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-rw-r--r--src/game/GameView.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/game/GameView.h b/src/game/GameView.h
index 2bf8e9e..9010e4a 100644
--- a/src/game/GameView.h
+++ b/src/game/GameView.h
@@ -37,7 +37,8 @@ private:
bool zoomEnabled;
bool zoomCursorFixed;
bool drawSnap;
- bool alternativeSaveSource;
+ bool shiftBehaviour;
+ bool ctrlBehaviour;
int toolIndex;
int infoTipPresence;
@@ -96,15 +97,18 @@ private:
virtual ui::Point lineSnapCoords(ui::Point point1, ui::Point point2);
virtual ui::Point rectSnapCoords(ui::Point point1, ui::Point point2);
- void enableHDDSave();
- void disableHDDSave();
+ void enableShiftBehaviour();
+ void disableShiftBehaviour();
+ void enableCtrlBehaviour();
+ void disableCtrlBehaviour();
public:
GameView();
//Breaks MVC, but any other way is going to be more of a mess.
ui::Point GetMousePosition();
void SetSample(SimulationSample sample);
- bool GetAlternativeSourceEnabled(){ return alternativeSaveSource; }
+ bool CtrlBehaviour(){ return ctrlBehaviour; }
+ bool ShiftBehaviour(){ return shiftBehaviour; }
void AttachController(GameController * _c){ c = _c; }
void NotifyRendererChanged(GameModel * sender);