diff options
Diffstat (limited to 'src/game/QuickOptions.h')
| -rw-r--r-- | src/game/QuickOptions.h | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/src/game/QuickOptions.h b/src/game/QuickOptions.h deleted file mode 100644 index 7c31f9c..0000000 --- a/src/game/QuickOptions.h +++ /dev/null @@ -1,120 +0,0 @@ -#include "QuickOption.h" -#include "GameModel.h" - -class SandEffectOption: public QuickOption -{ -public: - SandEffectOption(GameModel * m): - QuickOption("P", "Sand effect", m, Toggle) - { - - } - virtual bool GetToggle() - { - return m->GetSimulation()->pretty_powder; - } - virtual void perform() - { - m->GetSimulation()->pretty_powder = !m->GetSimulation()->pretty_powder; - } -}; - -class DrawGravOption: public QuickOption -{ -public: - DrawGravOption(GameModel * m): - QuickOption("G", "Draw gravity field", m, Toggle) - { - - } - virtual bool GetToggle() - { - return m->GetGravityGrid(); - } - virtual void perform() - { - m->ShowGravityGrid(!m->GetGravityGrid()); - } -}; - -class DecorationsOption: public QuickOption -{ -public: - DecorationsOption(GameModel * m): - QuickOption("D", "Draw decorations", m, Toggle) - { - - } - virtual bool GetToggle() - { - return m->GetDecoration(); - } - virtual void perform() - { - m->SetDecoration(!m->GetDecoration()); - } -}; - -class NGravityOption: public QuickOption -{ -public: - NGravityOption(GameModel * m): - QuickOption("N", "Newtonian Gravity", m, Toggle) - { - - } - virtual bool GetToggle() - { - return m->GetSimulation()->grav->ngrav_enable; - } - virtual void perform() - { - if(m->GetSimulation()->grav->ngrav_enable) - { - m->GetSimulation()->grav->stop_grav_async(); - m->SetInfoTip("Newtonian Gravity: Off"); - } - else - { - m->GetSimulation()->grav->start_grav_async(); - m->SetInfoTip("Newtonian Gravity: On"); - } - } -}; - -class AHeatOption: public QuickOption -{ -public: - AHeatOption(GameModel * m): - QuickOption("A", "Ambient heat", m, Toggle) - { - - } - virtual bool GetToggle() - { - return m->GetAHeatEnable(); - } - virtual void perform() - { - m->SetAHeatEnable(!m->GetAHeatEnable()); - } -}; - -class ConsoleShowOption: public QuickOption -{ - GameController * c; -public: - ConsoleShowOption(GameModel * m, GameController * c_): - QuickOption("C", "Show Console", m, Toggle) - { - c = c_; - } - virtual bool GetToggle() - { - return 0; - } - virtual void perform() - { - c->ShowConsole(); - } -}; |
