diff options
Diffstat (limited to 'src/console/ConsoleController.cpp')
| -rw-r--r-- | src/console/ConsoleController.cpp | 74 |
1 files changed, 0 insertions, 74 deletions
diff --git a/src/console/ConsoleController.cpp b/src/console/ConsoleController.cpp deleted file mode 100644 index 602636f..0000000 --- a/src/console/ConsoleController.cpp +++ /dev/null @@ -1,74 +0,0 @@ -#include <stack> -#include "ConsoleController.h" - -ConsoleController::ConsoleController(ControllerCallback * callback, CommandInterface * commandInterface): - HasDone(false) -{ - consoleModel = new ConsoleModel(); - consoleView = new ConsoleView(); - consoleView->AttachController(this); - consoleModel->AddObserver(consoleView); - - this->callback = callback; - this->commandInterface = commandInterface; -} - -void ConsoleController::EvaluateCommand(std::string command) -{ - if (command.substr(0, 6) == "!load ") - CloseConsole(); - int returnCode = commandInterface->Command(command); - if(command.length()) - consoleModel->AddLastCommand(ConsoleCommand(command, returnCode, commandInterface->GetLastError())); - else - CloseConsole(); -} - -void ConsoleController::CloseConsole() -{ - if(ui::Engine::Ref().GetWindow() == consoleView) - ui::Engine::Ref().CloseWindow(); -} - -std::string ConsoleController::FormatCommand(std::string command) -{ - return commandInterface->FormatCommand(command); -} - -void ConsoleController::NextCommand() -{ - int cIndex = consoleModel->GetCurrentCommandIndex(); - if(cIndex < consoleModel->GetPreviousCommands().size()) - consoleModel->SetCurrentCommandIndex(cIndex+1); -} - -void ConsoleController::PreviousCommand() -{ - int cIndex = consoleModel->GetCurrentCommandIndex(); - if(cIndex > 0) - consoleModel->SetCurrentCommandIndex(cIndex-1); -} - -void ConsoleController::Exit() -{ - if(ui::Engine::Ref().GetWindow() == consoleView) - ui::Engine::Ref().CloseWindow(); - if(callback) - callback->ControllerExit(); - HasDone = true; -} - -ConsoleView * ConsoleController::GetView() -{ - return consoleView; -} - -ConsoleController::~ConsoleController() { - if(ui::Engine::Ref().GetWindow() == consoleView) - ui::Engine::Ref().CloseWindow(); - if(callback) - delete callback; - delete consoleModel; - delete consoleView; -} - |
