diff options
Diffstat (limited to 'src/game')
| -rw-r--r-- | src/game/GameView.cpp | 3 | ||||
| -rw-r--r-- | src/game/ToolButton.cpp | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/src/game/GameView.cpp b/src/game/GameView.cpp index 4f9c41a..69beb75 100644 --- a/src/game/GameView.cpp +++ b/src/game/GameView.cpp @@ -850,6 +850,9 @@ void GameView::OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool case '`': c->ShowConsole(); break; + case 'e': + c->OpenElementSearch(); + break; case 'f': c->FrameStep(); break; diff --git a/src/game/ToolButton.cpp b/src/game/ToolButton.cpp index 5c9f2d4..7295309 100644 --- a/src/game/ToolButton.cpp +++ b/src/game/ToolButton.cpp @@ -38,7 +38,7 @@ void ToolButton::OnMouseUp(int x, int y, unsigned int button) void ToolButton::Draw(const ui::Point& screenPos) { Graphics * g = ui::Engine::Ref().g; - int totalColour = Appearance.BackgroundInactive.Red + (3*Appearance.BackgroundInactive.Green) + (2*Appearance.BackgroundInactive.Blue); + int totalColour = Appearance.BackgroundInactive.Blue + (3*Appearance.BackgroundInactive.Green) + (2*Appearance.BackgroundInactive.Red); g->fillrect(screenPos.X+2, screenPos.Y+2, Size.X-4, Size.Y-4, Appearance.BackgroundInactive.Red, Appearance.BackgroundInactive.Green, Appearance.BackgroundInactive.Blue, Appearance.BackgroundInactive.Alpha); |
