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Diffstat (limited to 'src/game/GameView.cpp')
-rw-r--r--src/game/GameView.cpp23
1 files changed, 17 insertions, 6 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp
index a1c7f70..be79b5c 100644
--- a/src/game/GameView.cpp
+++ b/src/game/GameView.cpp
@@ -817,16 +817,27 @@ void GameView::NotifySaveChanged(GameModel * sender)
reloadButton->Enabled = true;
upVoteButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==0);
if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==1)
- upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 200, 40, 100));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 108, 10, 255));
else
upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
downVoteButton->Enabled = upVoteButton->Enabled;
if(sender->GetSave()->GetID() && sender->GetUser().ID && sender->GetSave()->GetVote()==-1)
- downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(200, 40, 40, 100));
+ downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(108, 0, 10, 255));
else
downVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
+ if (sender->GetUser().ID)
+ {
+ upVoteButton->Appearance.BorderDisabled = upVoteButton->Appearance.BorderInactive;
+ downVoteButton->Appearance.BorderDisabled = downVoteButton->Appearance.BorderInactive;
+ }
+ else
+ {
+ upVoteButton->Appearance.BorderDisabled = ui::Colour(10, 10, 10);
+ downVoteButton->Appearance.BorderDisabled = ui::Colour(10, 10, 10);
+ }
+
tagSimulationButton->Enabled = (sender->GetSave()->GetID() && sender->GetUser().ID);
if(sender->GetSave()->GetID())
{
@@ -862,9 +873,9 @@ void GameView::NotifySaveChanged(GameModel * sender)
saveSimulationButton->SetText(sender->GetSaveFile()->GetDisplayName());
reloadButton->Enabled = true;
upVoteButton->Enabled = false;
- upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
downVoteButton->Enabled = false;
- upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
tagSimulationButton->Enabled = false;
tagSimulationButton->SetText("[no tags set]");
currentSaveType = 2;
@@ -875,9 +886,9 @@ void GameView::NotifySaveChanged(GameModel * sender)
saveSimulationButton->SetText("[untitled simulation]");
reloadButton->Enabled = false;
upVoteButton->Enabled = false;
- upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
downVoteButton->Enabled = false;
- upVoteButton->Appearance.BackgroundInactive = (ui::Colour(0, 0, 0));
+ upVoteButton->Appearance.BackgroundDisabled = (ui::Colour(0, 0, 0));
tagSimulationButton->Enabled = false;
tagSimulationButton->SetText("[no tags set]");
currentSaveType = 0;