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-rw-r--r--src/game/GameController.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 4f94ab8..529137a 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -580,8 +580,8 @@ void GameController::ReloadSim()
std::string GameController::ElementResolve(int type)
{
- if(gameModel && gameModel->GetSimulation() && gameModel->GetSimulation()->ptypes && type >= 0 && type < PT_NUM)
- return std::string(gameModel->GetSimulation()->ptypes[type].name);
+ if(gameModel && gameModel->GetSimulation() && gameModel->GetSimulation()->elements && type >= 0 && type < PT_NUM)
+ return std::string(gameModel->GetSimulation()->elements[type].Name);
else
return "";
}