diff options
Diffstat (limited to 'src/game/GameController.cpp')
| -rw-r--r-- | src/game/GameController.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp index 0f3d92e..0cff7d2 100644 --- a/src/game/GameController.cpp +++ b/src/game/GameController.cpp @@ -240,7 +240,7 @@ void GameController::PlaceSave(ui::Point position) if(gameModel->GetPlaceSave()) { gameModel->GetSimulation()->Load(position.X, position.Y, gameModel->GetPlaceSave()); - gameModel->SetPaused(gameModel->GetPaused()); + gameModel->SetPaused(gameModel->GetPlaceSave()->paused | gameModel->GetPaused()); } } @@ -489,7 +489,10 @@ void GameController::StampRegion(ui::Point point1, ui::Point point2) GameSave * newSave; newSave = gameModel->GetSimulation()->Save(point1.X, point1.Y, point2.X, point2.Y); if(newSave) + { + newSave->paused = gameModel->GetPaused(); gameModel->AddStamp(newSave); + } else new ErrorMessage("Could not create stamp", "Error generating save file"); } @@ -499,7 +502,10 @@ void GameController::CopyRegion(ui::Point point1, ui::Point point2) GameSave * newSave; newSave = gameModel->GetSimulation()->Save(point1.X, point1.Y, point2.X, point2.Y); if(newSave) + { + newSave->paused = gameModel->GetPaused(); gameModel->SetClipboard(newSave); + } } void GameController::CutRegion(ui::Point point1, ui::Point point2) |
