summaryrefslogtreecommitdiff
path: root/src/console/ConsoleController.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/console/ConsoleController.cpp')
-rw-r--r--src/console/ConsoleController.cpp74
1 files changed, 0 insertions, 74 deletions
diff --git a/src/console/ConsoleController.cpp b/src/console/ConsoleController.cpp
deleted file mode 100644
index 602636f..0000000
--- a/src/console/ConsoleController.cpp
+++ /dev/null
@@ -1,74 +0,0 @@
-#include <stack>
-#include "ConsoleController.h"
-
-ConsoleController::ConsoleController(ControllerCallback * callback, CommandInterface * commandInterface):
- HasDone(false)
-{
- consoleModel = new ConsoleModel();
- consoleView = new ConsoleView();
- consoleView->AttachController(this);
- consoleModel->AddObserver(consoleView);
-
- this->callback = callback;
- this->commandInterface = commandInterface;
-}
-
-void ConsoleController::EvaluateCommand(std::string command)
-{
- if (command.substr(0, 6) == "!load ")
- CloseConsole();
- int returnCode = commandInterface->Command(command);
- if(command.length())
- consoleModel->AddLastCommand(ConsoleCommand(command, returnCode, commandInterface->GetLastError()));
- else
- CloseConsole();
-}
-
-void ConsoleController::CloseConsole()
-{
- if(ui::Engine::Ref().GetWindow() == consoleView)
- ui::Engine::Ref().CloseWindow();
-}
-
-std::string ConsoleController::FormatCommand(std::string command)
-{
- return commandInterface->FormatCommand(command);
-}
-
-void ConsoleController::NextCommand()
-{
- int cIndex = consoleModel->GetCurrentCommandIndex();
- if(cIndex < consoleModel->GetPreviousCommands().size())
- consoleModel->SetCurrentCommandIndex(cIndex+1);
-}
-
-void ConsoleController::PreviousCommand()
-{
- int cIndex = consoleModel->GetCurrentCommandIndex();
- if(cIndex > 0)
- consoleModel->SetCurrentCommandIndex(cIndex-1);
-}
-
-void ConsoleController::Exit()
-{
- if(ui::Engine::Ref().GetWindow() == consoleView)
- ui::Engine::Ref().CloseWindow();
- if(callback)
- callback->ControllerExit();
- HasDone = true;
-}
-
-ConsoleView * ConsoleController::GetView()
-{
- return consoleView;
-}
-
-ConsoleController::~ConsoleController() {
- if(ui::Engine::Ref().GetWindow() == consoleView)
- ui::Engine::Ref().CloseWindow();
- if(callback)
- delete callback;
- delete consoleModel;
- delete consoleView;
-}
-