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Diffstat (limited to 'includes/Elements.h')
| -rw-r--r-- | includes/Elements.h | 280 |
1 files changed, 0 insertions, 280 deletions
diff --git a/includes/Elements.h b/includes/Elements.h deleted file mode 100644 index 204460c..0000000 --- a/includes/Elements.h +++ /dev/null @@ -1,280 +0,0 @@ -/* - * Elements.h - * - * Created on: Jan 5, 2012 - * Author: Simon - */ - -//#ifndef ELEMENTS_H_ -//#define ELEMENTS_H_ - -//#include "Config.h" -//#include "Simulation.h" - -#define IPL -257.0f -#define IPH 257.0f -#define ITL MIN_TEMP-1 -#define ITH MAX_TEMP+1 -// no transition (PT_NONE means kill part) -#define NT -1 -// special transition - lava ctypes etc need extra code, which is only found and run if ST is given -#define ST PT_NUM - -#define R_TEMP 22 -#define MAX_TEMP 9999 -#define MIN_TEMP 0 -#define O_MAX_TEMP 3500 -#define O_MIN_TEMP -273 - -#define TYPE_PART 0x00001 //1 Powders -#define TYPE_LIQUID 0x00002 //2 Liquids -#define TYPE_SOLID 0x00004 //4 Solids -#define TYPE_GAS 0x00008 //8 Gasses (Includes plasma) -#define TYPE_ENERGY 0x00010 //16 Energy (Thunder, Light, Neutrons etc.) -#define PROP_CONDUCTS 0x00020 //32 Conducts electricity -#define PROP_BLACK 0x00040 //64 Absorbs Photons (not currently implemented or used, a photwl attribute might be better) -#define PROP_NEUTPENETRATE 0x00080 //128 Penetrated by neutrons -#define PROP_NEUTABSORB 0x00100 //256 Absorbs neutrons, reflect is default (not currently implemented or used) -#define PROP_NEUTPASS 0x00200 //512 Neutrons pass through, such as with glass -#define PROP_DEADLY 0x00400 //1024 Is deadly for stickman (not currently implemented or used) -#define PROP_HOT_GLOW 0x00800 //2048 Hot Metal Glow -#define PROP_LIFE 0x01000 //4096 Is a GoL type -#define PROP_RADIOACTIVE 0x02000 //8192 Radioactive -#define PROP_LIFE_DEC 0x04000 //2^14 Life decreases by one every frame if > zero -#define PROP_LIFE_KILL 0x08000 //2^15 Kill when life value is <= zero -#define PROP_LIFE_KILL_DEC 0x10000 //2^16 Kill when life value is decremented to <= zero -#define PROP_SPARKSETTLE 0x20000 //2^17 Allow Sparks/Embers to settle - -#define FLAG_STAGNANT 1 - -#define ST_NONE 0 -#define ST_SOLID 1 -#define ST_LIQUID 2 -#define ST_GAS 3 - -#define UPDATE_FUNC_ARGS Simulation* sim, int i, int x, int y, int surround_space, int nt, Particle *parts, int pmap[YRES][XRES] -// to call another update function with same arguments: -#define UPDATE_FUNC_SUBCALL_ARGS sim, i, x, y, surround_space, nt, parts, pmap - -#define GRAPHICS_FUNC_ARGS Renderer * ren, Particle *cpart, int nx, int ny, int *pixel_mode, int* cola, int *colr, int *colg, int *colb, int *firea, int *firer, int *fireg, int *fireb -#define GRAPHICS_FUNC_SUBCALL_ARGS ren, cpart, nx, ny, pixel_mode, cola, colr, colg, colb, firea, firer, fireg, fireb - -#define UI_WALLSTART 222 -#define UI_ACTUALSTART 122 -#define UI_WALLCOUNT 25 - -#define WL_WALLELEC 122 -#define WL_EWALL 123 -#define WL_DETECT 124 -#define WL_STREAM 125 -#define WL_SIGN 126 -#define WL_FAN 127 -#define WL_FANHELPER 255 -#define WL_ALLOWLIQUID 128 -#define WL_DESTROYALL 129 -#define WL_ERASE 130 -#define WL_WALL 131 -#define WL_ALLOWAIR 132 -#define WL_ALLOWSOLID 133 -#define WL_ALLOWALLELEC 134 -#define WL_EHOLE 135 - -#define SPC_AIR 236 -#define SPC_HEAT 237 -#define SPC_COOL 238 -#define SPC_VACUUM 239 -#define SPC_WIND 241 -#define SPC_PGRV 243 -#define SPC_NGRV 244 -#define SPC_PROP 246 - -#define WL_ALLOWGAS 140 -#define WL_GRAV 142 -#define WL_ALLOWENERGY 145 - -#define NGT_GOL 0 -#define NGT_HLIF 1 -#define NGT_ASIM 2 -#define NGT_2x2 3 -#define NGT_DANI 4 -#define NGT_AMOE 5 -#define NGT_MOVE 6 -#define NGT_PGOL 7 -#define NGT_DMOE 8 -#define NGT_34 9 -#define NGT_LLIF 10 -#define NGT_STAN 11 -#define NGT_SEED 12 -#define NGT_MAZE 13 -#define NGT_COAG 14 -#define NGT_WALL 15 -#define NGT_GNAR 16 -#define NGT_REPL 17 -#define NGT_MYST 18 -#define NGT_LOTE 19 -#define NGT_FRG2 20 -#define NGT_STAR 21 -#define NGT_FROG 22 -#define NGT_BRAN 23 - -#define PT_NONE 0 -#define PT_DUST 1 -#define PT_WATR 2 -#define PT_OIL 3 -#define PT_FIRE 4 -#define PT_STNE 5 -#define PT_LAVA 6 -#define PT_GUNP 7 -#define PT_NITR 8 -#define PT_CLNE 9 -#define PT_GAS 10 -#define PT_PLEX 11 -#define PT_GOO 12 -#define PT_ICEI 13 -#define PT_METL 14 -#define PT_SPRK 15 -#define PT_SNOW 16 -#define PT_WOOD 17 -#define PT_NEUT 18 -#define PT_PLUT 19 -#define PT_PLNT 20 -#define PT_ACID 21 -#define PT_VOID 22 -#define PT_WTRV 23 -#define PT_CNCT 24 -#define PT_DSTW 25 -#define PT_SALT 26 -#define PT_SLTW 27 -#define PT_DMND 28 -#define PT_BMTL 29 -#define PT_BRMT 30 -#define PT_PHOT 31 -#define PT_URAN 32 -#define PT_WAX 33 -#define PT_MWAX 34 -#define PT_PSCN 35 -#define PT_NSCN 36 -#define PT_LNTG 37 -#define PT_INSL 38 -#define PT_BHOL 39 -#define PT_WHOL 40 -#define PT_RBDM 41 -#define PT_LRBD 42 -#define PT_NTCT 43 -#define PT_SAND 44 -#define PT_GLAS 45 -#define PT_PTCT 46 -#define PT_BGLA 47 -#define PT_THDR 48 -#define PT_PLSM 49 -#define PT_ETRD 50 -#define PT_NICE 51 -#define PT_NBLE 52 -#define PT_BTRY 53 -#define PT_LCRY 54 -#define PT_STKM 55 -#define PT_SWCH 56 -#define PT_SMKE 57 -#define PT_DESL 58 -#define PT_COAL 59 -#define PT_LO2 60 -#define PT_O2 61 -#define PT_INWR 62 -#define PT_YEST 63 -#define PT_DYST 64 -#define PT_THRM 65 -#define PT_GLOW 66 -#define PT_BRCK 67 -#define PT_HFLM 68 -#define PT_FIRW 69 -#define PT_FUSE 70 -#define PT_FSEP 71 -#define PT_AMTR 72 -#define PT_BCOL 73 -#define PT_PCLN 74 -#define PT_HSWC 75 -#define PT_IRON 76 -#define PT_MORT 77 -#define PT_LIFE 78 -#define PT_DLAY 79 -#define PT_CO2 80 -#define PT_DRIC 81 -#define PT_CBNW 82 -#define PT_STOR 83 -#define PT_PVOD 84 -#define PT_CONV 85 -#define PT_CAUS 86 - -#define PT_LIGH 87 -#define PT_TESC 88 -#define PT_DEST 89 - -#define PT_SPNG 90 -#define PT_RIME 91 -#define PT_FOG 92 -#define PT_BCLN 93 -#define PT_LOVE 94 -#define PT_DEUT 95 -#define PT_WARP 96 -#define PT_PUMP 97 -#define PT_FWRK 98 -#define PT_PIPE 99 -#define PT_FRZZ 100 -#define PT_FRZW 101 -#define PT_GRAV 102 -#define PT_BIZR 103 -#define PT_BIZRG 104 -#define PT_BIZRS 105 -#define PT_INST 106 -#define PT_ISOZ 107 -#define PT_ISZS 108 -#define PT_PRTI 109 -#define PT_PRTO 110 -#define PT_PSTE 111 -#define PT_PSTS 112 -#define PT_ANAR 113 -#define PT_VINE 114 -#define PT_INVIS 115 -#define PT_EQUALVEL 116 //all particles equal their velocities -#define PT_SPAWN2 117 -#define PT_SPAWN 118 -#define PT_SHLD1 119 -#define PT_SHLD2 120 -#define PT_SHLD3 121 -#define PT_SHLD4 122 -#define PT_LOLZ 123 -#define PT_WIFI 124 -#define PT_FILT 125 -#define PT_ARAY 126 -#define PT_BRAY 127 -#define PT_STKM2 128 -#define PT_BOMB 129 -#define PT_C5 130 -#define PT_SING 131 -#define PT_QRTZ 132 -#define PT_PQRT 133 -#define PT_EMP 134 -#define PT_BREC 135 -#define PT_ELEC 136 -#define PT_ACEL 137 -#define PT_DCEL 138 -#define PT_BANG 139 -#define PT_IGNT 140 -#define PT_BOYL 141 - -#define OLD_PT_WIND 147 -#define PT_H2 148 -#define PT_SOAP 149 -#define PT_NBHL 150 -#define PT_NWHL 151 -#define PT_MERC 152 -#define PT_PBCN 153 -#define PT_GPMP 154 -#define PT_CLST 155 -#define PT_WIRE 156 -#define PT_GBMB 157 -#define PT_FIGH 158 -#define PT_NUM 159 - - -//#endif /* ELEMENTS_H_ */ |
