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Diffstat (limited to 'src/cat/LuaScriptInterface.cpp')
-rw-r--r--src/cat/LuaScriptInterface.cpp12
1 files changed, 4 insertions, 8 deletions
diff --git a/src/cat/LuaScriptInterface.cpp b/src/cat/LuaScriptInterface.cpp
index b1169f4..4bea8ed 100644
--- a/src/cat/LuaScriptInterface.cpp
+++ b/src/cat/LuaScriptInterface.cpp
@@ -1047,11 +1047,10 @@ int LuaScriptInterface::simulation_createWalls(lua_State * l)
int rx = luaL_optint(l,3,0);
int ry = luaL_optint(l,4,0);
int c = luaL_optint(l,5,8);
- int flags = luaL_optint(l,6,luacon_sim->replaceModeFlags);
if (c < 0 || c >= UI_WALLCOUNT)
return luaL_error(l, "Unrecognised wall id '%d'", c);
- int ret = luacon_sim->CreateWalls(x, y, rx, ry, c, NULL, flags);
+ int ret = luacon_sim->CreateWalls(x, y, rx, ry, c, NULL);
lua_pushinteger(l, ret);
return 1;
}
@@ -1065,11 +1064,10 @@ int LuaScriptInterface::simulation_createWallLine(lua_State * l)
int rx = luaL_optint(l,5,0);
int ry = luaL_optint(l,6,0);
int c = luaL_optint(l,7,8);
- int flags = luaL_optint(l,8,luacon_sim->replaceModeFlags);
if (c < 0 || c >= UI_WALLCOUNT)
return luaL_error(l, "Unrecognised wall id '%d'", c);
- luacon_sim->CreateWallLine(x1, y1, x2, y2, rx, ry, c, NULL, flags);
+ luacon_sim->CreateWallLine(x1, y1, x2, y2, rx, ry, c, NULL);
return 0;
}
@@ -1080,11 +1078,10 @@ int LuaScriptInterface::simulation_createWallBox(lua_State * l)
int x2 = luaL_optint(l,3,-1);
int y2 = luaL_optint(l,4,-1);
int c = luaL_optint(l,5,8);
- int flags = luaL_optint(l,6,luacon_sim->replaceModeFlags);
if (c < 0 || c >= UI_WALLCOUNT)
return luaL_error(l, "Unrecognised wall id '%d'", c);
- luacon_sim->CreateWallBox(x1, y1, x2, y2, c, flags);
+ luacon_sim->CreateWallBox(x1, y1, x2, y2, c);
return 0;
}
@@ -1094,10 +1091,9 @@ int LuaScriptInterface::simulation_floodWalls(lua_State * l)
int y = luaL_optint(l,2,-1);
int c = luaL_optint(l,3,8);
int bm = luaL_optint(l,4,-1);
- int flags = luaL_optint(l,5,luacon_sim->replaceModeFlags);
if (c < 0 || c >= UI_WALLCOUNT)
return luaL_error(l, "Unrecognised wall id '%d'", c);
- int ret = luacon_sim->FloodWalls(x, y, c, bm, flags);
+ int ret = luacon_sim->FloodWalls(x, y, c, bm);
lua_pushinteger(l, ret);
return 1;
}