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Diffstat (limited to 'src/game/GameView.cpp')
-rw-r--r--src/game/GameView.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index c03ccf5..d95a7b9 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -873,14 +873,16 @@ void GameView::NotifySaveChanged(GameModel * sender)
reloadButton->Enabled = true;
upVoteButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==0);
if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==1)
- upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 200, 40));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 200, 40, 100));
else
- upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
+
downVoteButton->Enabled = upVoteButton->Enabled;
if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==-1)
- downVoteButton->Appearance.BackgroundInactive = (ui::Colour(200, 40, 40));
+ downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(200, 40, 40, 100));
else
- downVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
+ downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
+
tagSimulationButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID);
if(sender->GetSave()->GetID())
{