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-rw-r--r--src/game/GameView.cpp14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index 905b57b..885b1e5 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -1589,10 +1589,10 @@ void GameView::enableCtrlBehaviour()
ctrlBehaviour = true;
//Show HDD save & load buttons
- saveSimulationButton->Appearance.BackgroundInactive = ui::Colour(255, 255, 255);
- saveSimulationButton->Appearance.TextInactive = ui::Colour(0, 0, 0);
- searchButton->Appearance.BackgroundInactive = ui::Colour(255, 255, 255);
- searchButton->Appearance.TextInactive = ui::Colour(0, 0, 0);
+ saveSimulationButton->Appearance.BackgroundInactive = saveSimulationButton->Appearance.BackgroundHover = ui::Colour(255, 255, 255);
+ saveSimulationButton->Appearance.TextInactive = saveSimulationButton->Appearance.TextHover = ui::Colour(0, 0, 0);
+ searchButton->Appearance.BackgroundInactive = searchButton->Appearance.BackgroundHover = ui::Colour(255, 255, 255);
+ searchButton->Appearance.TextInactive = searchButton->Appearance.TextHover = ui::Colour(0, 0, 0);
if(isMouseDown)
{
if(!shiftBehaviour)
@@ -1611,9 +1611,11 @@ void GameView::disableCtrlBehaviour()
//Hide HDD save & load buttons
saveSimulationButton->Appearance.BackgroundInactive = ui::Colour(0, 0, 0);
- saveSimulationButton->Appearance.TextInactive = ui::Colour(255, 255, 255);
+ saveSimulationButton->Appearance.BackgroundHover = ui::Colour(20, 20, 20);
+ saveSimulationButton->Appearance.TextInactive = saveSimulationButton->Appearance.TextHover = ui::Colour(255, 255, 255);
searchButton->Appearance.BackgroundInactive = ui::Colour(0, 0, 0);
- searchButton->Appearance.TextInactive = ui::Colour(255, 255, 255);
+ searchButton->Appearance.BackgroundHover = ui::Colour(20, 20, 20);
+ searchButton->Appearance.TextInactive = searchButton->Appearance.TextHover = ui::Colour(255, 255, 255);
if(!shiftBehaviour)
c->SetToolStrength(1.0f);
else