diff options
Diffstat (limited to 'src/client/GameSave.cpp')
| -rw-r--r-- | src/client/GameSave.cpp | 33 |
1 files changed, 0 insertions, 33 deletions
diff --git a/src/client/GameSave.cpp b/src/client/GameSave.cpp index c500fc3..14a5837 100644 --- a/src/client/GameSave.cpp +++ b/src/client/GameSave.cpp @@ -625,39 +625,6 @@ void GameSave::readOPS(char * data, int dataLength) if(i >= partsDataLen) goto fail; particles[newIndex].tmp2 = partsData[i++]; } - - /*if ((sim->player.spwn == 1 && particles[newIndex].type==PT_STKM) || (sim->player2.spwn == 1 && particles[newIndex].type==PT_STKM2)) - { - particles[newIndex].type = PT_NONE; - } - else if (particles[newIndex].type == PT_STKM) - { - //STKM_init_legs(&player, newIndex); - sim->player.spwn = 1; - sim->player.elem = PT_DUST; - } - else if (particles[newIndex].type == PT_STKM2) - { - //STKM_init_legs(&player2, newIndex); - sim->player2.spwn = 1; - sim->player2.elem = PT_DUST; - } - else if (particles[newIndex].type == PT_FIGH) - { - //TODO: 100 should be replaced with a macro - unsigned char fcount = 0; - while (fcount < 100 && fcount < (sim->fighcount+1) && sim->fighters[fcount].spwn==1) fcount++; - if (fcount < 100 && sim->fighters[fcount].spwn==0) - { - particles[newIndex].tmp = fcount; - sim->fighters[fcount].spwn = 1; - sim->fighters[fcount].elem = PT_DUST; - sim->fighcount++; - //STKM_init_legs(&(sim->fighters[sim->fcount]), newIndex); - } - } - if (!sim->elements[particles[newIndex].type].Enabled) - particles[newIndex].type = PT_NONE;*/ newIndex++; } } |
