diff options
Diffstat (limited to 'src/game/GameView.cpp')
| -rw-r--r-- | src/game/GameView.cpp | 23 |
1 files changed, 17 insertions, 6 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index a1c7f70..be79b5c 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -817,16 +817,27 @@ void GameView::NotifySaveChanged(GameModel * sender) reloadButton->Enabled = true; upVoteButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==0); if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==1) - upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 200, 40, 100)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 108, 10, 255)); else upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); downVoteButton->Enabled = upVoteButton->Enabled; if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==-1) - downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(200, 40, 40, 100)); + downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(108, 0, 10, 255)); else downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); + if (sender->GetUser().ID) + { + upVoteButton->Appearance.BorderDisabled = upVoteButton->Appearance.BorderInactive; + downVoteButton->Appearance.BorderDisabled = downVoteButton->Appearance.BorderInactive; + } + else + { + upVoteButton->Appearance.BorderDisabled = ui::Colour(10, 10, 10); + downVoteButton->Appearance.BorderDisabled = ui::Colour(10, 10, 10); + } + tagSimulationButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID); if(sender->GetSave()->GetID()) { @@ -862,9 +873,9 @@ void GameView::NotifySaveChanged(GameModel * sender) saveSimulationButton->SetText(sender->GetSaveFile()->GetDisplayName()); reloadButton->Enabled = true; upVoteButton->Enabled = false; - upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); downVoteButton->Enabled = false; - upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); tagSimulationButton->Enabled = false; tagSimulationButton->SetText("[no tags set]"); currentSaveType = 2; @@ -875,9 +886,9 @@ void GameView::NotifySaveChanged(GameModel * sender) saveSimulationButton->SetText("[untitled simulation]"); reloadButton->Enabled = false; upVoteButton->Enabled = false; - upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); downVoteButton->Enabled = false; - upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0)); + upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0)); tagSimulationButton->Enabled = false; tagSimulationButton->SetText("[no tags set]"); currentSaveType = 0; |
