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-rw-r--r--includes/interface.old/State.h61
1 files changed, 0 insertions, 61 deletions
diff --git a/includes/interface.old/State.h b/includes/interface.old/State.h
deleted file mode 100644
index 00df199..0000000
--- a/includes/interface.old/State.h
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
- * State.h
- *
- * Created on: Jan 8, 2012
- * Author: Simon
- */
-
-#ifndef STATE_H_
-#define STATE_H_
-
-#include <vector>
-
-#include "interface/Component.h"
-
-namespace ui {
-
-class State
-{
-public:
- State(int w, int h);
- virtual ~State();
-
- bool AllowExclusiveDrawing; //false will not call draw on objects outside of bounds
-
- virtual void Tick(float dt);
- virtual void Draw(void* userdata);
-
- virtual void OnMouseMove(int x, int y);
- virtual void OnMouseDown(int x, int y, unsigned int button);
- virtual void OnMouseUp(int x, int y, unsigned int button);
- virtual void OnMouseWheel(int x, int y, int d);
- virtual void OnKeyPress(int key, bool shift, bool ctrl, bool alt);
- virtual void OnKeyRelease(int key, bool shift, bool ctrl, bool alt);
-
- virtual void Add(Component *child);
- virtual void Remove(Component *child);
-
- inline bool IsFocused(Component* c) { return (c == focusedComponent_); }
- inline int GetMouseX() { return mouseX; }
- inline int GetMouseY() { return mouseY; }
- inline int GetWidth() { return width; }
- inline int GetHeight() { return height; }
-
-protected:
- std::vector<Component*> Components;
-
- int width;
- int height;
-
- int mouseX;
- int mouseY;
- int mouseXP;
- int mouseYP;
-
-private:
- Component* focusedComponent_;
-
-};
-
-} /* namespace ui */
-#endif /* STATE_H_ */