diff options
Diffstat (limited to 'src/game/GameView.cpp')
| -rw-r--r-- | src/game/GameView.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index c03ccf5..d95a7b9 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -873,14 +873,16 @@ void GameView::NotifySaveChanged(GameModel * sender) reloadButton->Enabled = true; upVoteButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==0); if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==1) - upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 200, 40)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 200, 40, 100)); else - upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + downVoteButton->Enabled = upVoteButton->Enabled; if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==-1) - downVoteButton->Appearance.BackgroundInactive = (ui::Colour(200, 40, 40)); + downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(200, 40, 40, 100)); else - downVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + tagSimulationButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID); if(sender->GetSave()->GetID()) { |
