diff options
Diffstat (limited to 'src/cat/LuaScriptInterface.cpp')
| -rw-r--r-- | src/cat/LuaScriptInterface.cpp | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp index a338802..95573a0 100644 --- a/src/cat/LuaScriptInterface.cpp +++ b/src/cat/LuaScriptInterface.cpp @@ -25,6 +25,7 @@ #else #include <sys/stat.h> #endif + #include <time.h> LuaScriptInterface::LuaScriptInterface(GameModel * m): CommandInterface(m), @@ -141,6 +142,7 @@ LuaScriptInterface::LuaScriptInterface(GameModel * m): lua_setfield(l, tptPropertiesVersion, "build"); lua_setfield(l, tptProperties, "version"); + lua_sethook(l, &luacon_hook, LUA_MASKCOUNT, 200); #ifdef FFI //LuaJIT's ffi gives us direct access to parts data, no need for nested metatables. HOWEVER, this is in no way safe, it's entirely possible for someone to try to read parts[-10] lua_pushlightuserdata(l, parts); @@ -300,6 +302,7 @@ bool LuaScriptInterface::OnKeyRelease(int key, Uint16 character, bool shift, boo void LuaScriptInterface::OnTick() { + LoopTime = clock(); if(luacon_mousedown) luacon_mouseevent(luacon_mousex, luacon_mousey, luacon_mousebutton, LUACON_MPRESS, 0); luacon_step(luacon_mousex, luacon_mousey, luacon_selectedl, luacon_selectedr, luacon_brushx, luacon_brushy); @@ -319,6 +322,7 @@ int LuaScriptInterface::Command(std::string command) int ret; lastError = ""; currentCommand = true; + LoopTime = clock(); if((ret = luaL_dostring(l, command.c_str()))) { lastError = luacon_geterror(); @@ -874,28 +878,42 @@ int luacon_step(int mx, int my, int selectl, int selectr, int bsx, int bsy){ lua_setfield(luacon_ci->l, tptProperties, "selectedr"); lua_setfield(luacon_ci->l, tptProperties, "brushx"); lua_setfield(luacon_ci->l, tptProperties, "brushy"); - if(step_functions[0]){ - //Set mouse globals - for(i = 0; i<6; i++){ - if(step_functions[i]){ - lua_rawgeti(luacon_ci->l, LUA_REGISTRYINDEX, step_functions[i]); - callret = lua_pcall(luacon_ci->l, 0, 0, 0); - if (callret) + for(i = 0; i<6; i++){ + if(step_functions[i]){ + lua_rawgeti(luacon_ci->l, LUA_REGISTRYINDEX, step_functions[i]); + callret = lua_pcall(luacon_ci->l, 0, 0, 0); + if (callret) + { + if (!strcmp(luacon_geterror(),"Error: Script not responding")) { - luacon_ci->Log(CommandInterface::LogError, luacon_geterror()); + luacon_ci->LoopTime = clock(); + lua_pushcfunction(luacon_ci->l, &luatpt_unregister_step); + lua_rawgeti(luacon_ci->l, LUA_REGISTRYINDEX, step_functions[i]); + lua_pcall(luacon_ci->l, 1, 0, 0); } + luacon_ci->Log(CommandInterface::LogError, luacon_geterror()); } } - return tempret; } return 0; } int luacon_eval(char *command){ + luacon_ci->LoopTime = clock(); return luaL_dostring (luacon_ci->l, command); } +void luacon_hook(lua_State * l, lua_Debug * ar) +{ + if(ar->event == LUA_HOOKCOUNT && clock()-luacon_ci->LoopTime > CLOCKS_PER_SEC*3) + { + if(ConfirmPrompt::Blocking("Script not responding", "The Lua script may have stopped responding. There might be an infinite loop. Press \"Stop\" to stop it", "Stop")) + luaL_error(l, "Error: Script not responding"); + luacon_ci->LoopTime = clock(); + } +} + char *luacon_geterror(){ char *error = (char*)lua_tostring(luacon_ci->l, -1); if(error==NULL || !error[0]){ |
