summaryrefslogtreecommitdiff
path: root/src/elements/prto.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/elements/prto.cpp')
-rw-r--r--src/elements/prto.cpp116
1 files changed, 0 insertions, 116 deletions
diff --git a/src/elements/prto.cpp b/src/elements/prto.cpp
deleted file mode 100644
index 88a2927..0000000
--- a/src/elements/prto.cpp
+++ /dev/null
@@ -1,116 +0,0 @@
-#include "simulation/Element.h"
-/*these are the count values of where the particle gets stored, depending on where it came from
- 0 1 2
- 7 . 3
- 6 5 4
- PRTO does (count+4)%8, so that it will come out at the opposite place to where it came in
- PRTO does +/-1 to the count, so it doesn't jam as easily
-*/
-int update_PRTO(UPDATE_FUNC_ARGS) {
- int r, nnx, rx, ry, np, fe = 0;
- int count = 0;
- parts[i].tmp = (int)((parts[i].temp-73.15f)/100+1);
- if (parts[i].tmp>=CHANNELS) parts[i].tmp = CHANNELS-1;
- else if (parts[i].tmp<0) parts[i].tmp = 0;
- for (count=0; count<8; count++)
- {
- rx = sim->portal_rx[count];
- ry = sim->portal_ry[count];
- if (x+rx>=0 && y+ry>0 && x+rx<XRES && y+ry<YRES && (rx || ry))
- {
- r = pmap[y+ry][x+rx];
- if (!r)
- fe = 1;
- if (r)
- continue;
- if (!r)
- {
- for ( nnx =0 ; nnx<80; nnx++)
- {
- int randomness = (count + rand()%3-1 + 4)%8;//add -1,0,or 1 to count
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_SPRK)// TODO: make it look better, spark creation
- {
- sim->create_part(-1,x+1,y,PT_SPRK);
- sim->create_part(-1,x+1,y+1,PT_SPRK);
- sim->create_part(-1,x+1,y-1,PT_SPRK);
- sim->create_part(-1,x,y-1,PT_SPRK);
- sim->create_part(-1,x,y+1,PT_SPRK);
- sim->create_part(-1,x-1,y+1,PT_SPRK);
- sim->create_part(-1,x-1,y,PT_SPRK);
- sim->create_part(-1,x-1,y-1,PT_SPRK);
- sim->portalp[parts[i].tmp][randomness][nnx] = sim->emptyparticle;
- break;
- }
- else if (sim->portalp[parts[i].tmp][randomness][nnx].type)
- {
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_STKM)
- sim->player.spwn = 0;
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_STKM2)
- sim->player2.spwn = 0;
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_FIGH)
- {
- sim->fighcount--;
- sim->fighters[(unsigned char)sim->portalp[parts[i].tmp][randomness][nnx].tmp].spwn = 0;
- }
- np = sim->create_part(-1, x+rx, y+ry, sim->portalp[parts[i].tmp][randomness][nnx].type);
- if (np<0)
- {
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_STKM)
- sim->player.spwn = 1;
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_STKM2)
- sim->player2.spwn = 1;
- if (sim->portalp[parts[i].tmp][randomness][nnx].type==PT_FIGH)
- {
- sim->fighcount++;
- sim->fighters[(unsigned char)sim->portalp[parts[i].tmp][randomness][nnx].tmp].spwn = 1;
- }
- continue;
- }
- if (parts[np].type==PT_FIGH)
- {
- // Release the fighters[] element allocated by create_part, the one reserved when the fighter went into the portal will be used
- sim->fighters[(unsigned char)parts[np].tmp].spwn = 0;
- sim->fighters[(unsigned char)sim->portalp[parts[i].tmp][randomness][nnx].tmp].spwn = 1;
- }
- parts[np] = sim->portalp[parts[i].tmp][randomness][nnx];
- parts[np].x = x+rx;
- parts[np].y = y+ry;
- sim->portalp[parts[i].tmp][randomness][nnx] = sim->emptyparticle;
- break;
- }
- }
- }
- }
- }
- if (fe) {
- int orbd[4] = {0, 0, 0, 0}; //Orbital distances
- int orbl[4] = {0, 0, 0, 0}; //Orbital locations
- if (!sim->parts[i].life) parts[i].life = rand()*rand()*rand();
- if (!sim->parts[i].ctype) parts[i].ctype = rand()*rand()*rand();
- sim->orbitalparts_get(parts[i].life, parts[i].ctype, orbd, orbl);
- for (r = 0; r < 4; r++) {
- if (orbd[r]<254) {
- orbd[r] += 16;
- if (orbd[r]>254) {
- orbd[r] = 0;
- orbl[r] = rand()%255;
- }
- else
- {
- orbl[r] += 1;
- orbl[r] = orbl[r]%255;
- }
- //orbl[r] += 1;
- //orbl[r] = orbl[r]%255;
- } else {
- orbd[r] = 0;
- orbl[r] = rand()%255;
- }
- }
- sim->orbitalparts_set(&parts[i].life, &parts[i].ctype, orbd, orbl);
- } else {
- parts[i].life = 0;
- parts[i].ctype = 0;
- }
- return 0;
-}