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-rw-r--r--src/game/GameController.cpp31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/game/GameController.cpp b/src/game/GameController.cpp
index 7b7ba20..b8f60f5 100644
--- a/src/game/GameController.cpp
+++ b/src/game/GameController.cpp
@@ -303,8 +303,39 @@ void GameController::CopyRegion(ui::Point point1, ui::Point point2)
gameModel->SetClipboard(saveData, saveSize);
}
+bool GameController::MouseMove(int x, int y, int dx, int dy)
+{
+ return commandInterface->OnMouseMove(x, y, dx, dy);
+}
+
+bool GameController::MouseDown(int x, int y, unsigned button)
+{
+ return commandInterface->OnMouseDown(x, y, button);
+}
+
+bool GameController::MouseUp(int x, int y, unsigned button)
+{
+ return commandInterface->OnMouseUp(x, y, button);
+}
+
+bool GameController::MouseWheel(int x, int y, int d)
+{
+ return commandInterface->OnMouseWheel(x, y, d);
+}
+
+bool GameController::KeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt)
+{
+ return commandInterface->OnKeyPress(key, character, shift, ctrl, alt);
+}
+
+bool GameController::KeyRelease(int key, Uint16 character, bool shift, bool ctrl, bool alt)
+{
+ return commandInterface->OnKeyRelease(key, character, shift, ctrl, alt);
+}
+
void GameController::Update()
{
+ commandInterface->OnTick(1.0f);
gameModel->GetSimulation()->update_particles();
if(renderOptions && renderOptions->HasExited)
{