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-rw-r--r--src/game/ToolButton.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/game/ToolButton.cpp b/src/game/ToolButton.cpp
index 7295309..21e19be 100644
--- a/src/game/ToolButton.cpp
+++ b/src/game/ToolButton.cpp
@@ -40,7 +40,14 @@ void ToolButton::Draw(const ui::Point& screenPos)
Graphics * g = ui::Engine::Ref().g;
int totalColour = Appearance.BackgroundInactive.Blue + (3*Appearance.BackgroundInactive.Green) + (2*Appearance.BackgroundInactive.Red);
- g->fillrect(screenPos.X+2, screenPos.Y+2, Size.X-4, Size.Y-4, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, Appearance.BackgroundInactive.Alpha);
+ if(Appearance.GetTexture())
+ {
+ g->draw_image(Appearance.GetTexture(), screenPos.X, screenPos.Y, 255);
+ }
+ else
+ {
+ g->fillrect(screenPos.X+2, screenPos.Y+2, Size.X-4, Size.Y-4, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, Appearance.BackgroundInactive.Alpha);
+ }
if(isMouseInside && currentSelection == -1)
{