int start, int inc) if (ptypes[t].diffusion)//the random diffusion that gasses have { +#ifdef REALISTIC + //The magic number controlls diffusion speed + parts[i].vx += 0.05*squares[(unsigned int)round(parts[i].temp)]*ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); + parts[i].vy += 0.05*squares[(unsigned int)round(parts[i].temp)]*ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); +#else parts[i].vx += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); parts[i].vy += ptypes[t].diffusion*(rand()/(0.5f*RAND_MAX)-1.0f); +#endif } j = surround_space = nt = 0;//if nt is 1 after this, then there is a particle around the current particle, that is NOT the current particle's type, for water movement. @@ -1863,8 +1870,8 @@ void update_particles_i(pixel *vid, int start, int inc) //heat transfer code h_count = 0; -#ifdef REALHEAT - if (t&&(t!=PT_HSWC||parts[i].life==10)) +#ifdef REALISTIC + if (t&&(t!=PT_HSWC||parts[i].life==10)&&ptypes[t].hconduct) { float c_Cm = 0.0f; #else @@ -1892,7 +1899,7 @@ void update_particles_i(pixel *vid, int start, int inc) &&(rt!=PT_FILT||(t!=PT_BRAY&&t!=PT_PHOT&&t!=PT_BIZR&&t!=PT_BIZRG))) { surround_hconduct[j] = r>>8; -#ifdef REALHEAT +#ifdef REALISTIC c_heat += parts[r>>8].temp*96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight); c_Cm += 96.645/ptypes[rt].hconduct*fabs(ptypes[rt].weight); #else @@ -1901,7 +1908,7 @@ void update_particles_i(pixel *vid, int start, int inc) h_count++; } } -#ifdef REALHEAT +#ifdef REALISTIC if (t == PT_PHOT) pt = (c_heat+parts[i].temp*96.645)/(c_Cm+96.645); else |
